[Mesa-dev] [PATCH 17/18] r600g,radeonsi: share r600_texture.c

Marek Olšák maraeo at gmail.com
Wed Sep 25 18:35:37 PDT 2013


From: Marek Olšák <marek.olsak at amd.com>

The function r600_choose_tiling is new and needs a review.

The only change in functionality is that it enables 2D tiling for compressed
textures on SI. It was probably accidentally turned off.
---
 src/gallium/drivers/r600/Makefile.sources     |    1 -
 src/gallium/drivers/r600/r600_blit.c          |   15 +-
 src/gallium/drivers/r600/r600_buffer.c        |   58 +-
 src/gallium/drivers/r600/r600_pipe.h          |   16 +-
 src/gallium/drivers/r600/r600_resource.h      |   20 -
 src/gallium/drivers/r600/r600_state.c         |    4 +-
 src/gallium/drivers/r600/r600_texture.c       |  947 -----------------------
 src/gallium/drivers/radeon/Makefile.sources   |    1 +
 src/gallium/drivers/radeon/r600_pipe_common.c |   55 ++
 src/gallium/drivers/radeon/r600_pipe_common.h |   36 +
 src/gallium/drivers/radeon/r600_texture.c     | 1019 +++++++++++++++++++++++++
 src/gallium/drivers/radeonsi/Makefile.sources |    1 -
 src/gallium/drivers/radeonsi/r600.h           |    3 -
 src/gallium/drivers/radeonsi/r600_blit.c      |   13 +-
 src/gallium/drivers/radeonsi/r600_buffer.c    |   46 +-
 src/gallium/drivers/radeonsi/r600_resource.c  |    4 +-
 src/gallium/drivers/radeonsi/r600_resource.h  |   12 -
 src/gallium/drivers/radeonsi/r600_texture.c   |  864 ---------------------
 src/gallium/drivers/radeonsi/radeonsi_pipe.h  |   10 -
 19 files changed, 1134 insertions(+), 1991 deletions(-)
 delete mode 100644 src/gallium/drivers/r600/r600_texture.c
 create mode 100644 src/gallium/drivers/radeon/r600_texture.c
 delete mode 100644 src/gallium/drivers/radeonsi/r600_texture.c

diff --git a/src/gallium/drivers/r600/Makefile.sources b/src/gallium/drivers/r600/Makefile.sources
index df083d7..76fd164 100644
--- a/src/gallium/drivers/r600/Makefile.sources
+++ b/src/gallium/drivers/r600/Makefile.sources
@@ -9,7 +9,6 @@ C_SOURCES = \
 	r600_resource.c \
 	r600_shader.c \
 	r600_state.c \
-	r600_texture.c \
 	r700_asm.c \
 	evergreen_hw_context.c \
 	evergreen_state.c \
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 20faabd..5000eae 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -105,12 +105,12 @@ static unsigned u_max_sample(struct pipe_resource *r)
 	return r->nr_samples ? r->nr_samples - 1 : 0;
 }
 
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-		struct r600_texture *texture,
-		struct r600_texture *staging,
-		unsigned first_level, unsigned last_level,
-		unsigned first_layer, unsigned last_layer,
-		unsigned first_sample, unsigned last_sample)
+static void r600_blit_decompress_depth(struct pipe_context *ctx,
+				       struct r600_texture *texture,
+				       struct r600_texture *staging,
+				       unsigned first_level, unsigned last_level,
+				       unsigned first_layer, unsigned last_layer,
+				       unsigned first_sample, unsigned last_sample)
 {
 	struct r600_context *rctx = (struct r600_context *)ctx;
 	unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
@@ -444,7 +444,7 @@ static void evergreen_check_alloc_cmask(struct pipe_context *ctx,
         if (tex->cmask_buffer)
                 return;
 
-        r600_texture_init_cmask(rctx->screen, tex);
+        r600_texture_init_cmask(&rctx->screen->b, tex);
 
         /* update colorbuffer state bits */
         if (tex->cmask_buffer != NULL) {
@@ -955,4 +955,5 @@ void r600_init_blit_functions(struct r600_context *rctx)
 	rctx->b.b.blit = r600_blit;
 	rctx->b.b.flush_resource = r600_flush_resource;
 	rctx->b.clear_buffer = r600_clear_buffer;
+	rctx->b.blit_decompress_depth = r600_blit_decompress_depth;
 }
diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c
index 8fe78c3..107538a 100644
--- a/src/gallium/drivers/r600/r600_buffer.c
+++ b/src/gallium/drivers/r600/r600_buffer.c
@@ -121,7 +121,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *ctx,
 
 			/* Create a new one in the same pipe_resource. */
 			/* XXX We probably want a different alignment for buffers and textures. */
-			r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096,
+			r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, 4096,
 					   TRUE, rbuffer->b.b.usage);
 
 			/* We changed the buffer, now we need to bind it where the old one was bound. */
@@ -235,60 +235,6 @@ static const struct u_resource_vtbl r600_buffer_vtbl =
 	NULL					/* transfer_inline_write */
 };
 
-bool r600_init_resource(struct r600_screen *rscreen,
-			struct r600_resource *res,
-			unsigned size, unsigned alignment,
-			bool use_reusable_pool, unsigned usage)
-{
-	uint32_t initial_domain, domains;
-
-	switch(usage) {
-	case PIPE_USAGE_STAGING:
-		/* Staging resources participate in transfers, i.e. are used
-		 * for uploads and downloads from regular resources.
-		 * We generate them internally for some transfers.
-		 */
-		initial_domain = RADEON_DOMAIN_GTT;
-		domains = RADEON_DOMAIN_GTT;
-		break;
-	case PIPE_USAGE_DYNAMIC:
-	case PIPE_USAGE_STREAM:
-		/* Default to GTT, but allow the memory manager to move it to VRAM. */
-		initial_domain = RADEON_DOMAIN_GTT;
-		domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-		break;
-	case PIPE_USAGE_DEFAULT:
-	case PIPE_USAGE_STATIC:
-	case PIPE_USAGE_IMMUTABLE:
-	default:
-		/* Don't list GTT here, because the memory manager would put some
-		 * resources to GTT no matter what the initial domain is.
-		 * Not listing GTT in the domains improves performance a lot. */
-		initial_domain = RADEON_DOMAIN_VRAM;
-		domains = RADEON_DOMAIN_VRAM;
-		break;
-	}
-
-	res->buf = rscreen->b.ws->buffer_create(rscreen->b.ws, size, alignment,
-                                              use_reusable_pool,
-                                              initial_domain);
-	if (!res->buf) {
-		return false;
-	}
-
-	res->cs_buf = rscreen->b.ws->buffer_get_cs_handle(res->buf);
-	res->domains = domains;
-	util_range_set_empty(&res->valid_buffer_range);
-
-	if (rscreen->b.debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
-		fprintf(stderr, "VM start=0x%llX  end=0x%llX | Buffer %u bytes\n",
-			r600_resource_va(&rscreen->b.b, &res->b.b),
-			r600_resource_va(&rscreen->b.b, &res->b.b) + res->buf->size,
-			res->buf->size);
-	}
-	return true;
-}
-
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
 					 const struct pipe_resource *templ,
 					 unsigned alignment)
@@ -304,7 +250,7 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
 	rbuffer->b.vtbl = &r600_buffer_vtbl;
 	util_range_init(&rbuffer->valid_buffer_range);
 
-	if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
+	if (!r600_init_resource(&rscreen->b, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
 		FREE(rbuffer);
 		return NULL;
 	}
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index dc8274b..43fe080 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -65,9 +65,6 @@
 
