[Mesa-dev] [PATCH] st/vdpau: set correct timeout for fence_finish
Marek Olšák
maraeo at gmail.com
Tue Oct 8 11:48:32 PDT 2013
Ok. I didn't know Grigori had been working on it.
Marek
On Tue, Oct 8, 2013 at 8:40 PM, Christian König <deathsimple at vodafone.de> wrote:
> Am 08.10.2013 19:13, schrieb Marek Olšák:
>
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> The timeout of 0 is equivalent to calling fence_signalled, which is not
>> very
>> useful here.
>
>
> Grigori already attached the same fix to the bug
> https://bugs.freedesktop.org/show_bug.cgi?id=68792.
>
> He's probably already working on the rest of the fixes.
>
> Christian.
>
>
>> ---
>> src/gallium/state_trackers/vdpau/presentation.c | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/state_trackers/vdpau/presentation.c
>> b/src/gallium/state_trackers/vdpau/presentation.c
>> index c9f8ea7..abb2ac4 100644
>> --- a/src/gallium/state_trackers/vdpau/presentation.c
>> +++ b/src/gallium/state_trackers/vdpau/presentation.c
>> @@ -325,7 +325,7 @@
>> vlVdpPresentationQueueBlockUntilSurfaceIdle(VdpPresentationQueue
>> presentation_qu
>> pipe_mutex_lock(pq->device->mutex);
>> if (surf->fence) {
>> screen = pq->device->vscreen->pscreen;
>> - screen->fence_finish(screen, surf->fence, 0);
>> + screen->fence_finish(screen, surf->fence, PIPE_TIMEOUT_INFINITE);
>> }
>> pipe_mutex_unlock(pq->device->mutex);
>>
>
>
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