[Mesa-dev] [PATCH 1/5] mesa: Track number of layers in layered framebuffers.

Chris Forbes chrisf at ijw.co.nz
Tue Nov 19 22:22:19 PST 2013

+   if (layer_count > 0) {
+      fb->NumLayers = layer_count;

It seems like in the nonlayered case there will just be junk left in
fb->NumLayers, which might trip people up in future?

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