 #define R600_MAP_BUFFER_ALIGNMENT 64
 
-#define R600_ERR(fmt, args...) \
-	fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
-
 #define R600_QUERY_DRAW_CALLS		(PIPE_QUERY_DRIVER_SPECIFIC + 0)
 #define R600_QUERY_REQUESTED_VRAM	(PIPE_QUERY_DRIVER_SPECIFIC + 1)
 #define R600_QUERY_REQUESTED_GTT	(PIPE_QUERY_DRIVER_SPECIFIC + 2)
@@ -201,9 +198,8 @@ struct r600_pipe_fences {
 	pipe_mutex			mutex;
 };
 
-/* features */
 /* This must start from 16. */
-#define DBG_NO_HYPERZ		(1 << 16)
+/* features */
 #define DBG_NO_LLVM		(1 << 17)
 #define DBG_NO_CP_DMA		(1 << 18)
 #define DBG_NO_ASYNC_DMA	(1 << 19)
@@ -616,22 +612,12 @@ void evergreen_update_db_shader_control(struct r600_context * rctx);
 void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx,
 		      struct pipe_resource *src, const struct pipe_box *src_box);
 void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-		struct r600_texture *texture,
-		struct r600_texture *staging,
-		unsigned first_level, unsigned last_level,
-		unsigned first_layer, unsigned last_layer,
-		unsigned first_sample, unsigned last_sample);
 void r600_decompress_depth_textures(struct r600_context *rctx,
 				    struct r600_samplerview_state *textures);
 void r600_decompress_color_textures(struct r600_context *rctx,
 				    struct r600_samplerview_state *textures);
 
 /* r600_buffer.c */
-bool r600_init_resource(struct r600_screen *rscreen,
-			struct r600_resource *res,
-			unsigned size, unsigned alignment,
-			bool use_reusable_pool, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
 					 const struct pipe_resource *templ,
 					 unsigned alignment);
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index a3ccdb0..96fea9a 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -89,24 +89,4 @@ static INLINE bool r600_can_read_depth(struct r600_texture *rtex)
 void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res);
 void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
-/* r600_texture */
-void r600_texture_get_fmask_info(struct r600_screen *rscreen,
-				 struct r600_texture *rtex,
-				 unsigned nr_samples,
-				 struct r600_fmask_info *out);
-void r600_texture_get_cmask_info(struct r600_screen *rscreen,
-				 struct r600_texture *rtex,
-				 struct r600_cmask_info *out);
-void r600_texture_init_cmask(struct r600_screen *rscreen,
-			     struct r600_texture *rtex);
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
-					const struct pipe_resource *templ);
-struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
-						const struct pipe_resource *base,
-						struct winsys_handle *whandle);
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-				     struct pipe_resource *texture,
-				     struct r600_texture **staging);
-
 #endif
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 36ceb83..b01ab9c 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -1420,8 +1420,8 @@ static void r600_init_color_surface(struct r600_context *rctx,
 		struct r600_cmask_info cmask;
 		struct r600_fmask_info fmask;
 
-		r600_texture_get_cmask_info(rscreen, rtex, &cmask);
-		r600_texture_get_fmask_info(rscreen, rtex, 8, &fmask);
+		r600_texture_get_cmask_info(&rscreen->b, rtex, &cmask);
+		r600_texture_get_fmask_info(&rscreen->b, rtex, 8, &fmask);
 
