[Mesa-dev] [PATCH] glsl: Fix MSVC build (missing strcasecmp())

Paul Berry stereotype441 at gmail.com
Thu Oct 17 22:52:05 CEST 2013


MSVC doesn't have a strcasecmp() function; it uses _stricmp() instead.
---
 src/glsl/glsl_parser.yy | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index ba2dc63..00589e2 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -66,8 +66,14 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
     */
    if (state->es_shader)
       return strcmp(s1, s2);
-   else
+   else {
+#if defined(_MSC_VER)
+      /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */
+      return _stricmp(s1, s2);
+#else
       return strcasecmp(s1, s2);
+#endif
+   }
 }
 %}
 
-- 
1.8.4.1



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