[Mesa-dev] [Bug 61761] glPolygonOffsetEXT, OFFSET_BIAS incorrectly set to a huge number

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 4 08:43:59 PST 2013


--- Comment #3 from Roland Scheidegger <sroland at vmware.com> ---
I guess if nvidia doesn't advertize it (and by the looks of it they never did)
it should be safe to remove (and amd doesn't seem to advertize it neither in
their closed-source drivers). After all PolygonOffset became core in OpenGL
1.1, so you'd be looking at OpenGL 1.0 apps potentially using it. Some of the
mesa demos actually can use it, though all of them will use the ordinary
PolygonOffset by default.

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