 		/* CMASK. */
 		if (!rctx->dummy_cmask ||
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
deleted file mode 100644
index dcceda3..0000000
--- a/src/gallium/drivers/r600/r600_texture.c
+++ /dev/null
@@ -1,947 +0,0 @@
-/*
- * Copyright 2010 Jerome Glisse <glisse at freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *      Jerome Glisse
- *      Corbin Simpson
- */
-#include "r600_formats.h"
-#include "r600d.h"
-
-#include <errno.h>
-#include "util/u_memory.h"
-
-
-/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
-static void r600_copy_region_with_blit(struct pipe_context *pipe,
-				       struct pipe_resource *dst,
-                                       unsigned dst_level,
-                                       unsigned dstx, unsigned dsty, unsigned dstz,
-                                       struct pipe_resource *src,
-                                       unsigned src_level,
-                                       const struct pipe_box *src_box)
-{
-	struct pipe_blit_info blit;
-
-	memset(&blit, 0, sizeof(blit));
-	blit.src.resource = src;
-	blit.src.format = src->format;
-	blit.src.level = src_level;
-	blit.src.box = *src_box;
-	blit.dst.resource = dst;
-	blit.dst.format = dst->format;
-	blit.dst.level = dst_level;
-	blit.dst.box.x = dstx;
-	blit.dst.box.y = dsty;
-	blit.dst.box.z = dstz;
-	blit.dst.box.width = src_box->width;
-	blit.dst.box.height = src_box->height;
-	blit.dst.box.depth = src_box->depth;
-	blit.mask = util_format_get_mask(src->format) &
-		    util_format_get_mask(dst->format);
-	blit.filter = PIPE_TEX_FILTER_NEAREST;
-
-	if (blit.mask) {
-		pipe->blit(pipe, &blit);
-	}
-}
-
-/* Copy from a full GPU texture to a transfer's staging one. */
-static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-	struct pipe_resource *dst = &rtransfer->staging->b.b;
-	struct pipe_resource *src = transfer->resource;
-
-	if (src->nr_samples > 1) {
-		r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
-					   src, transfer->level, &transfer->box);
-		return;
-	}
-
-	if (!rctx->b.dma_copy(ctx, dst, 0, 0, 0, 0,
-			      src, transfer->level,
-			      &transfer->box)) {
-		ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
-					  src, transfer->level, &transfer->box);
-	}
-}
-
-/* Copy from a transfer's staging texture to a full GPU one. */
-static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-	struct pipe_resource *dst = transfer->resource;
-	struct pipe_resource *src = &rtransfer->staging->b.b;
-	struct pipe_box sbox;
-
-	u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
-
-	if (dst->nr_samples > 1) {
-		r600_copy_region_with_blit(ctx, dst, transfer->level,
-					   transfer->box.x, transfer->box.y, transfer->box.z,
-					   src, 0, &sbox);
-		return;
-	}
-
-	if (!rctx->b.dma_copy(ctx, dst, transfer->level,
-			      transfer->box.x, transfer->box.y, transfer->box.z,
-			      src, 0, &sbox)) {
-		ctx->resource_copy_region(ctx, dst, transfer->level,
-					  transfer->box.x, transfer->box.y, transfer->box.z,
-					  src, 0, &sbox);
-	}
-}
-
-static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
-					const struct pipe_box *box)
-{
-	enum pipe_format format = rtex->resource.b.b.format;
-
-	return rtex->surface.level[level].offset +
-	       box->z * rtex->surface.level[level].slice_size +
-	       box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
-	       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
-}
-
-static int r600_init_surface(struct r600_screen *rscreen,
-			     struct radeon_surface *surface,
-			     const struct pipe_resource *ptex,
-			     unsigned array_mode,
-			     bool is_flushed_depth)
-{
-	const struct util_format_description *desc =
-		util_format_description(ptex->format);
-	bool is_depth, is_stencil;
-
-	is_depth = util_format_has_depth(desc);
-	is_stencil = util_format_has_stencil(desc);
-
-	surface->npix_x = ptex->width0;
-	surface->npix_y = ptex->height0;
-	surface->npix_z = ptex->depth0;
-	surface->blk_w = util_format_get_blockwidth(ptex->format);
-	surface->blk_h = util_format_get_blockheight(ptex->format);
-	surface->blk_d = 1;
-	surface->array_size = 1;
-	surface->last_level = ptex->last_level;
-
-	if (rscreen->b.chip_class >= EVERGREEN && !is_flushed_depth &&
-	    ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-		surface->bpe = 4; /* stencil is allocated separately on evergreen */
-	} else {
-		surface->bpe = util_format_get_blocksize(ptex->format);
-		/* align byte per element on dword */
-		if (surface->bpe == 3) {
-			surface->bpe = 4;
-		}
-	}
-
-	surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
-	surface->flags = 0;
-
-	switch (array_mode) {
-	case V_038000_ARRAY_1D_TILED_THIN1:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
-		break;
-	case V_038000_ARRAY_2D_TILED_THIN1:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
-		break;
-	case V_038000_ARRAY_LINEAR_ALIGNED:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
-		break;
-	case V_038000_ARRAY_LINEAR_GENERAL:
-	default:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
-		break;
-	}
-	switch (ptex->target) {
-	case PIPE_TEXTURE_1D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
-		break;
-	case PIPE_TEXTURE_RECT:
-	case PIPE_TEXTURE_2D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
-		break;
-	case PIPE_TEXTURE_3D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
-		break;
-	case PIPE_TEXTURE_1D_ARRAY:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
-		surface->array_size = ptex->array_size;
-		break;
-	case PIPE_TEXTURE_2D_ARRAY:
-	case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d layout for now */
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
-		surface->array_size = ptex->array_size;
-		break;
-	case PIPE_TEXTURE_CUBE:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
-		break;
-	case PIPE_BUFFER:
-	default:
-		return -EINVAL;
-	}
-	if (ptex->bind & PIPE_BIND_SCANOUT) {
-		surface->flags |= RADEON_SURF_SCANOUT;
-	}
-
-	if (!is_flushed_depth && is_depth) {
-		surface->flags |= RADEON_SURF_ZBUFFER;
-
-		if (is_stencil) {
-			surface->flags |= RADEON_SURF_SBUFFER |
-                                          RADEON_SURF_HAS_SBUFFER_MIPTREE;
-		}
-	}
-	return 0;
-}
-
-static int r600_setup_surface(struct pipe_screen *screen,
-			      struct r600_texture *rtex,
-			      unsigned pitch_in_bytes_override)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	int r;
-
-	r = rscreen->b.ws->surface_init(rscreen->b.ws, &rtex->surface);
-	if (r) {
-		return r;
-	}
-	rtex->size = rtex->surface.bo_size;
-	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
-		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
-		 * for those
-		 */
-		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
-		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
-		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
-		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-			rtex->surface.stencil_offset =
-			rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
-		}
-	}
-	return 0;
-}
-
-static boolean r600_texture_get_handle(struct pipe_screen* screen,
-					struct pipe_resource *ptex,
-					struct winsys_handle *whandle)
-{
-	struct r600_texture *rtex = (struct r600_texture*)ptex;
-	struct r600_resource *resource = &rtex->resource;
-	struct radeon_surface *surface = &rtex->surface;
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-
-	rscreen->b.ws->buffer_set_tiling(resource->buf,
-				       NULL,
-				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
-				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
-				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-				       surface->bankw, surface->bankh,
-				       surface->tile_split,
-				       surface->stencil_tile_split,
