[Mesa-dev] [PATCH V4 01/13] mesa: add texture gather changes
Kenneth Graunke
kenneth at whitecape.org
Wed Oct 2 02:42:17 PDT 2013
On 10/02/2013 02:39 AM, Kenneth Graunke wrote:
> On 09/30/2013 03:08 AM, Chris Forbes wrote:
>> From: Maxence Le Dore <maxence.ledore at gmail.com>
>>
>> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>> ---
>> src/mapi/glapi/gen/ARB_texture_gather.xml | 14 ++++++++++++++
>> src/mapi/glapi/gen/gl_API.xml | 2 +-
>> src/mesa/main/context.c | 4 ++++
>> src/mesa/main/extensions.c | 1 +
>> src/mesa/main/get.c | 1 +
>> src/mesa/main/get_hash_params.py | 6 ++++++
>> src/mesa/main/mtypes.h | 6 ++++++
>> src/mesa/main/tests/enum_strings.cpp | 3 +++
>> 8 files changed, 36 insertions(+), 1 deletion(-)
>> create mode 100644 src/mapi/glapi/gen/ARB_texture_gather.xml
>
> Series is:
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
>
> I'm fine with this landing. I think the next step is to enable the
> ARB_gpu_shader5 variants. The workarounds are gross, but it's inherent
> in the problem, and I don't think we're going to find much better.
>
> Eventually I hope to shrink the binding tables, but I'm not too worried
> for now...it at least gets the new feature working without adding cost
> to existing programs that don't use it. We can always optimize and tidy
> things up once it's all in place.
>
> Thanks for your work on this, Chris.
>
> --Ken
Oh, and the last patch can be:
Reviewed-and-tested-by: Kenneth Graunke <kenneth at whitecape.org>
since I tested this on Haswell. All 1600+ textureGather piglit cases pass.
More information about the mesa-dev
mailing list