[Mesa-dev] [PATCH 7/8] i965/gen7: Enable the features required for GL_ARB_sample_shading
Paul Berry
stereotype441 at gmail.com
Sun Oct 20 16:37:19 CEST 2013
On 14 October 2013 10:12, Anuj Phogat <anuj.phogat at gmail.com> wrote:
> - Enable GEN7_WM_MSDISPMODE_PERSAMPLE, GEN7_WM_POSOFFSET_SAMPLE,
> GEN7_WM_OMASK_TO_RENDER_TARGET as per extension's specification.
> - Don't enable GEN7_WM_16_DISPATCH_ENABLE when GEN7_WM_MSDISPMODE_PERSAMPLE
> is enabled. Refer IVB PRM Vol. 2, Part 1, Page 288 for details.
>
> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
>
My comments on patch 6 apply here as well.
> ---
> src/mesa/drivers/dri/i965/gen7_wm_state.c | 70
> +++++++++++++++++++++++++++++--
> 1 file changed, 67 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c
> b/src/mesa/drivers/dri/i965/gen7_wm_state.c
> index a2046c3..0267e0e 100644
> --- a/src/mesa/drivers/dri/i965/gen7_wm_state.c
> +++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c
> @@ -82,9 +82,15 @@ upload_wm_state(struct brw_context *brw)
> GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
>
> /* _NEW_COLOR, _NEW_MULTISAMPLE */
> + /* Enable if the pixel shader kernel generates and outputs oMask.
> + */
> if (fp->program.UsesKill || ctx->Color.AlphaEnabled ||
> - ctx->Multisample.SampleAlphaToCoverage)
> + ctx->Multisample.SampleAlphaToCoverage ||
> + (ctx->Multisample.SampleShading &&
> + (fp->program.Base.OutputsWritten &
> + BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)))) {
> dw1 |= GEN7_WM_KILL_ENABLE;
> + }
>
> /* _NEW_BUFFERS */
> if (brw_color_buffer_write_enabled(brw) || writes_depth ||
> @@ -97,7 +103,25 @@ upload_wm_state(struct brw_context *brw)
> dw1 |= GEN7_WM_MSRAST_ON_PATTERN;
> else
> dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
> - dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
> + /* From arb_sample_shading specification:
> + * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading
> + * has no effect."
> + *
> + * "Using gl_SampleID in a fragment shader causes the entire shader
> + * to be evaluated per-sample."
> + * "Using gl_SamplePosition in a fragment shader causes the entire
> + * shader to be evaluated per-sample."
> + *
> + * I interprate the above four lines as enable the sample shading
> + * if fragment shader uses gl_SampleID or gl_SamplePosition.
> + */
> + if (ctx->Multisample.Enabled &&
> + (ctx->Multisample.SampleShading ||
> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_ID
> ||
> + brw->fragment_program->Base.InputsRead &
> VARYING_BIT_SAMPLE_POS))
> + dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
> + else
> + dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL;
> } else {
> dw1 |= GEN7_WM_MSRAST_OFF_PIXEL;
> dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE;
> @@ -129,6 +153,8 @@ upload_ps_state(struct brw_context *brw)
> uint32_t dw2, dw4, dw5;
> const int max_threads_shift = brw->is_haswell ?
> HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT;
> + bool msdispmode_persample = false;
> + bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1;
>
> /* BRW_NEW_PS_BINDING_TABLE */
> BEGIN_BATCH(2);
> @@ -169,6 +195,34 @@ upload_ps_state(struct brw_context *brw)
> if (brw->wm.prog_data->nr_params > 0)
> dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
>
> + /* From the IVB PRM, volume 2 part 1, page 287:
> + * "This bit is inserted in the PS payload header and made available to
> + * the DataPort (either via the message header or via header bypass) to
> + * indicate that oMask data (one or two phases) is included in Render
> + * Target Write messages. If present, the oMask data is used to mask
> off
> + * samples."
> + */
> + if (ctx->Extensions.ARB_sample_shading &&
> + (brw->fragment_program->Base.OutputsWritten &
> + BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)))
> + dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET;
> +
> + /* From the IVB PRM, volume 2 part 1, page 287:
> + * "If the PS kernel does not need the Position XY Offsets to
> + * compute a Position Value, then this field should be programmed
> + * to POSOFFSET_NONE."
> + * "SW Recommendation: If the PS kernel needs the Position Offsets
> + * to compute a Position XY value, this field should match Position
> + * ZW Interpolation Mode to ensure a consistent position.xyzw
> + * computation."
> + * We only require XY sample offsets. So, this recommendation doesn't
> + * look useful at the moment. We might need this in future.
> + */
> + if (brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_POS)
> + dw4 |= GEN7_PS_POSOFFSET_SAMPLE;
> + else
> + dw4 |= GEN7_PS_POSOFFSET_NONE;
> +
> /* CACHE_NEW_WM_PROG | _NEW_COLOR
> *
> * The hardware wedges if you have this bit set but don't turn on any
> dual
> @@ -185,7 +239,17 @@ upload_ps_state(struct brw_context *brw)
> dw4 |= GEN7_PS_ATTRIBUTE_ENABLE;
>
> dw4 |= GEN7_PS_8_DISPATCH_ENABLE;
> - if (brw->wm.prog_data->prog_offset_16)
> + msdispmode_persample =
> + ctx->Multisample.Enabled &&
> + (ctx->Multisample.SampleShading ||
> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_ID ||
> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_POS);
> +
> + /* In case of non 1x (i.e 4x, 8x) multisampling with
> MDISPMODE_PERSAMPLE,
> + * only one of SIMD8 and SIMD16 should be enabled.
> + */
> + if (brw->wm.prog_data->prog_offset_16 &&
> + !(multisampled_fbo && msdispmode_persample))
> dw4 |= GEN7_PS_16_DISPATCH_ENABLE;
>
> dw5 |= (brw->wm.prog_data->first_curbe_grf <<
> --
> 1.8.1.4
>
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> mesa-dev at lists.freedesktop.org
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>
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