-				       surface->mtilea,
-				       rtex->surface.level[0].pitch_bytes);
-
-	return rscreen->b.ws->buffer_get_handle(resource->buf,
-					      rtex->surface.level[0].pitch_bytes, whandle);
-}
-
-static void r600_texture_destroy(struct pipe_screen *screen,
-				 struct pipe_resource *ptex)
-{
-	struct r600_texture *rtex = (struct r600_texture*)ptex;
-	struct r600_resource *resource = &rtex->resource;
-
-	if (rtex->flushed_depth_texture)
-		pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
-
-        pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL);
-	if (rtex->cmask_buffer != &rtex->resource) {
-	    pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
-	}
-	pb_reference(&resource->buf, NULL);
-	FREE(rtex);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl;
-
-/* The number of samples can be specified independently of the texture. */
-void r600_texture_get_fmask_info(struct r600_screen *rscreen,
-				 struct r600_texture *rtex,
-				 unsigned nr_samples,
-				 struct r600_fmask_info *out)
-{
-	/* FMASK is allocated like an ordinary texture. */
-	struct radeon_surface fmask = rtex->surface;
-
-	memset(out, 0, sizeof(*out));
-
-	fmask.bo_alignment = 0;
-	fmask.bo_size = 0;
-	fmask.nsamples = 1;
-	fmask.flags |= RADEON_SURF_FMASK;
-
-	switch (nr_samples) {
-	case 2:
-	case 4:
-		fmask.bpe = 1;
-		fmask.bankh = 4;
-		break;
-	case 8:
-		fmask.bpe = 4;
-		break;
-	default:
-		R600_ERR("Invalid sample count for FMASK allocation.\n");
-		return;
-	}
-
-	/* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
-	 * This can be fixed by writing a separate FMASK allocator specifically
-	 * for R600-R700 asics. */
-	if (rscreen->b.chip_class <= R700) {
-		fmask.bpe *= 2;
-	}
-
-	if (rscreen->b.ws->surface_init(rscreen->b.ws, &fmask)) {
-		R600_ERR("Got error in surface_init while allocating FMASK.\n");
-		return;
-	}
-
-	assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
-
-	out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
-	if (out->slice_tile_max)
-		out->slice_tile_max -= 1;
-
-	out->bank_height = fmask.bankh;
-	out->alignment = MAX2(256, fmask.bo_alignment);
-	out->size = fmask.bo_size;
-}
-
-static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
-					struct r600_texture *rtex)
-{
-	struct r600_fmask_info fmask;
-
-	r600_texture_get_fmask_info(rscreen, rtex,
-				    rtex->resource.b.b.nr_samples, &fmask);
-
-	rtex->fmask.bank_height = fmask.bank_height;
-	rtex->fmask.slice_tile_max = fmask.slice_tile_max;
-	rtex->fmask.offset = align(rtex->size, fmask.alignment);
-	rtex->fmask.size = fmask.size;
-	rtex->size = rtex->fmask.offset + rtex->fmask.size;
-#if 0
-	printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
-	       fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
-#endif
-}
-
-void r600_texture_get_cmask_info(struct r600_screen *rscreen,
-				 struct r600_texture *rtex,
-				 struct r600_cmask_info *out)
-{
-	unsigned cmask_tile_width = 8;
-	unsigned cmask_tile_height = 8;
-	unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
-	unsigned element_bits = 4;
-	unsigned cmask_cache_bits = 1024;
-	unsigned num_pipes = rscreen->b.tiling_info.num_channels;
-	unsigned pipe_interleave_bytes = rscreen->b.tiling_info.group_bytes;
-
-	unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
-	unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
-	unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
-	unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
-	unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
-
-	unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
-	unsigned height = align(rtex->surface.npix_y, macro_tile_height);
-
-	unsigned base_align = num_pipes * pipe_interleave_bytes;
-	unsigned slice_bytes =
-		((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
-
-	assert(macro_tile_width % 128 == 0);
-	assert(macro_tile_height % 128 == 0);
-
-	out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
-	out->alignment = MAX2(256, base_align);
-	out->size = rtex->surface.array_size * align(slice_bytes, base_align);
-}
-
-static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
-					struct r600_texture *rtex)
-{
-	struct r600_cmask_info cmask;
-
-	r600_texture_get_cmask_info(rscreen, rtex, &cmask);
-
-	rtex->cmask.slice_tile_max = cmask.slice_tile_max;
-	rtex->cmask.offset = align(rtex->size, cmask.alignment);
-	rtex->cmask.size = cmask.size;
-	rtex->size = rtex->cmask.offset + rtex->cmask.size;
-#if 0
-	printf("CMASK: macro tile width = %u, macro tile height = %u, "
-	       "pitch elements = %u, height = %u, slice tile max = %u\n",
-	       macro_tile_width, macro_tile_height, pitch_elements, height,
-	       rtex->cmask_slice_tile_max);
-#endif
-}
-
-void r600_texture_init_cmask(struct r600_screen *rscreen,
-			     struct r600_texture *rtex) {
-    struct r600_cmask_info cmask;
-
-    assert(rtex->cmask.size == 0);
-
-    r600_texture_get_cmask_info(rscreen, rtex, &cmask);
-    rtex->cmask.slice_tile_max = cmask.slice_tile_max;
-    rtex->cmask.offset = 0;
-    rtex->cmask.size = cmask.size;
-    rtex->cmask_buffer = (struct r600_resource *)pipe_buffer_create(&rscreen->b.b,
-	    PIPE_BIND_CUSTOM, PIPE_USAGE_STATIC, rtex->cmask.size);
-
-    if (rtex->cmask_buffer == NULL) {
-	rtex->cmask.size = 0;
-    }
-}
-
-static struct r600_texture *
-r600_texture_create_object(struct pipe_screen *screen,
-			   const struct pipe_resource *base,
-			   unsigned pitch_in_bytes_override,
-			   struct pb_buffer *buf,
-			   struct radeon_surface *surface)
-{
-	struct r600_texture *rtex;
-	struct r600_resource *resource;
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	int r;
-
-	rtex = CALLOC_STRUCT(r600_texture);
-	if (rtex == NULL)
-		return NULL;
-
-	resource = &rtex->resource;
-	resource->b.b = *base;
-	resource->b.vtbl = &r600_texture_vtbl;
-	pipe_reference_init(&resource->b.b.reference, 1);
-	resource->b.b.screen = screen;
-	rtex->pitch_override = pitch_in_bytes_override;
-
-	/* don't include stencil-only formats which we don't support for rendering */
-	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
-
-	rtex->surface = *surface;
-	r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
-	if (r) {
-		FREE(rtex);
-		return NULL;
-	}
-
-	rtex->cmask_buffer = NULL;
-	if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
-		r600_texture_allocate_fmask(rscreen, rtex);
-		r600_texture_allocate_cmask(rscreen, rtex);
-		rtex->cmask_buffer = &rtex->resource;
-	}
-
-	if (!rtex->is_depth && base->nr_samples > 1 &&
-	    (!rtex->fmask.size || !rtex->cmask.size)) {
-		FREE(rtex);
-		return NULL;
-	}
-
-	/* Tiled depth textures utilize the non-displayable tile order. */
-	rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
-
-	/* only enable hyperz for PIPE_TEXTURE_2D not for PIPE_TEXTURE_2D_ARRAY
-	 * Thought it might still be interessting to use hyperz for texture
-	 * array without using fast clear features
-	 */
-	rtex->htile = NULL;
-	if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER | R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
-	    util_format_is_depth_or_stencil(base->format) &&
-	    rscreen->b.info.drm_minor >= 26 &&
-	    !(rscreen->b.debug_flags & DBG_NO_HYPERZ) &&
-	    base->target == PIPE_TEXTURE_2D &&
-	    rtex->surface.level[0].nblk_x >= 32 &&
-	    rtex->surface.level[0].nblk_y >= 32) {
-		unsigned sw = rtex->surface.level[0].nblk_x * rtex->surface.blk_w;
-		unsigned sh = rtex->surface.level[0].nblk_y * rtex->surface.blk_h;
-		unsigned htile_size;
-		unsigned npipes = rscreen->b.info.r600_num_tile_pipes;
-
-		/* this alignment and htile size only apply to linear htile buffer */
-		sw = align(sw, 16 << 3);
-		sh = align(sh, npipes << 3);
-		htile_size = (sw >> 3) * (sh >> 3) * 4;
