[Mesa-dev] [PATCH] R600/SI: fix MIMG writemask adjustement
Christian König
deathsimple at vodafone.de
Tue Sep 24 00:00:18 PDT 2013
Why should that be necessary?
Christian.
Am 23.09.2013 21:09, schrieb maraeo at gmail.com:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes piglit:
> - shaders/glsl-fs-texture2d-masked
> - shaders/glsl-fs-texture2d-masked-4
>
> Signed-off-by: Marek Olšák <marek.olsak at amd.com>
> ---
> lib/Target/R600/SIISelLowering.cpp | 27 +++++++++++++++++++++------
> 1 file changed, 21 insertions(+), 6 deletions(-)
>
> diff --git a/lib/Target/R600/SIISelLowering.cpp b/lib/Target/R600/SIISelLowering.cpp
> index 2174753..891a51b 100644
> --- a/lib/Target/R600/SIISelLowering.cpp
> +++ b/lib/Target/R600/SIISelLowering.cpp
> @@ -1065,7 +1065,9 @@ static unsigned SubIdx2Lane(unsigned Idx) {
> void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
> SelectionDAG &DAG) const {
> SDNode *Users[4] = { };
> - unsigned Writemask = 0, Lane = 0;
> + unsigned Lane = 0;
> + unsigned OldDmask = Node->getConstantOperandVal(0);
> + unsigned NewDmask = 0;
>
> // Try to figure out the used register components
> for (SDNode::use_iterator I = Node->use_begin(), E = Node->use_end();
> @@ -1076,29 +1078,42 @@ void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
> I->getMachineOpcode() != TargetOpcode::EXTRACT_SUBREG)
> return;
>
> + /* Lane means which subreg of %VGPRa_VGPRb_VGPRc_VGPRd is used.
> + * Note that subregs are packed, i.e. Lane==0 is the first bit set
> + * in OldDmask, so it can be any of X,Y,Z,W; Lane==1 is the second bit
> + * set, etc. */
> Lane = SubIdx2Lane(I->getConstantOperandVal(1));
>
> + // Set which texture component corresponds to the lane.
> + unsigned Comp;
> + for (unsigned i = 0, Dmask = OldDmask; i <= Lane; i++) {
> + assert(Dmask);
> + Comp = ffs(Dmask)-1;
> + Dmask &= ~(1 << Comp);
> + }
> +
> // Abort if we have more than one user per component
> if (Users[Lane])
> return;
>
> Users[Lane] = *I;
> - Writemask |= 1 << Lane;
> + NewDmask |= 1 << Comp;
> }
>
> - // Abort if all components are used
> - if (Writemask == 0xf)
> + // Abort if there's no change
> + if (NewDmask == OldDmask)
> return;
>
> // Adjust the writemask in the node
> std::vector<SDValue> Ops;
> - Ops.push_back(DAG.getTargetConstant(Writemask, MVT::i32));
> + Ops.push_back(DAG.getTargetConstant(NewDmask, MVT::i32));
> for (unsigned i = 1, e = Node->getNumOperands(); i != e; ++i)
> Ops.push_back(Node->getOperand(i));
> Node = (MachineSDNode*)DAG.UpdateNodeOperands(Node, Ops.data(), Ops.size());
>
> // If we only got one lane, replace it with a copy
> - if (Writemask == (1U << Lane)) {
> + // (if NewDmask has only one bit set...)
> + if (NewDmask && (NewDmask & (NewDmask-1)) == 0) {
> SDValue RC = DAG.getTargetConstant(AMDGPU::VReg_32RegClassID, MVT::i32);
> SDNode *Copy = DAG.getMachineNode(TargetOpcode::COPY_TO_REGCLASS,
> SDLoc(), Users[Lane]->getValueType(0),
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