[Mesa-dev] [PATCH 0/5] Implement ldexp and frexp built-ins

Matt Turner mattst88 at gmail.com
Mon Sep 9 15:15:43 PDT 2013


This is a respin of the previous series, rebased on Ken's built-in
rewrite. The first four patches original versions have reviews by Paul
and contain either trivial or no changes at all. Patch 5 is the third
rewrite of the frexp() implementation (1st was the lowering pass; 2nd
was an unpublished GLSL implementation that exposed bugs in the old
built-in code which prompted Ken to fix it all :)

Thanks,
Matt


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