[Mesa-dev] mesa state tracker geometry shader bits

Jose Fonseca jfonseca at vmware.com
Tue Oct 15 20:58:38 CEST 2013


----- Original Message -----
> Hi,
> 
> I pulled Brian's patches and then hacked llvmpipe locally to claim GL 3.2,
> and ran piglit, fixed some of the obviously missing pieces and crashes.
> 
> These aren't immediately going to expose any new functionality, but it
> might help if someone doing r600g or nouveau support can concentrate on their
> driver.
> 
> Any objections to pushing them?

Sounds great to me.  The more testing llvmpipe gets the better.  Thanks for doing this.


Actually, if things are not too broken, I'd really would like to get llvmpipe to advertise 3.2 out of the box.  It would imply lying about MSAA of course, but I think that that would be acceptable (and even preferable) for a SW renderer.


Jose


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