-		/* must be aligned with 2K * npipes */
-		htile_size = align(htile_size, (2 << 10) * npipes);
-
-		rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b.b, PIPE_BIND_CUSTOM,
-									PIPE_USAGE_STATIC, htile_size);
-		if (rtex->htile == NULL) {
-			/* this is not a fatal error as we can still keep rendering
-			 * without htile buffer
-			 */
-			R600_ERR("r600: failed to create bo for htile buffers\n");
-		} else {
-			r600_screen_clear_buffer(&rscreen->b, &rtex->htile->b.b, 0, htile_size, 0);
-		}
-	}
-
-	/* Now create the backing buffer. */
-	if (!buf) {
-		unsigned base_align = rtex->surface.bo_alignment;
-		unsigned usage = rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D ?
-					 PIPE_USAGE_STATIC : base->usage;
-
-		if (!r600_init_resource(rscreen, resource, rtex->size, base_align, FALSE, usage)) {
-			FREE(rtex);
-			return NULL;
-		}
-	} else {
-		/* This is usually the window framebuffer. We want it in VRAM, always. */
-		resource->buf = buf;
-		resource->cs_buf = rscreen->b.ws->buffer_get_cs_handle(buf);
-		resource->domains = RADEON_DOMAIN_VRAM;
-	}
-
-	if (rtex->cmask.size) {
-		/* Initialize the cmask to 0xCC (= compressed state). */
-		r600_screen_clear_buffer(&rscreen->b, &rtex->cmask_buffer->b.b,
-					 rtex->cmask.offset, rtex->cmask.size, 0xCCCCCCCC);
-	}
-
-	if (rscreen->b.debug_flags & DBG_VM) {
-		fprintf(stderr, "VM start=0x%llX  end=0x%llX | Texture %ix%ix%i, %i levels, %i samples, %s\n",
-			r600_resource_va(screen, &rtex->resource.b.b),
-			r600_resource_va(screen, &rtex->resource.b.b) + rtex->resource.buf->size,
-			base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
-			base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
-	}
-
-	if (rscreen->b.debug_flags & DBG_TEX_DEPTH && rtex->is_depth && rtex->non_disp_tiling) {
-		printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
-		       "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
-		       "bpe=%u, nsamples=%u, flags=%u\n",
-		       rtex->surface.npix_x, rtex->surface.npix_y,
-		       rtex->surface.npix_z, rtex->surface.blk_w,
-		       rtex->surface.blk_h, rtex->surface.blk_d,
-		       rtex->surface.array_size, rtex->surface.last_level,
-		       rtex->surface.bpe, rtex->surface.nsamples,
-		       rtex->surface.flags);
-		if (rtex->surface.flags & RADEON_SURF_ZBUFFER) {
-			for (int i = 0; i <= rtex->surface.last_level; i++) {
-				printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-				       i, (unsigned long long)rtex->surface.level[i].offset,
-				       (unsigned long long)rtex->surface.level[i].slice_size,
-				       u_minify(rtex->resource.b.b.width0, i),
-				       u_minify(rtex->resource.b.b.height0, i),
-				       u_minify(rtex->resource.b.b.depth0, i),
-				       rtex->surface.level[i].nblk_x,
-				       rtex->surface.level[i].nblk_y,
-				       rtex->surface.level[i].nblk_z,
-				       rtex->surface.level[i].pitch_bytes,
-				       rtex->surface.level[i].mode);
-			}
-		}
-		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-			for (int i = 0; i <= rtex->surface.last_level; i++) {
-				printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-				       i, (unsigned long long)rtex->surface.stencil_level[i].offset,
-				       (unsigned long long)rtex->surface.stencil_level[i].slice_size,
-                                       u_minify(rtex->resource.b.b.width0, i),
-				       u_minify(rtex->resource.b.b.height0, i),
-				       u_minify(rtex->resource.b.b.depth0, i),
-				       rtex->surface.stencil_level[i].nblk_x,
-				       rtex->surface.stencil_level[i].nblk_y,
-				       rtex->surface.stencil_level[i].nblk_z,
-				       rtex->surface.stencil_level[i].pitch_bytes,
-				       rtex->surface.stencil_level[i].mode);
-			}
-		}
-	}
-	return rtex;
-}
-
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
-						const struct pipe_resource *templ)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	struct radeon_surface surface;
-	const struct util_format_description *desc = util_format_description(templ->format);
-	unsigned array_mode;
-	int r;
-
-	/* Default tiling mode for staging textures. */
-	array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
-
-	/* Tiling doesn't work with the 422 (SUBSAMPLED) formats. That's not an issue,
-	 * because 422 formats are used for videos, which prefer linear buffers
-	 * for fast uploads anyway. */
-	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
-	    (desc->layout != UTIL_FORMAT_LAYOUT_SUBSAMPLED) &&
-	    !(templ->bind & PIPE_BIND_LINEAR)) {
-		if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) {
-			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
-		} else if (!(templ->bind & PIPE_BIND_SCANOUT) &&
-			   templ->usage != PIPE_USAGE_STAGING &&
-			   templ->usage != PIPE_USAGE_STREAM &&
-			   templ->target != PIPE_TEXTURE_1D &&
-			   templ->target != PIPE_TEXTURE_1D_ARRAY &&
-			   templ->height0 > 3) {
-			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
-		} else if (util_format_is_compressed(templ->format)) {
-			array_mode = V_038000_ARRAY_1D_TILED_THIN1;
-		}
-	}
-
-	r = r600_init_surface(rscreen, &surface, templ, array_mode,
-			      templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
-	if (r) {
-		return NULL;
-	}
-	r = rscreen->b.ws->surface_best(rscreen->b.ws, &surface);
-	if (r) {
-		return NULL;
-	}
-	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-								  0, NULL, &surface);
-}
-
-struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
-					       const struct pipe_resource *templ,
-					       struct winsys_handle *whandle)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	struct pb_buffer *buf = NULL;
-	unsigned stride = 0;
-	unsigned array_mode = 0;
-	enum radeon_bo_layout micro, macro;
-	struct radeon_surface surface;
-	int r;
-
-	/* Support only 2D textures without mipmaps */
-	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
-	      templ->depth0 != 1 || templ->last_level != 0)
-		return NULL;
-
-	buf = rscreen->b.ws->buffer_from_handle(rscreen->b.ws, whandle, &stride);
-	if (!buf)
-		return NULL;
-
-	rscreen->b.ws->buffer_get_tiling(buf, &micro, &macro,
-				       &surface.bankw, &surface.bankh,
-				       &surface.tile_split,
-				       &surface.stencil_tile_split,
-				       &surface.mtilea);
-
-	if (macro == RADEON_LAYOUT_TILED)
-		array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
-	else if (micro == RADEON_LAYOUT_TILED)
-		array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
-	else
-		array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
-
-	r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
-	if (r) {
-		return NULL;
-	}
-	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-								  stride, buf, &surface);
-}
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-				     struct pipe_resource *texture,
-				     struct r600_texture **staging)
-{
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-	struct pipe_resource resource;
-	struct r600_texture **flushed_depth_texture = staging ?
-			staging : &rtex->flushed_depth_texture;
-
-	if (!staging && rtex->flushed_depth_texture)
-		return true; /* it's ready */
-
-	resource.target = texture->target;
-	resource.format = texture->format;
-	resource.width0 = texture->width0;
-	resource.height0 = texture->height0;
-	resource.depth0 = texture->depth0;
-	resource.array_size = texture->array_size;
-	resource.last_level = texture->last_level;
-	resource.nr_samples = texture->nr_samples;
-	resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
-	resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
-	resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
-
-	if (staging)
-		resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
-
