[Mesa-dev] [PATCH 2/6] glsl: add texture gather changes
Chris Forbes
chrisf at ijw.co.nz
Sun Mar 31 02:10:50 PDT 2013
From: Maxence Le Dore <maxence.ledore at gmail.com>
From: Maxence Le Dore <maxence.ledore at gmail.com>
V2 [Chris Forbes]:
- Add new pattern, fixup parameter reading.
---
src/glsl/builtins/profiles/ARB_texture_gather.glsl | 27 ++++++++++++++++++++++
src/glsl/builtins/tools/generate_builtins.py | 1 +
src/glsl/builtins/tools/texture_builtins.py | 14 ++++++++++-
src/glsl/glcpp/glcpp-parse.y | 3 +++
src/glsl/glsl_parser_extras.cpp | 1 +
src/glsl/glsl_parser_extras.h | 2 ++
src/glsl/ir.cpp | 2 +-
src/glsl/ir.h | 4 +++-
src/glsl/ir_clone.cpp | 1 +
src/glsl/ir_hv_accept.cpp | 1 +
src/glsl/ir_print_visitor.cpp | 3 ++-
src/glsl/ir_reader.cpp | 6 ++++-
src/glsl/ir_rvalue_visitor.cpp | 1 +
src/glsl/opt_tree_grafting.cpp | 1 +
src/glsl/standalone_scaffolding.cpp | 1 +
src/mesa/program/ir_to_mesa.cpp | 5 ++++
16 files changed, 68 insertions(+), 5 deletions(-)
create mode 100644 src/glsl/builtins/profiles/ARB_texture_gather.glsl
diff --git a/src/glsl/builtins/profiles/ARB_texture_gather.glsl b/src/glsl/builtins/profiles/ARB_texture_gather.glsl
new file mode 100644
index 0000000..d8716a6
--- /dev/null
+++ b/src/glsl/builtins/profiles/ARB_texture_gather.glsl
@@ -0,0 +1,27 @@
+#version 130
+#extension GL_ARB_texture_gather: enable
+#extension GL_ARB_texture_cube_map_array: enable
+
+ vec4 textureGather( sampler2D sampler, vec2 coord);
+ivec4 textureGather(isampler2D sampler, vec2 coord);
+uvec4 textureGather(usampler2D sampler, vec2 coord);
+
+ vec4 textureGather( sampler2DArray sampler, vec3 coord);
+ivec4 textureGather(isampler2DArray sampler, vec3 coord);
+uvec4 textureGather(usampler2DArray sampler, vec3 coord);
+
+ vec4 textureGather( samplerCube sampler, vec3 coord);
+ivec4 textureGather(isamplerCube sampler, vec3 coord);
+uvec4 textureGather(usamplerCube sampler, vec3 coord);
+
+ vec4 textureGather( samplerCubeArray sampler, vec4 coord);
+ivec4 textureGather(isamplerCubeArray sampler, vec4 coord);
+uvec4 textureGather(usamplerCubeArray sampler, vec4 coord);
+
+ vec4 textureGatherOffset( sampler2D sampler, vec2 coord, ivec2 offset);
+ivec4 textureGatherOffset(isampler2D sampler, vec2 coord, ivec2 offset);
+uvec4 textureGatherOffset(usampler2D sampler, vec2 coord, ivec2 offset);
+
+ vec4 textureGatherOffset( sampler2DArray sampler, vec3 coord, ivec2 offset);
+ivec4 textureGatherOffset(isampler2DArray sampler, vec3 coord, ivec2 offset);
+uvec4 textureGatherOffset(usampler2DArray sampler, vec3 coord, ivec2 offset);
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 75d3c21..ac475c5 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -192,6 +192,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
st->ARB_shading_language_packing_enable = true;
st->ARB_texture_multisample_enable = true;
st->ARB_texture_query_lod_enable = true;
+ st->ARB_texture_gather_enable = true;
_mesa_glsl_initialize_types(st);
sh->ir = new(sh) exec_list;
diff --git a/src/glsl/builtins/tools/texture_builtins.py b/src/glsl/builtins/tools/texture_builtins.py
index 6ef20d5..12481f4 100755
--- a/src/glsl/builtins/tools/texture_builtins.py
+++ b/src/glsl/builtins/tools/texture_builtins.py
@@ -117,7 +117,7 @@ def generate_sigs(g, tex_inst, sampler_type, variant = 0, unused_fields = 0):
else:
print "0",
- if tex_inst not in ['txf', 'txf_ms', 'txs', 'lod']:
+ if tex_inst not in ['txf', 'txf_ms', 'txs', 'lod', 'tg4']:
# Projective divisor
if variant & Proj:
