[Mesa-dev] [PATCH] R600/SI: fix MIMG writemask adjustement

Christian König deathsimple at vodafone.de
Tue Sep 24 00:00:18 PDT 2013


Why should that be necessary?

Christian.

Am 23.09.2013 21:09, schrieb maraeo at gmail.com:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes piglit:
> - shaders/glsl-fs-texture2d-masked
> - shaders/glsl-fs-texture2d-masked-4
>
> Signed-off-by: Marek Olšák <marek.olsak at amd.com>
> ---
>   lib/Target/R600/SIISelLowering.cpp | 27 +++++++++++++++++++++------
>   1 file changed, 21 insertions(+), 6 deletions(-)
>
> diff --git a/lib/Target/R600/SIISelLowering.cpp b/lib/Target/R600/SIISelLowering.cpp
> index 2174753..891a51b 100644
> --- a/lib/Target/R600/SIISelLowering.cpp
> +++ b/lib/Target/R600/SIISelLowering.cpp
> @@ -1065,7 +1065,9 @@ static unsigned SubIdx2Lane(unsigned Idx) {
>   void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
>                                          SelectionDAG &DAG) const {
>     SDNode *Users[4] = { };
> -  unsigned Writemask = 0, Lane = 0;
> +  unsigned Lane = 0;
> +  unsigned OldDmask = Node->getConstantOperandVal(0);
> +  unsigned NewDmask = 0;
>   
>     // Try to figure out the used register components
>     for (SDNode::use_iterator I = Node->use_begin(), E = Node->use_end();
> @@ -1076,29 +1078,42 @@ void SITargetLowering::adjustWritemask(MachineSDNode *&Node,
>           I->getMachineOpcode() != TargetOpcode::EXTRACT_SUBREG)
>         return;
>   
> +    /* Lane means which subreg of %VGPRa_VGPRb_VGPRc_VGPRd is used.
> +     * Note that subregs are packed, i.e. Lane==0 is the first bit set
> +     * in OldDmask, so it can be any of X,Y,Z,W; Lane==1 is the second bit
> +     * set, etc. */
>       Lane = SubIdx2Lane(I->getConstantOperandVal(1));
>   
> +    // Set which texture component corresponds to the lane.
> +    unsigned Comp;
> +    for (unsigned i = 0, Dmask = OldDmask; i <= Lane; i++) {
> +      assert(Dmask);
> +      Comp = ffs(Dmask)-1;
> +      Dmask &= ~(1 << Comp);
> +    }
> +
>       // Abort if we have more than one user per component
>       if (Users[Lane])
>         return;
>   
>       Users[Lane] = *I;
> -    Writemask |= 1 << Lane;
> +    NewDmask |= 1 << Comp;
>     }
>   
> -  // Abort if all components are used
> -  if (Writemask == 0xf)
> +  // Abort if there's no change
> +  if (NewDmask == OldDmask)
>       return;
>   
>     // Adjust the writemask in the node
>     std::vector<SDValue> Ops;
> -  Ops.push_back(DAG.getTargetConstant(Writemask, MVT::i32));
> +  Ops.push_back(DAG.getTargetConstant(NewDmask, MVT::i32));
>     for (unsigned i = 1, e = Node->getNumOperands(); i != e; ++i)
>       Ops.push_back(Node->getOperand(i));
>     Node = (MachineSDNode*)DAG.UpdateNodeOperands(Node, Ops.data(), Ops.size());
>   
>     // If we only got one lane, replace it with a copy
> -  if (Writemask == (1U << Lane)) {
> +  // (if NewDmask has only one bit set...)
> +  if (NewDmask && (NewDmask & (NewDmask-1)) == 0) {
>       SDValue RC = DAG.getTargetConstant(AMDGPU::VReg_32RegClassID, MVT::i32);
>       SDNode *Copy = DAG.getMachineNode(TargetOpcode::COPY_TO_REGCLASS,
>                                         SDLoc(), Users[Lane]->getValueType(0),



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