-	*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
-	if (*flushed_depth_texture == NULL) {
-		R600_ERR("failed to create temporary texture to hold flushed depth\n");
-		return false;
-	}
-
-	(*flushed_depth_texture)->is_flushing_texture = TRUE;
-	(*flushed_depth_texture)->non_disp_tiling = false;
-	return true;
-}
-
-/**
- * Initialize the pipe_resource descriptor to be of the same size as the box,
- * which is supposed to hold a subregion of the texture "orig" at the given
- * mipmap level.
- */
-static void r600_init_temp_resource_from_box(struct pipe_resource *res,
-					     struct pipe_resource *orig,
-					     const struct pipe_box *box,
-					     unsigned level, unsigned flags)
-{
-	memset(res, 0, sizeof(*res));
-	res->format = orig->format;
-	res->width0 = box->width;
-	res->height0 = box->height;
-	res->depth0 = 1;
-	res->array_size = 1;
-	res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
-	res->flags = flags;
-
-	/* We must set the correct texture target and dimensions for a 3D box. */
-	if (box->depth > 1 && util_max_layer(orig, level) > 0)
-		res->target = orig->target;
-	else
-		res->target = PIPE_TEXTURE_2D;
-
-	switch (res->target) {
-	case PIPE_TEXTURE_1D_ARRAY:
-	case PIPE_TEXTURE_2D_ARRAY:
-	case PIPE_TEXTURE_CUBE_ARRAY:
-		res->array_size = box->depth;
-		break;
-	case PIPE_TEXTURE_3D:
-		res->depth0 = box->depth;
-		break;
-	default:;
-	}
-}
-
-static void *r600_texture_transfer_map(struct pipe_context *ctx,
-				       struct pipe_resource *texture,
-				       unsigned level,
-				       unsigned usage,
-				       const struct pipe_box *box,
-				       struct pipe_transfer **ptransfer)
-{
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-	struct r600_transfer *trans;
-	boolean use_staging_texture = FALSE;
-	struct r600_resource *buf;
-	unsigned offset = 0;
-	char *map;
-
-	/* We cannot map a tiled texture directly because the data is
-	 * in a different order, therefore we do detiling using a blit.
-	 *
-	 * Also, use a temporary in GTT memory for read transfers, as
-	 * the CPU is much happier reading out of cached system memory
-	 * than uncached VRAM.
-	 */
-	if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D) {
-		use_staging_texture = TRUE;
-	}
-
-	/* Use a staging texture for uploads if the underlying BO is busy. */
-	if (!(usage & PIPE_TRANSFER_READ) &&
-	    (r600_rings_is_buffer_referenced(&rctx->b, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
-	     rctx->b.ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
-		use_staging_texture = TRUE;
-	}
-
-	if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
-		use_staging_texture = FALSE;
-	}
-
-	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
-		return NULL;
-	}
-
-	trans = CALLOC_STRUCT(r600_transfer);
-	if (trans == NULL)
-		return NULL;
-	trans->transfer.resource = texture;
-	trans->transfer.level = level;
-	trans->transfer.usage = usage;
-	trans->transfer.box = *box;
-
-	if (rtex->is_depth) {
-		struct r600_texture *staging_depth;
-
-		if (rtex->resource.b.b.nr_samples > 1) {
-			/* MSAA depth buffers need to be converted to single sample buffers.
-			 *
-			 * Mapping MSAA depth buffers can occur if ReadPixels is called
-			 * with a multisample GLX visual.
-			 *
-			 * First downsample the depth buffer to a temporary texture,
-			 * then decompress the temporary one to staging.
-			 *
-			 * Only the region being mapped is transfered.
-			 */
-			struct pipe_resource resource;
-
-			r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
-
-			if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
-				R600_ERR("failed to create temporary texture to hold untiled copy\n");
-				FREE(trans);
-				return NULL;
-			}
-
-			if (usage & PIPE_TRANSFER_READ) {
-				struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
-
-				r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-				r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-							   0, 0, 0, box->depth, 0, 0);
-				pipe_resource_reference((struct pipe_resource**)&temp, NULL);
-			}
-		}
-		else {
-			/* XXX: only readback the rectangle which is being mapped? */
-			/* XXX: when discard is true, no need to read back from depth texture */
-			if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
-				R600_ERR("failed to create temporary texture to hold untiled copy\n");
-				FREE(trans);
-				return NULL;
-			}
-
-			r600_blit_decompress_depth(ctx, rtex, staging_depth,
-						   level, level,
-						   box->z, box->z + box->depth - 1,
-						   0, 0);
-
-			offset = r600_texture_get_offset(staging_depth, level, box);
-		}
-
-		trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
-                trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
-		trans->staging = (struct r600_resource*)staging_depth;
-	} else if (use_staging_texture) {
-		struct pipe_resource resource;
-		struct r600_texture *staging;
-
-		r600_init_temp_resource_from_box(&resource, texture, box, level,
-						 R600_RESOURCE_FLAG_TRANSFER);
-
-		/* Create the temporary texture. */
-		staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
-		if (staging == NULL) {
-			R600_ERR("failed to create temporary texture to hold untiled copy\n");
-			FREE(trans);
-			return NULL;
-		}
-		trans->staging = &staging->resource;
-		trans->transfer.stride = staging->surface.level[0].pitch_bytes;
-		trans->transfer.layer_stride = staging->surface.level[0].slice_size;
-		if (usage & PIPE_TRANSFER_READ) {
-			r600_copy_to_staging_texture(ctx, trans);
-		}
-	} else {
-		/* the resource is mapped directly */
-		trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
-		trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
-		offset = r600_texture_get_offset(rtex, level, box);
-	}
-
-	if (trans->staging) {
-		buf = trans->staging;
-	} else {
-		buf = &rtex->resource;
-	}
-
-	if (!(map = r600_buffer_map_sync_with_rings(&rctx->b, buf, usage))) {
-		pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
-		FREE(trans);
-		return NULL;
-	}
-
-	*ptransfer = &trans->transfer;
-	return map + offset;
-}
-
-static void r600_texture_transfer_unmap(struct pipe_context *ctx,
-					struct pipe_transfer* transfer)
-{
-	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct radeon_winsys_cs_handle *buf;
-	struct pipe_resource *texture = transfer->resource;
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-
-	if (rtransfer->staging) {
-		buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
-	} else {
-		buf = ((struct r600_resource *)transfer->resource)->cs_buf;
-	}
-	rctx->b.ws->buffer_unmap(buf);
-
-	if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-		if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
-			ctx->resource_copy_region(ctx, texture, transfer->level,
-						  transfer->box.x, transfer->box.y, transfer->box.z,
-						  &rtransfer->staging->b.b, transfer->level,
-						  &transfer->box);
-		} else {
-			r600_copy_from_staging_texture(ctx, rtransfer);
-		}
-	}
-
-	if (rtransfer->staging)
-		pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
-
-	FREE(transfer);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl =
-{
-	r600_texture_get_handle,	/* get_handle */
-	r600_texture_destroy,		/* resource_destroy */
-	r600_texture_transfer_map,	/* transfer_map */
-	NULL,				/* transfer_flush_region */
-	r600_texture_transfer_unmap,	/* transfer_unmap */
-	NULL				/* transfer_inline_write */
-};
diff --git a/src/gallium/drivers/radeon/Makefile.sources b/src/gallium/drivers/radeon/Makefile.sources
index 740dbc7..894f22a 100644
--- a/src/gallium/drivers/radeon/Makefile.sources
+++ b/src/gallium/drivers/radeon/Makefile.sources
@@ -1,6 +1,7 @@
 C_SOURCES := \
 	r600_pipe_common.c \
 	r600_streamout.c \
+        r600_texture.c \
 	radeon_uvd.c
 
