[Mesa-dev] [PATCH] Updating forgotten GL feature completion for r600

Alexandre Demers alexandre.f.demers at gmail.com
Sun Oct 20 19:48:05 CEST 2013


---
 docs/GL3.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index c269f19..a56e7fe 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -71,7 +71,7 @@ Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (i965, r300, r600, sw
 Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
 Provoking vertex (GL_ARB_provoking_vertex)            DONE (i965, r300, r600, swrast)
 Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (i965, r600)
-Multisample textures (GL_ARB_texture_multisample)     DONE (i965)
+Multisample textures (GL_ARB_texture_multisample)     DONE (i965, r600)
 Frag depth clamp (GL_ARB_depth_clamp)                 DONE (i965, r600, swrast)
 Fence objects (GL_ARB_sync)                           DONE (i965, r300, r600, swrast)
 GLX_ARB_create_context_profile                        DONE
-- 
1.8.4.1



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