[Mesa-dev] [PATCH] st/vdpau: set correct timeout for fence_finish
Christian König
deathsimple at vodafone.de
Tue Oct 8 11:40:39 PDT 2013
Am 08.10.2013 19:13, schrieb Marek Olšák:
> From: Marek Olšák <marek.olsak at amd.com>
>
> The timeout of 0 is equivalent to calling fence_signalled, which is not very
> useful here.
Grigori already attached the same fix to the bug
https://bugs.freedesktop.org/show_bug.cgi?id=68792.
He's probably already working on the rest of the fixes.
Christian.
> ---
> src/gallium/state_trackers/vdpau/presentation.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/state_trackers/vdpau/presentation.c b/src/gallium/state_trackers/vdpau/presentation.c
> index c9f8ea7..abb2ac4 100644
> --- a/src/gallium/state_trackers/vdpau/presentation.c
> +++ b/src/gallium/state_trackers/vdpau/presentation.c
> @@ -325,7 +325,7 @@ vlVdpPresentationQueueBlockUntilSurfaceIdle(VdpPresentationQueue presentation_qu
> pipe_mutex_lock(pq->device->mutex);
> if (surf->fence) {
> screen = pq->device->vscreen->pscreen;
> - screen->fence_finish(screen, surf->fence, 0);
> + screen->fence_finish(screen, surf->fence, PIPE_TIMEOUT_INFINITE);
> }
> pipe_mutex_unlock(pq->device->mutex);
>
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