[Mesa-dev] regression on nvc0 since floating point compare instructions
Dave Airlie
airlied at gmail.com
Mon Sep 9 21:55:07 PDT 2013
On Tue, Sep 10, 2013 at 12:04 PM, Dave Airlie <airlied at gmail.com> wrote:
> On Tue, Sep 10, 2013 at 11:59 AM, Dave Airlie <airlied at gmail.com> wrote:
>> Hey,
>>
>> so virgl stopped working on nouveau the other day and I bisected it to
>> the enable of the floating point compare instructions in the state
>> tracker,
>>
>> I've attached a shader runner file that makes it hang,
>
> As usual 5 secs after pressing send I had an insight,
>
> the attached patch seems to fix it here for me.
Okay its a bit wierder than that, found another bunch of regressions,
Here's another shader test that regression from 9.2 to master on nvc0.
Dave.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: nouveau-virgl-compare-regression.shader_test
Type: application/octet-stream
Size: 956 bytes
Desc: not available
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130910/d5ba3071/attachment.obj>
More information about the mesa-dev
mailing list