 LLVM_C_FILES := \
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
index 8f0798a..190896b 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -25,6 +25,7 @@
  */
 
 #include "r600_pipe_common.h"
+#include "r600_cs.h"
 #include "tgsi/tgsi_parse.h"
 #include "util/u_format_s3tc.h"
 
@@ -337,3 +338,57 @@ void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
 
 	return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
 }
+
+bool r600_init_resource(struct r600_common_screen *rscreen,
+			struct r600_resource *res,
+			unsigned size, unsigned alignment,
+			bool use_reusable_pool, unsigned usage)
+{
+	uint32_t initial_domain, domains;
+
+	switch(usage) {
+	case PIPE_USAGE_STAGING:
+		/* Staging resources participate in transfers, i.e. are used
+		 * for uploads and downloads from regular resources.
+		 * We generate them internally for some transfers.
+		 */
+		initial_domain = RADEON_DOMAIN_GTT;
+		domains = RADEON_DOMAIN_GTT;
+		break;
+	case PIPE_USAGE_DYNAMIC:
+	case PIPE_USAGE_STREAM:
+		/* Default to GTT, but allow the memory manager to move it to VRAM. */
+		initial_domain = RADEON_DOMAIN_GTT;
+		domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
+		break;
+	case PIPE_USAGE_DEFAULT:
+	case PIPE_USAGE_STATIC:
+	case PIPE_USAGE_IMMUTABLE:
+	default:
+		/* Don't list GTT here, because the memory manager would put some
+		 * resources to GTT no matter what the initial domain is.
+		 * Not listing GTT in the domains improves performance a lot. */
+		initial_domain = RADEON_DOMAIN_VRAM;
+		domains = RADEON_DOMAIN_VRAM;
+		break;
+	}
+
+	res->buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
+                                              use_reusable_pool,
+                                              initial_domain);
+	if (!res->buf) {
+		return false;
+	}
+
+	res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf);
+	res->domains = domains;
+	util_range_set_empty(&res->valid_buffer_range);
+
+	if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
+		fprintf(stderr, "VM start=0x%llX  end=0x%llX | Buffer %u bytes\n",
+			r600_resource_va(&rscreen->b, &res->b.b),
+			r600_resource_va(&rscreen->b, &res->b.b) + res->buf->size,
+			res->buf->size);
+	}
+	return true;
+}
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 84fdff1..f71b712 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -71,6 +71,8 @@
 #define DBG_GS			(1 << 10)
 #define DBG_PS			(1 << 11)
 #define DBG_CS			(1 << 12)
+/* features */
+#define DBG_NO_HYPERZ		(1 << 13)
 /* The maximum allowed bit is 15. */
 
 struct r600_common_context;
@@ -243,6 +245,13 @@ struct r600_common_context {
 
 	void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
 			     unsigned offset, unsigned size, unsigned value);
+
+	void (*blit_decompress_depth)(struct pipe_context *ctx,
+				      struct r600_texture *texture,
+				      struct r600_texture *staging,
+				      unsigned first_level, unsigned last_level,
+				      unsigned first_layer, unsigned last_layer,
+				      unsigned first_sample, unsigned last_sample);
 };
 
 /* r600_common_pipe.c */
@@ -263,6 +272,10 @@ boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
 void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
                                       struct r600_resource *resource,
                                       unsigned usage);
+bool r600_init_resource(struct r600_common_screen *rscreen,
+			struct r600_resource *res,
+			unsigned size, unsigned alignment,
+			bool use_reusable_pool, unsigned usage);
 
 /* r600_streamout.c */
 void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
@@ -273,6 +286,26 @@ void r600_set_streamout_targets(struct pipe_context *ctx,
 void r600_emit_streamout_end(struct r600_common_context *rctx);
 void r600_streamout_init(struct r600_common_context *rctx);
 
+/* r600_texture.c */
+void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
+				 struct r600_texture *rtex,
+				 unsigned nr_samples,
+				 struct r600_fmask_info *out);
+void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
+				 struct r600_texture *rtex,
+				 struct r600_cmask_info *out);
+void r600_texture_init_cmask(struct r600_common_screen *rscreen,
+			     struct r600_texture *rtex);
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+				     struct pipe_resource *texture,
+				     struct r600_texture **staging);
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+					const struct pipe_resource *templ);
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+						const struct pipe_resource *base,
+						struct winsys_handle *whandle);
+
+
 /* Inline helpers. */
 
 static INLINE struct r600_resource *r600_resource(struct pipe_resource *r)
@@ -287,4 +320,7 @@ r600_resource_reference(struct r600_resource **ptr, struct r600_resource *res)
 				(struct pipe_resource *)res);
 }
 
