[Mesa-dev] libGL without X

Erik Faye-Lund kusmabite at gmail.com
Mon Oct 21 23:03:26 CEST 2013

On Mon, Oct 21, 2013 at 4:05 PM, Chris Healy <cphealy at gmail.com> wrote:
> I have a headless platform I need OpenGL to work on that does not have X.
> It is x86 with Intel HD 4000 graphics.
> Ultimately, I'm just wanting to use OpenGL to render to memory for encoding
> to H.264 and streaming.
> I'm trying to build Mesa for this platform without X and cannot get it to
> build libGL.so.
> What am I missing here?  Is it not possible to use OpenGL without X?  I was
> hoping I could use OpenGL with EGL for testing purposes.

If you build mesa with GBM support, you should be able to render without X.

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