[Mesa-dev] [PATCH] i965: Align all depth miplevels to 8 in the X direction.
Kenneth Graunke
kenneth at whitecape.org
Mon Mar 18 17:18:37 PDT 2013
On 03/18/2013 03:56 PM, Eric Anholt wrote:
> On an INTEL_DEBUG=perf piglit run on IVB, reduces the instances of "HW
> workaround: blit" (the printouts from the misaligned-depth workaround
> blits) from 725 to 684
>
> It doesn't totally eliminate the workaround blit, because we still have
> problems with Y offsets that we can't fix (since texturing can only align
> miplevels up to 2 or 4, not 8).
>
> No regressions on piglit/es3conform on IVB.
> ---
> src/mesa/drivers/dri/intel/intel_tex_layout.c | 10 +++++++++-
> 1 file changed, 9 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
> index 35030df..95242f8 100644
> --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
> +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
> @@ -77,7 +77,15 @@ intel_horizontal_texture_alignment_unit(struct intel_context *intel,
> if (format == MESA_FORMAT_S8)
> return 8;
>
> - if (intel->gen >= 7 && format == MESA_FORMAT_Z16)
> + /* The depth alignment requirements in the table above are for rendering to
> + * depth miplevels using the LOD control fields. We don't use LOD control
> + * fields, and instead use page offsets plus intra-tile x/y offsets, which
> + * require that the low 3 bits are zero. To reduce the number of x/y
> + * offset workaround blits we do, align the X to 8, which depth texturing
> + * can handle (sadly, it can't handle 8 in the Y direction).
> + */
> + if (intel->gen >= 4 &&
> + _mesa_get_format_base_format(format) == GL_DEPTH_COMPONENT)
> return 8;
>
> return 4;
I'm really excited to see this happen on Ivybridge.
However, the HALIGN_8 surface state bit doesn't exist on Gen4-6, so this
will break there.
This patch but with intel->gen >= 7 instead of 4 would get a R-b.
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