[Mesa-dev] [PATCH] Updating forgotten GL feature completion for r600
Marek Olšák
maraeo at gmail.com
Sun Oct 20 19:56:50 CEST 2013
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Sun, Oct 20, 2013 at 7:48 PM, Alexandre Demers
<alexandre.f.demers at gmail.com> wrote:
> ---
> docs/GL3.txt | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index c269f19..a56e7fe 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -71,7 +71,7 @@ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, sw
> Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
> Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
> Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
> -Multisample textures (GL_ARB_texture_multisample) DONE (i965)
> +Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600)
> Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
> Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
> GLX_ARB_create_context_profile DONE
> --
> 1.8.4.1
>
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