[Mesa-dev] [PATCH V4 00/19] ARB_texture_multisample support
Paul Berry
stereotype441 at gmail.com
Fri Mar 1 10:59:15 PST 2013
On 26 February 2013 02:10, Chris Forbes <chrisf at ijw.co.nz> wrote:
> This series adds the core mesa bits for ARB_texture_multisample, and
> support
> in the i965 driver for Gen6 and Gen7.
>
> I've addressed the issues that were raised for V3, and also fixed some
> other
> bugs which I found while beefing up the piglit coverage for this.
>
> - Proxy texture targets were denied in glTexImage*Multisample.
> - I was lying to the i965 fs regalloc about how many regs were written by
> the sampler message, so it was clobbering the results in nontrivial
> shaders.
>
> Things for another day:
> - CMS layout support on Gen7.
> - Verify multisample depth arrays. Until this is done, we only advertise
> MAX_DEPTH_TEXTURE_SAMPLES=1.
>
> A follow-up series addresses the interactions between this extension,
> classic
> multisample renderbuffer creation, and internalformat_query, which
> resolves the
> remaining TODO in 12/19.
>
> -- Chris
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
I just ran this series through a full piglit run on my Ivy Bridge machine,
and got two regressions:
- spec/!OpenGL 1.1/push-pop-texture-state
- spec/ARB_internalformat_query/minmax
Are you aware of these regressions? Do you know what's causing them?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130301/3a14c95b/attachment.html>
More information about the mesa-dev
mailing list