[Mesa-dev] [PATCH 1/2] i965: Allocate vec4_visitor's uniform_size and uniform_vector_size arrays dynamically.
currojerez at riseup.net
Fri Nov 22 11:49:11 PST 2013
Ian Romanick <idr at freedesktop.org> writes:
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> On 11/22/2013 10:05 AM, Francisco Jerez wrote:
>> With the upcoming ARB_shader_image_load_store changes we might get
>> more than 4 * MAX_UNIFORM uniform allocations in some cases because
>> image uniforms can take up several slots for the image meta-data --
>> I think it would make sense to extend this change to the FS
>> back-end too.
> Do you think that should get done now or as a follow-on patch? This
> fixes an existing problem, and I think we want a fix that can get
> picked to the 10.0 branch and possibly earlier stable branches.
I'm fine either way. If you'd like to keep the bugfix as simple as
possible for the stable branch I can take care of the fs_visitor change
myself as a separate patch.
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