[Mesa-dev] [PATCH 4/5] i965: Use brw_upload_binding_table() for the pixel shader as well.
Kenneth Graunke
kenneth at whitecape.org
Mon Sep 16 22:14:09 PDT 2013
This is not quite the same: brw_upload_binding_table() also has code to
early-return if there are no entries, while the existing code did not.
The PS binding table is unlikely to be empty since it will have at least
one color buffer. If it ever is empty, early returning seems wise.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 23 +++++------------------
1 file changed, 5 insertions(+), 18 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 25db2e0..962407f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -863,25 +863,12 @@ const struct brw_tracked_state brw_wm_ubo_surfaces = {
static void
brw_upload_wm_binding_table(struct brw_context *brw)
{
- uint32_t *bind;
- int i;
+ struct brw_stage_state *stage_state = &brw->wm.base;
- if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
- gen7_create_shader_time_surface(brw, &brw->wm.base.surf_offset[SURF_INDEX_WM_SHADER_TIME]);
- }
-
- /* CACHE_NEW_WM_PROG */
- unsigned entries = brw->wm.prog_data->binding_table_size;
- bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
- sizeof(uint32_t) * entries,
- 32, &brw->wm.base.bind_bo_offset);
-
- /* BRW_NEW_SURFACES */
- for (i = 0; i < entries; i++) {
- bind[i] = brw->wm.base.surf_offset[i];
- }
-
- brw->state.dirty.brw |= BRW_NEW_PS_BINDING_TABLE;
+ /* BRW_NEW_SURFACES and CACHE_NEW_WM_PROG */
+ brw_upload_binding_table(brw, BRW_NEW_PS_BINDING_TABLE, stage_state,
+ brw->wm.prog_data->binding_table_size,
+ SURF_INDEX_WM_SHADER_TIME);
}
const struct brw_tracked_state brw_wm_binding_table = {
--
1.8.3.4
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