[Mesa-dev] [PATCH 3/5] i965: Generalize brw_vec4_upload_binding_table() beyond vec4 stages.
Kenneth Graunke
kenneth at whitecape.org
Mon Sep 16 22:14:08 PDT 2013
Instead of passing in a brw_vec4_prog_data structure, we can simply
pass the one field it needs: the number of entries in the binding table.
We also need to pass in the shader time surface index rather than
hardcoding SURF_INDEX_VEC4_SHADER_TIME.
Since the resulting function is stage-agnostic, this patch removes
"vec4_" from the name.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_gs_surface_state.c | 5 +++--
src/mesa/drivers/dri/i965/brw_state.h | 9 +++++----
src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 21 +++++++++++----------
3 files changed, 19 insertions(+), 16 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
index bae6015..ad4c003 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
@@ -106,8 +106,9 @@ brw_gs_upload_binding_table(struct brw_context *brw)
const struct brw_vec4_prog_data *prog_data = &brw->gs.prog_data->base;
/* BRW_NEW_SURFACES and BRW_NEW_GS_CONSTBUF */
- brw_vec4_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, stage_state,
- prog_data);
+ brw_upload_binding_table(brw, BRW_NEW_GS_BINDING_TABLE, stage_state,
+ prog_data->binding_table_size,
+ SURF_INDEX_VEC4_SHADER_TIME);
}
const struct brw_tracked_state brw_gs_binding_table = {
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 14f5feb..ec64328 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -240,10 +240,11 @@ brw_upload_vec4_pull_constants(struct brw_context *brw,
struct brw_stage_state *stage_state,
const struct brw_vec4_prog_data *prog_data);
void
-brw_vec4_upload_binding_table(struct brw_context *brw,
- GLbitfield brw_new_binding_table,
- struct brw_stage_state *stage_state,
- const struct brw_vec4_prog_data *prog_data);
+brw_upload_binding_table(struct brw_context *brw,
+ GLbitfield brw_new_binding_table,
+ struct brw_stage_state *stage_state,
+ unsigned binding_table_entries,
+ int shader_time_surf_index);
/* gen7_vs_state.c */
void
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 216ff47..6fbe8eb 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -151,18 +151,18 @@ const struct brw_tracked_state brw_vs_ubo_surfaces = {
void
-brw_vec4_upload_binding_table(struct brw_context *brw,
- GLbitfield brw_new_binding_table,
- struct brw_stage_state *stage_state,
- const struct brw_vec4_prog_data *prog_data)
+brw_upload_binding_table(struct brw_context *brw,
+ GLbitfield brw_new_binding_table,
+ struct brw_stage_state *stage_state,
+ unsigned binding_table_entries,
+ int shader_time_surf_index)
{
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
- gen7_create_shader_time_surface(brw, &stage_state->surf_offset[SURF_INDEX_VEC4_SHADER_TIME]);
+ gen7_create_shader_time_surface(brw, &stage_state->surf_offset[shader_time_surf_index]);
}
/* If there are no surfaces, skip making the binding table altogether. */
- const unsigned entries = prog_data->binding_table_size;
- if (entries == 0) {
+ if (binding_table_entries == 0) {
if (stage_state->bind_bo_offset != 0) {
brw->state.dirty.brw |= brw_new_binding_table;
stage_state->bind_bo_offset = 0;
@@ -170,7 +170,7 @@ brw_vec4_upload_binding_table(struct brw_context *brw,
return;
}
- size_t table_size_in_bytes = entries * sizeof(uint32_t);
+ size_t table_size_in_bytes = binding_table_entries * sizeof(uint32_t);
uint32_t *bind = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
table_size_in_bytes, 32,
@@ -195,8 +195,9 @@ brw_vs_upload_binding_table(struct brw_context *brw)
const struct brw_vec4_prog_data *prog_data = &brw->vs.prog_data->base;
/* BRW_NEW_SURFACES and BRW_NEW_VS_CONSTBUF */
- brw_vec4_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, stage_state,
- prog_data);
+ brw_upload_binding_table(brw, BRW_NEW_VS_BINDING_TABLE, stage_state,
+ prog_data->binding_table_size,
+ SURF_INDEX_VEC4_SHADER_TIME);
}
const struct brw_tracked_state brw_vs_binding_table = {
--
1.8.3.4
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