[Mesa-dev] libGL without X

Chris Healy cphealy at gmail.com
Mon Oct 21 16:05:20 CEST 2013


I have a headless platform I need OpenGL to work on that does not have X.
It is x86 with Intel HD 4000 graphics.

Ultimately, I'm just wanting to use OpenGL to render to memory for encoding
to H.264 and streaming.

I'm trying to build Mesa for this platform without X and cannot get it to
build libGL.so.

What am I missing here?  Is it not possible to use OpenGL without X?  I was
hoping I could use OpenGL with EGL for testing purposes.
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