[Mesa-dev] [PATCH 0/6] Gallivm GS and related cleanups
brianp at vmware.com
Wed Mar 27 07:45:08 PDT 2013
On 03/26/2013 10:38 AM, Zack Rusin wrote:
> This set implements code generation of geometry shaders in
> the LLVM paths. There are some cleanups that will follow
> (e.g. changing the input array to handle lp_native vectors
> and not TGSI_NUM_CHANNELS) but all the simple examples
> are working and as far as I can tell there's no regressions
> in the common code so we can push it now.
Wow, that's a lot of code to digest, but it looks good AFAICT (without
spending hours on it). I just found some minor nits.
Reviewed-by: Brian Paul <brianp at vmware.com>
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