[Mesa-dev] regression on nvc0 since floating point compare instructions

Dave Airlie airlied at gmail.com
Mon Sep 9 19:04:15 PDT 2013


On Tue, Sep 10, 2013 at 11:59 AM, Dave Airlie <airlied at gmail.com> wrote:
> Hey,
>
> so virgl stopped working on nouveau the other day and I bisected it to
> the enable of the floating point compare instructions in the state
> tracker,
>
> I've attached a shader runner file that makes it hang,

As usual 5 secs after pressing send I had an insight,

the attached patch seems to fix it here for me.

Dave.
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