[Mesa-dev] libGL without X
Chris Healy
cphealy at gmail.com
Tue Oct 22 02:58:55 CEST 2013
I would still need to build Mesa with X so that libGL is built though,
correct?
On Mon, Oct 21, 2013 at 2:03 PM, Erik Faye-Lund <kusmabite at gmail.com> wrote:
> On Mon, Oct 21, 2013 at 4:05 PM, Chris Healy <cphealy at gmail.com> wrote:
> > I have a headless platform I need OpenGL to work on that does not have X.
> > It is x86 with Intel HD 4000 graphics.
> >
> > Ultimately, I'm just wanting to use OpenGL to render to memory for
> encoding
> > to H.264 and streaming.
> >
> > I'm trying to build Mesa for this platform without X and cannot get it to
> > build libGL.so.
> >
> > What am I missing here? Is it not possible to use OpenGL without X? I
> was
> > hoping I could use OpenGL with EGL for testing purposes.
>
> If you build mesa with GBM support, you should be able to render without X.
>
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