[Mesa-dev] [PATCH 03/10] glsl: Implement usubBorrow() built-in for ARB_gpu_shader5.
Matt Turner
mattst88 at gmail.com
Mon Sep 23 16:13:00 PDT 2013
i965 implements this with a single (multiple destination) instruction,
SUBB. Emitting SUBB directly from usubBorrow() would be ideal, but our
optimization passes don't know how to copy with expressions with
side-effects.
Radeon has an SUBB_UINT instruction that only generates the borrow
bit. I've chosen to go this route and implement usubBorrow() by doing the
subtraction and the borrow operations separately.
---
src/glsl/builtin_functions.cpp | 21 +++++++++++++++++++++
1 file changed, 21 insertions(+)
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 7da9142..1a1acf3 100644
--- a/src/glsl/builtin_functions.cpp
+++ b/src/glsl/builtin_functions.cpp
@@ -513,6 +513,7 @@ private:
B2(ldexp)
B2(frexp)
B1(uaddCarry)
+ B1(usubBorrow)
#undef B0
#undef B1
#undef B2
@@ -1845,6 +1846,12 @@ builtin_builder::create_builtins()
_uaddCarry(glsl_type::uvec3_type),
_uaddCarry(glsl_type::uvec4_type),
NULL);
+ add_function("usubBorrow",
+ _usubBorrow(glsl_type::uint_type),
+ _usubBorrow(glsl_type::uvec2_type),
+ _usubBorrow(glsl_type::uvec3_type),
+ _usubBorrow(glsl_type::uvec4_type),
+ NULL);
#undef F
#undef FI
#undef FIU
@@ -3605,6 +3612,20 @@ builtin_builder::_uaddCarry(const glsl_type *type)
return sig;
}
+
+ir_function_signature *
+builtin_builder::_usubBorrow(const glsl_type *type)
+{
+ ir_variable *x = in_var(type, "x");
+ ir_variable *y = in_var(type, "y");
+ ir_variable *borrow = out_var(type, "borrow");
+ MAKE_SIG(type, gpu_shader5, 3, x, y, borrow);
+
+ body.emit(assign(borrow, ir_builder::borrow(x, y)));
+ body.emit(ret(sub(x, y)));
+
+ return sig;
+}
/** @} */
/******************************************************************************/
--
1.8.3.2
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