print "(swiz " + "xyzw"[coord_dim + extra_dim-1] + " (var_ref P))",
@@ -653,6 +653,18 @@ def generate_texture_functions(fs):
generate_sigs("", "lod", "CubeArrayShadow")
end_function(fs, "textureQueryLOD")
+ start_function("textureGather")
+ generate_fiu_sigs("tg4", "2D")
+ generate_fiu_sigs("tg4", "2DArray")
+ generate_fiu_sigs("tg4", "Cube")
+ generate_fiu_sigs("tg4", "CubeArray")
+ end_function(fs, "textureGather")
+
+ start_function("textureGatherOffset")
+ generate_fiu_sigs("tg4", "2D", Offset)
+ generate_fiu_sigs("tg4", "2DArray", Offset)
+ end_function(fs, "textureGatherOffset")
+
sys.stdout = sys.__stdout__
return fs
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 00edbbf..cda8aad 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1236,6 +1236,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_texture_query_lod)
add_builtin_define(parser, "GL_ARB_texture_query_lod", 1);
+
+ if (extensions->ARB_texture_gather)
+ add_builtin_define(parser, "GL_ARB_texture_gather", 1);
}
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 9740903..706f72e 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -468,6 +468,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_shading_language_packing, true, false, true, true, false, ARB_shading_language_packing),
EXT(ARB_texture_multisample, true, false, true, true, false, ARB_texture_multisample),
EXT(ARB_texture_query_lod, false, false, true, true, false, ARB_texture_query_lod),
+ EXT(ARB_texture_gather, true, false, true, true, false, ARB_texture_gather),
};
#undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 95891b5..7872bbc 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -254,6 +254,8 @@ struct _mesa_glsl_parse_state {
bool ARB_fragment_coord_conventions_warn;
bool ARB_texture_rectangle_enable;
bool ARB_texture_rectangle_warn;
+ bool ARB_texture_gather_enable;
+ bool ARB_texture_gather_warn;
bool EXT_texture_array_enable;
bool EXT_texture_array_warn;
bool ARB_shader_texture_lod_enable;
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 05b77da..55d3aa8 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1307,7 +1307,7 @@ ir_dereference::is_lvalue() const
}
-static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod" };
+static const char *tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf", "txf_ms", "txs", "lod", "tg4" };
const char *ir_texture::opcode_string()
{
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 0c3e399..fdd28d2 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1427,7 +1427,8 @@ enum ir_texture_opcode {
ir_txf, /**< Texel fetch with explicit LOD */
ir_txf_ms, /**< Multisample texture fetch */
ir_txs, /**< Texture size */
- ir_lod /**< Texture lod query */
+ ir_lod, /**< Texture lod query */
+ ir_tg4 /**< Texture gather */
};
@@ -1452,6 +1453,7 @@ enum ir_texture_opcode {
* <type> <sampler> <coordinate> <sample_index>)
* (txs <type> <sampler> <lod>)
* (lod <type> <sampler> <coordinate>)
+ * (tg4 <type> <sampler> <coordinate> 0)
*/
class ir_texture : public ir_rvalue {
public:
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index 5b42935..ef26166 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -244,6 +244,7 @@ ir_texture::clone(void *mem_ctx, struct hash_table *ht) const
switch (this->op) {
case ir_tex:
case ir_lod:
+ case ir_tg4:
break;
case ir_txb:
new_tex->lod_info.bias = this->lod_info.bias->clone(mem_ctx, ht);
diff --git a/src/glsl/ir_hv_accept.cpp b/src/glsl/ir_hv_accept.cpp
index 559b71a..dd29e41 100644
--- a/src/glsl/ir_hv_accept.cpp
