[Mesa-dev] [PATCH 1/2] i965/gs: Add new primitive types.
Paul Berry
stereotype441 at gmail.com
Sat Sep 14 13:59:41 PDT 2013
As part of its support for geometry shaders, GL 3.2 introduces four
new primitive types: GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY,
GL_TRIANGLES_ADJACENCY, and GL_TRIANGLE_STRIP_ADJACENCY.
---
src/mesa/drivers/dri/i965/brw_context.h | 2 +-
src/mesa/drivers/dri/i965/brw_draw.c | 8 ++++++--
2 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 108e98c..47acfb1 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1612,7 +1612,7 @@ gen7_emit_depth_stencil_hiz(struct brw_context *brw,
uint32_t width, uint32_t height,
uint32_t tile_x, uint32_t tile_y);
-extern const GLuint prim_to_hw_prim[GL_POLYGON+1];
+extern const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1];
void
brw_setup_vec4_key_clip_info(struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 42f2685..549f9d0a 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -54,7 +54,7 @@
#define FILE_DEBUG_FLAG DEBUG_PRIMS
-const GLuint prim_to_hw_prim[GL_POLYGON+1] = {
+const GLuint prim_to_hw_prim[GL_TRIANGLE_STRIP_ADJACENCY+1] = {
_3DPRIM_POINTLIST,
_3DPRIM_LINELIST,
_3DPRIM_LINELOOP,
@@ -64,7 +64,11 @@ const GLuint prim_to_hw_prim[GL_POLYGON+1] = {
_3DPRIM_TRIFAN,
_3DPRIM_QUADLIST,
_3DPRIM_QUADSTRIP,
- _3DPRIM_POLYGON
+ _3DPRIM_POLYGON,
+ _3DPRIM_LINELIST_ADJ,
+ _3DPRIM_LINESTRIP_ADJ,
+ _3DPRIM_TRILIST_ADJ,
+ _3DPRIM_TRISTRIP_ADJ,
};
--
1.8.4
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