[Mesa-dev] [Bug 64668] Clipping is performed incorrectly when using shaders with intel/nouveau/radeon drivers.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri May 17 05:51:43 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=64668

--- Comment #13 from edgbla at yandex.ru ---
> As far as I've been able to tell from experimenting with the nVidia
> proprietary driver, its behaviour in this corner case is to not clip at all.

You're absolutely correct, it doesn't clip.
I see that OpenGL specification is a garbage. :)
In this case I'm mostly interested in portability and compatibility, since it
doesn't clip in both Windows and Linux with proprietary drivers, it seems
logical to implement such behaviour for much less spread open implementation
mesa and open drivers...

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