+++ b/src/glsl/ir_hv_accept.cpp
@@ -214,6 +214,7 @@ ir_texture::accept(ir_hierarchical_visitor *v)
switch (this->op) {
case ir_tex:
case ir_lod:
+ case ir_tg4:
break;
case ir_txb:
s = this->lod_info.bias->accept(v);
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index 597d281..04fc5e8 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -260,7 +260,7 @@ void ir_print_visitor::visit(ir_texture *ir)
printf(" ");
}
- if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs) {
+ if (ir->op != ir_txf && ir->op != ir_txf_ms && ir->op != ir_txs && ir->op != ir_tg4) {
if (ir->projector)
ir->projector->accept(this);
else
@@ -279,6 +279,7 @@ void ir_print_visitor::visit(ir_texture *ir)
{
case ir_tex:
case ir_lod:
+ case ir_tg4:
break;
case ir_txb:
ir->lod_info.bias->accept(this);
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 16fdc41..7f6c911 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -925,6 +925,8 @@ ir_reader::read_texture(s_expression *expr)
{ "txf_ms", s_type, s_sampler, s_coord, s_sample_index };
s_pattern txs_pattern[] =
{ "txs", s_type, s_sampler, s_lod };
+ s_pattern tg4_pattern[] =
+ { "tg4", s_type, s_sampler, s_coord, s_offset };
s_pattern other_pattern[] =
{ tag, s_type, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod };
@@ -938,6 +940,8 @@ ir_reader::read_texture(s_expression *expr)
op = ir_txf_ms;
} else if (MATCH(expr, txs_pattern)) {
op = ir_txs;
+ } else if (MATCH(expr, tg4_pattern)) {
+ op = ir_tg4;
} else if (MATCH(expr, other_pattern)) {
op = ir_texture::get_opcode(tag->value());
if (op == -1)
@@ -988,7 +992,7 @@ ir_reader::read_texture(s_expression *expr)
}
}
- if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod) {
+ if (op != ir_txf && op != ir_txf_ms && op != ir_txs && op != ir_lod && op != ir_tg4) {
s_int *proj_as_int = SX_AS_INT(s_proj);
if (proj_as_int && proj_as_int->value() == 1) {
tex->projector = NULL;
diff --git a/src/glsl/ir_rvalue_visitor.cpp b/src/glsl/ir_rvalue_visitor.cpp
index 3504a4d..ae3291b 100644
--- a/src/glsl/ir_rvalue_visitor.cpp
+++ b/src/glsl/ir_rvalue_visitor.cpp
@@ -58,6 +58,7 @@ ir_rvalue_base_visitor::rvalue_visit(ir_texture *ir)
switch (ir->op) {
case ir_tex:
case ir_lod:
+ case ir_tg4:
break;
case ir_txb:
handle_rvalue(&ir->lod_info.bias);
diff --git a/src/glsl/opt_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp
index 9aceb13..03b920d 100644
--- a/src/glsl/opt_tree_grafting.cpp
+++ b/src/glsl/opt_tree_grafting.cpp
@@ -275,6 +275,7 @@ ir_tree_grafting_visitor::visit_enter(ir_texture *ir)
switch (ir->op) {
case ir_tex:
case ir_lod:
+ case ir_tg4:
break;
case ir_txb:
if (do_graft(&ir->lod_info.bias))
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index 0c1f52f..76cebe6 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -104,6 +104,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.ARB_texture_cube_map_array = true;
ctx->Extensions.ARB_texture_multisample = true;
ctx->Extensions.ARB_texture_query_lod = true;
+ ctx->Extensions.ARB_texture_gather = true;
ctx->Const.GLSLVersion = 120;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 14cf5ba..280a18c 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2051,6 +2051,11 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
case ir_lod:
assert(!"Unexpected ir_lod opcode");
break;
+ case ir_tg4:
+ assert(!"Unexpected ir_tg4 opcode");
+ break;
+ default:
+ assert(!"Invalid texture opcode.");
}
const glsl_type *sampler_type = ir->sampler->type;
--
1.8.2
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