[Mesa-dev] [PATCH] i965/gs: Don't assign gl_Layer its own slot in the VUE map.

Paul Berry stereotype441 at gmail.com
Tue Sep 3 14:11:32 PDT 2013


---
 src/mesa/drivers/dri/i965/brw_vs.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index b81a538..7c7493f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -64,6 +64,11 @@ brw_compute_vue_map(struct brw_context *brw, struct brw_vue_map *vue_map,
    vue_map->slots_valid = slots_valid;
    int i;
 
+   /* gl_Layer doesn't get its own varying slot--it's stored in the virst VUE
+    * slot (VARYING_SLOT_PSIZ).
+    */
+   slots_valid &= ~VARYING_BIT_LAYER;
+
    /* Make sure that the values we store in vue_map->varying_to_slot and
     * vue_map->slot_to_varying won't overflow the signed chars that are used
     * to store them.  Note that since vue_map->slot_to_varying sometimes holds
-- 
1.8.4



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