[Mesa-dev] [PATCH V2 09/15] i965: add state atom for indirect buffer
Chris Forbes
chrisf at ijw.co.nz
Thu Nov 7 10:34:44 PST 2013
OK -- that's much simpler, thanks.
On Fri, Nov 8, 2013 at 7:11 AM, Eric Anholt <eric at anholt.net> wrote:
> Chris Forbes <chrisf at ijw.co.nz> writes:
>
>> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
>> ---
>> src/mesa/drivers/dri/i965/brw_context.h | 10 +++++++++
>> src/mesa/drivers/dri/i965/brw_draw_upload.c | 32 ++++++++++++++++++++++++++++
>> src/mesa/drivers/dri/i965/brw_state.h | 1 +
>> src/mesa/drivers/dri/i965/brw_state_upload.c | 2 ++
>> 4 files changed, 45 insertions(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
>> index ffbfcaa..a0228cf 100644
>> --- a/src/mesa/drivers/dri/i965/brw_context.h
>> +++ b/src/mesa/drivers/dri/i965/brw_context.h
>> @@ -185,6 +185,7 @@ enum brw_state_id {
>> BRW_STATE_META_IN_PROGRESS,
>> BRW_STATE_INTERPOLATION_MAP,
>> BRW_STATE_PUSH_CONSTANT_ALLOCATION,
>> + BRW_STATE_INDIRECT_BUFFER,
>> BRW_NUM_STATE_BITS
>> };
>>
>> @@ -224,6 +225,7 @@ enum brw_state_id {
>> #define BRW_NEW_META_IN_PROGRESS (1 << BRW_STATE_META_IN_PROGRESS)
>> #define BRW_NEW_INTERPOLATION_MAP (1 << BRW_STATE_INTERPOLATION_MAP)
>> #define BRW_NEW_PUSH_CONSTANT_ALLOCATION (1 << BRW_STATE_PUSH_CONSTANT_ALLOCATION)
>> +#define BRW_NEW_INDIRECT_BUFFER (1 << BRW_STATE_INDIRECT_BUFFER)
>>
>> struct brw_state_flags {
>> /** State update flags signalled by mesa internals */
>> @@ -1165,6 +1167,14 @@ struct brw_context
>> unsigned int start_vertex_offset;
>> } ib;
>>
>> + struct {
>> + /**
>> + * Draw indirect buffer for this draw_prims call.
>> + */
>> + const struct gl_buffer_object *indb;
>> + drm_intel_bo *bo;
>> + } indirect_buffer;
>> +
>> /* Active vertex program:
>> */
>> const struct gl_vertex_program *vertex_program;
>> diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
>> index 4da1b7e..4e7478a 100644
>> --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
>> +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
>> @@ -933,3 +933,35 @@ const struct brw_tracked_state brw_index_buffer = {
>> },
>> .emit = brw_emit_index_buffer,
>> };
>> +
>> +
>> +static void brw_upload_indirect_buffer(struct brw_context *brw)
>> +{
>> + struct gl_context *ctx = &brw->ctx;
>> + struct gl_buffer_object *bufferobj;
>> + drm_intel_bo *bo;
>> +
>> + bufferobj = brw->indirect_buffer.indb;
>> + if (bufferobj == NULL)
>> + return;
>> +
>> + bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
>> + 0, bufferobj->Size);
>> + drm_intel_bo_reference(bo);
>> +
>> + if (brw->indirect_buffer.bo != bo) {
>> + drm_intel_bo_unreference(brw->indirect_buffer.bo);
>> + brw->indirect_buffer.bo = bo;
>> + }
>> + else {
>> + drm_intel_bo_unreference(bo);
>> + }
>> +};
>
> I don't think the extra refcounting and context fields here are worth
> saving just doing a
>
> bo = intel_bufferobj_buffer(brw, intel_buffer_object(indirect),
> 0, bufferobj->Size);
>
> per primitive in the indirect-only path that appears later in the
> primitive setup.
>
>> +const struct brw_tracked_state brw_indirect_buffer = {
>> + .dirty = {
>> + .brw = BRW_NEW_BATCH | BRW_NEW_INDIRECT_BUFFER,
>> + },
>> + .emit = brw_upload_indirect_buffer,
>> +};
>
> There's nothing batch-dependent here.
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