[Mesa-dev] [PATCH] Updating forgotten GL feature completion for r600
Alexandre Demers
alexandre.f.demers at gmail.com
Sun Oct 20 19:48:05 CEST 2013
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index c269f19..a56e7fe 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -71,7 +71,7 @@ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, sw
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
-Multisample textures (GL_ARB_texture_multisample) DONE (i965)
+Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600)
Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
GLX_ARB_create_context_profile DONE
--
1.8.4.1
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