[Mesa-dev] [PATCH V2 04/15] mesa: Add binding point for indirect buffer
Brian Paul
brianp at vmware.com
Thu Nov 7 06:52:18 PST 2013
On 11/07/2013 12:06 AM, Chris Forbes wrote:
> Based on part of Patch 2 of Christoph Bumiller's ARB_draw_indirect series.
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
> src/mesa/main/bufferobj.c | 14 ++++++++++++++
> src/mesa/main/get.c | 4 ++++
> src/mesa/main/get_hash_params.py | 2 ++
> src/mesa/main/mtypes.h | 2 ++
> 4 files changed, 22 insertions(+)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 1f55061..a75802e 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -86,6 +86,12 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
> return &ctx->CopyReadBuffer;
> case GL_COPY_WRITE_BUFFER:
> return &ctx->CopyWriteBuffer;
> + case GL_DRAW_INDIRECT_BUFFER:
> + if (ctx->API == API_OPENGL_CORE &&
> + ctx->Extensions.ARB_draw_indirect) {
> + return &ctx->DrawIndirectBuffer;
> + }
> + break;
> case GL_TRANSFORM_FEEDBACK_BUFFER:
> if (ctx->Extensions.EXT_transform_feedback) {
> return &ctx->TransformFeedback.CurrentBuffer;
> @@ -626,6 +632,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
> _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
> ctx->Shared->NullBufferObj);
>
> + _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
> + ctx->Shared->NullBufferObj);
> +
> for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
> _mesa_reference_buffer_object(ctx,
> &ctx->UniformBufferBindings[i].BufferObject,
> @@ -873,6 +882,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
> _mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
> }
>
> + /* unbind ARB_draw_indirect binding point */
> + if (ctx->DrawIndirectBuffer == bufObj) {
> + _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
> + }
> +
> /* unbind ARB_copy_buffer binding points */
> if (ctx->CopyReadBuffer == bufObj) {
> _mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index ad53b25..a471383 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -914,6 +914,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
> case GL_ATOMIC_COUNTER_BUFFER_BINDING:
> v->value_int = ctx->AtomicBuffer->Name;
> break;
> + /* GL_ARB_draw_indirect */
> + case GL_DRAW_INDIRECT_BUFFER_BINDING:
> + v->value_int = ctx->DrawIndirectBuffer->Name;
> + break;
> }
> }
>
> diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
> index 0851b7b..226ede0 100644
> --- a/src/mesa/main/get_hash_params.py
> +++ b/src/mesa/main/get_hash_params.py
> @@ -743,6 +743,8 @@ descriptor=[
> { "apis": ["GL_CORE"], "params": [
> # GL_ARB_texture_buffer_range
> [ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ],
> +# GL_ARB_draw_indirect
> + [ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
Does this really need a LOC_CUSTOM? Could we just do:
[ "DRAW_INDIRECT_BUFFER_BINDING",
"CONTEXT_INT(DrawIndirectBuffer->name), extra_ARB_draw_indirect" ],
and remove the switch case above?
> ]}
>
> ]
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index b474878..4f4fc52 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3813,6 +3813,8 @@ struct gl_context
>
> struct gl_perf_monitor_state PerfMonitor;
>
> + struct gl_buffer_object *DrawIndirectBuffer; /** < GL_ARB_draw_indirect */
> +
> struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
> struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
>
>
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