[Mesa-dev] [PATCH] Updating forgotten GL feature completion for r600

Marek Olšák maraeo at gmail.com
Sun Oct 20 19:56:50 CEST 2013


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Sun, Oct 20, 2013 at 7:48 PM, Alexandre Demers
<alexandre.f.demers at gmail.com> wrote:
> ---
>  docs/GL3.txt | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index c269f19..a56e7fe 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -71,7 +71,7 @@ Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (i965, r300, r600, sw
>  Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
>  Provoking vertex (GL_ARB_provoking_vertex)            DONE (i965, r300, r600, swrast)
>  Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (i965, r600)
> -Multisample textures (GL_ARB_texture_multisample)     DONE (i965)
> +Multisample textures (GL_ARB_texture_multisample)     DONE (i965, r600)
>  Frag depth clamp (GL_ARB_depth_clamp)                 DONE (i965, r600, swrast)
>  Fence objects (GL_ARB_sync)                           DONE (i965, r300, r600, swrast)
>  GLX_ARB_create_context_profile                        DONE
> --
> 1.8.4.1
>
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