+#define R600_ERR(fmt, args...) \
+	fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
+
 #endif
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
new file mode 100644
index 0000000..d94d0fb
--- /dev/null
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -0,0 +1,1019 @@
+/*
+ * Copyright 2010 Jerome Glisse <glisse at freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ *      Jerome Glisse
+ *      Corbin Simpson
+ */
+#include "r600_pipe_common.h"
+#include "r600_cs.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include <errno.h>
+
+/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
+static void r600_copy_region_with_blit(struct pipe_context *pipe,
+				       struct pipe_resource *dst,
+                                       unsigned dst_level,
+                                       unsigned dstx, unsigned dsty, unsigned dstz,
+                                       struct pipe_resource *src,
+                                       unsigned src_level,
+                                       const struct pipe_box *src_box)
+{
+	struct pipe_blit_info blit;
+
+	memset(&blit, 0, sizeof(blit));
+	blit.src.resource = src;
+	blit.src.format = src->format;
+	blit.src.level = src_level;
+	blit.src.box = *src_box;
+	blit.dst.resource = dst;
+	blit.dst.format = dst->format;
+	blit.dst.level = dst_level;
+	blit.dst.box.x = dstx;
+	blit.dst.box.y = dsty;
+	blit.dst.box.z = dstz;
+	blit.dst.box.width = src_box->width;
+	blit.dst.box.height = src_box->height;
+	blit.dst.box.depth = src_box->depth;
+	blit.mask = util_format_get_mask(src->format) &
+		    util_format_get_mask(dst->format);
+	blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+	if (blit.mask) {
+		pipe->blit(pipe, &blit);
+	}
+}
+
+/* Copy from a full GPU texture to a transfer's staging one. */
+static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+	struct pipe_resource *dst = &rtransfer->staging->b.b;
+	struct pipe_resource *src = transfer->resource;
+
+	if (src->nr_samples > 1) {
+		r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
+					   src, transfer->level, &transfer->box);
+		return;
+	}
+
+	if (!rctx->dma_copy(ctx, dst, 0, 0, 0, 0,
+			      src, transfer->level,
+			      &transfer->box)) {
+		ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
+					  src, transfer->level, &transfer->box);
+	}
+}
+
+/* Copy from a transfer's staging texture to a full GPU one. */
+static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+	struct pipe_resource *dst = transfer->resource;
+	struct pipe_resource *src = &rtransfer->staging->b.b;
+	struct pipe_box sbox;
+
+	u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
+
+	if (dst->nr_samples > 1) {
+		r600_copy_region_with_blit(ctx, dst, transfer->level,
+					   transfer->box.x, transfer->box.y, transfer->box.z,
+					   src, 0, &sbox);
+		return;
+	}
+
+	if (!rctx->dma_copy(ctx, dst, transfer->level,
+			      transfer->box.x, transfer->box.y, transfer->box.z,
+			      src, 0, &sbox)) {
+		ctx->resource_copy_region(ctx, dst, transfer->level,
+					  transfer->box.x, transfer->box.y, transfer->box.z,
+					  src, 0, &sbox);
+	}
+}
+
+static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
+					const struct pipe_box *box)
+{
+	enum pipe_format format = rtex->resource.b.b.format;
+
+	return rtex->surface.level[level].offset +
+	       box->z * rtex->surface.level[level].slice_size +
+	       box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
+	       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+}
+
+static int r600_init_surface(struct r600_common_screen *rscreen,
+			     struct radeon_surface *surface,
+			     const struct pipe_resource *ptex,
+			     unsigned array_mode,
+			     bool is_flushed_depth)
+{
+	const struct util_format_description *desc =
+		util_format_description(ptex->format);
+	bool is_depth, is_stencil;
+
+	is_depth = util_format_has_depth(desc);
+	is_stencil = util_format_has_stencil(desc);
+
+	surface->npix_x = ptex->width0;
+	surface->npix_y = ptex->height0;
+	surface->npix_z = ptex->depth0;
+	surface->blk_w = util_format_get_blockwidth(ptex->format);
+	surface->blk_h = util_format_get_blockheight(ptex->format);
+	surface->blk_d = 1;
+	surface->array_size = 1;
+	surface->last_level = ptex->last_level;
+
+	if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
+	    ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
+		surface->bpe = 4; /* stencil is allocated separately on evergreen */
+	} else {
+		surface->bpe = util_format_get_blocksize(ptex->format);
+		/* align byte per element on dword */
+		if (surface->bpe == 3) {
+			surface->bpe = 4;
+		}
+	}
+
+	surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
+	surface->flags = RADEON_SURF_SET(array_mode, MODE);
+
+	switch (ptex->target) {
+	case PIPE_TEXTURE_1D:
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
+		break;
+	case PIPE_TEXTURE_RECT:
+	case PIPE_TEXTURE_2D:
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
+		break;
+	case PIPE_TEXTURE_3D:
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
+		break;
+	case PIPE_TEXTURE_1D_ARRAY:
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
+		surface->array_size = ptex->array_size;
+		break;
+	case PIPE_TEXTURE_2D_ARRAY:
+	case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
+		surface->array_size = ptex->array_size;
+		break;
+	case PIPE_TEXTURE_CUBE:
+		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
+		break;
+	case PIPE_BUFFER:
+	default:
+		return -EINVAL;
+	}
+	if (ptex->bind & PIPE_BIND_SCANOUT) {
+		surface->flags |= RADEON_SURF_SCANOUT;
+	}
+
+	if (!is_flushed_depth && is_depth) {
+		surface->flags |= RADEON_SURF_ZBUFFER;
+
+		if (is_stencil) {
+			surface->flags |= RADEON_SURF_SBUFFER |
+					  RADEON_SURF_HAS_SBUFFER_MIPTREE;
+		}
+	}
+	if (rscreen->chip_class >= SI) {
+		surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+	}
+	return 0;
+}
+
+static int r600_setup_surface(struct pipe_screen *screen,
+			      struct r600_texture *rtex,
+			      unsigned pitch_in_bytes_override)
+{
+	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+	int r;
+
+	r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
+	if (r) {
+		return r;
+	}
+
+	rtex->size = rtex->surface.bo_size;
+
+	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
+		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
+		 * for those
+		 */
+		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
+		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
+		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
+		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+			rtex->surface.stencil_offset =
+			rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
+		}
+	}
+	return 0;
+}
+
+static boolean r600_texture_get_handle(struct pipe_screen* screen,
+					struct pipe_resource *ptex,
+					struct winsys_handle *whandle)
+{
+	struct r600_texture *rtex = (struct r600_texture*)ptex;
+	struct r600_resource *resource = &rtex->resource;
+	struct radeon_surface *surface = &rtex->surface;
+	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+
+	rscreen->ws->buffer_set_tiling(resource->buf,
+				       NULL,
+				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
+				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
+				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
+				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
+				       surface->bankw, surface->bankh,
+				       surface->tile_split,
+				       surface->stencil_tile_split,
+				       surface->mtilea,
+				       surface->level[0].pitch_bytes);
+
+	return rscreen->ws->buffer_get_handle(resource->buf,
+						surface->level[0].pitch_bytes, whandle);
+}
+
+static void r600_texture_destroy(struct pipe_screen *screen,
+				 struct pipe_resource *ptex)
+{
+	struct r600_texture *rtex = (struct r600_texture*)ptex;
+	struct r600_resource *resource = &rtex->resource;
+
+	if (rtex->flushed_depth_texture)
+		pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+
+	pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL);
+	if (rtex->cmask_buffer != &rtex->resource) {
+	    pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
+	}
+	pb_reference(&resource->buf, NULL);
+	FREE(rtex);
+}
+
+static const struct u_resource_vtbl r600_texture_vtbl;
+
+/* The number of samples can be specified independently of the texture. */
+void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
+				 struct r600_texture *rtex,
+				 unsigned nr_samples,
+				 struct r600_fmask_info *out)
+{
+	/* FMASK is allocated like an ordinary texture. */
+	struct radeon_surface fmask = rtex->surface;
+
+	memset(out, 0, sizeof(*out));
+
+	fmask.bo_alignment = 0;
+	fmask.bo_size = 0;
+	fmask.nsamples = 1;
+	fmask.flags |= RADEON_SURF_FMASK;
+
+	if (rscreen->chip_class >= SI) {
+		fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+	}
+
+	switch (nr_samples) {
+	case 2:
+	case 4:
+		fmask.bpe = 1;
+		if (rscreen->chip_class <= CAYMAN) {
+			fmask.bankh = 4;
+		}
+		break;
+	case 8:
+		fmask.bpe = 4;
+		break;
+	default:
+		R600_ERR("Invalid sample count for FMASK allocation.\n");
+		return;
+	}
+
+	/* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
+	 * This can be fixed by writing a separate FMASK allocator specifically
+	 * for R600-R700 asics. */
+	if (rscreen->chip_class <= R700) {
+		fmask.bpe *= 2;
+	}
+
+	if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
+		R600_ERR("Got error in surface_init while allocating FMASK.\n");
+		return;
+	}
+
+	assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
+
+	out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
+	if (out->slice_tile_max)
+		out->slice_tile_max -= 1;
+
+	out->tile_mode_index = fmask.tiling_index[0];
+	out->pitch = fmask.level[0].nblk_x;
+	out->bank_height = fmask.bankh;
+	out->alignment = MAX2(256, fmask.bo_alignment);
+	out->size = fmask.bo_size;
+}
+
+static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
+					struct r600_texture *rtex)
+{
+	r600_texture_get_fmask_info(rscreen, rtex,
+				    rtex->resource.b.b.nr_samples, &rtex->fmask);
+
+	rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
+	rtex->size = rtex->fmask.offset + rtex->fmask.size;
+}
+
+void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
+				 struct r600_texture *rtex,
+				 struct r600_cmask_info *out)
+{
+	unsigned cmask_tile_width = 8;
+	unsigned cmask_tile_height = 8;
+	unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
+	unsigned element_bits = 4;
+	unsigned cmask_cache_bits = 1024;
+	unsigned num_pipes = rscreen->tiling_info.num_channels;
+	unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
+
+	unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
+	unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
+	unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
+	unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
+	unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
+
+	unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
+	unsigned height = align(rtex->surface.npix_y, macro_tile_height);
+
+	unsigned base_align = num_pipes * pipe_interleave_bytes;
+	unsigned slice_bytes =
+		((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
+
+	assert(macro_tile_width % 128 == 0);
+	assert(macro_tile_height % 128 == 0);
+
+	out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
+	out->alignment = MAX2(256, base_align);
+	out->size = rtex->surface.array_size * align(slice_bytes, base_align);
+}
+
+static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
+				      struct r600_texture *rtex,
+				      struct r600_cmask_info *out)
+{
+	unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
+	unsigned num_pipes = rscreen->tiling_info.num_channels;
+	unsigned cl_width, cl_height;
+
+	switch (num_pipes) {
+	case 2:
+		cl_width = 32;
+		cl_height = 16;
+		break;
+	case 4:
+		cl_width = 32;
+		cl_height = 32;
+		break;
+	case 8:
+		cl_width = 64;
+		cl_height = 32;
+		break;
+	default:
+		assert(0);
+		return;
+	}
+
+	unsigned base_align = num_pipes * pipe_interleave_bytes;
+
+	unsigned width = align(rtex->surface.npix_x, cl_width*8);
+	unsigned height = align(rtex->surface.npix_y, cl_height*8);
+	unsigned slice_elements = (width * height) / (8*8);
+
+	/* Each element of CMASK is a nibble. */
+	unsigned slice_bytes = slice_elements / 2;
+
+	out->slice_tile_max = (width * height) / (128*128);
+	if (out->slice_tile_max)
+		out->slice_tile_max -= 1;
+
+	out->alignment = MAX2(256, base_align);
+	out->size = rtex->surface.array_size * align(slice_bytes, base_align);
+}
+
+static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
+					struct r600_texture *rtex)
+{
+	if (rscreen->chip_class >= SI) {
+		si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
+	} else {
+		r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
+	}
+
+	rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
+	rtex->size = rtex->cmask.offset + rtex->cmask.size;
+}
+
+void r600_texture_init_cmask(struct r600_common_screen *rscreen,
+			     struct r600_texture *rtex)
+{
+	assert(rtex->cmask.size == 0);
+
+	r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
+
+	rtex->cmask_buffer = (struct r600_resource *)
+		pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+				   PIPE_USAGE_STATIC, rtex->cmask.size);
+	if (rtex->cmask_buffer == NULL) {
+		rtex->cmask.size = 0;
+	}
+}
+
+static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
+					struct r600_texture *rtex)
+{
+	unsigned sw = rtex->surface.level[0].nblk_x * rtex->surface.blk_w;
+	unsigned sh = rtex->surface.level[0].nblk_y * rtex->surface.blk_h;
+	unsigned htile_size;
+	unsigned npipes = rscreen->info.r600_num_tile_pipes;
+
+	/* XXX also use it for other texture targets */
+	if (rscreen->info.drm_minor < 26 ||
+	    rtex->resource.b.b.target != PIPE_TEXTURE_2D ||
+	    rtex->surface.level[0].nblk_x < 32 ||
+	    rtex->surface.level[0].nblk_y < 32) {
+		return;
+	}
+
+	/* this alignment and htile size only apply to linear htile buffer */
+	sw = align(sw, 16 << 3);
+	sh = align(sh, npipes << 3);
+	htile_size = (sw >> 3) * (sh >> 3) * 4;
+	/* must be aligned with 2K * npipes */
+	htile_size = align(htile_size, (2 << 10) * npipes);
+
+	/* XXX don't allocate it separately */
+	rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+								PIPE_USAGE_STATIC, htile_size);
+	if (rtex->htile == NULL) {
+		/* this is not a fatal error as we can still keep rendering
+		 * without htile buffer
+		 */
+		R600_ERR("r600: failed to create bo for htile buffers\n");
+	} else {
+		r600_screen_clear_buffer(rscreen, &rtex->htile->b.b, 0, htile_size, 0);
+	}
+}
+
+static struct r600_texture *
+r600_texture_create_object(struct pipe_screen *screen,
+			   const struct pipe_resource *base,
+			   unsigned pitch_in_bytes_override,
+			   struct pb_buffer *buf,
+			   struct radeon_surface *surface)
+{
+	struct r600_texture *rtex;
+	struct r600_resource *resource;
+	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+	int r;
+
+	rtex = CALLOC_STRUCT(r600_texture);
+	if (rtex == NULL)
+		return NULL;
+
+	resource = &rtex->resource;
+	resource->b.b = *base;
+	resource->b.vtbl = &r600_texture_vtbl;
+	pipe_reference_init(&resource->b.b.reference, 1);
+	resource->b.b.screen = screen;
+	rtex->pitch_override = pitch_in_bytes_override;
+
+	/* don't include stencil-only formats which we don't support for rendering */
+	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
+
+	/* Tiled depth textures utilize the non-displayable tile order.
+	 * Applies to R600-Cayman. */
+	rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
+
+	rtex->surface = *surface;
+	r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
+	if (r) {
+		FREE(rtex);
+		return NULL;
+	}
+
+	if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
+		r600_texture_allocate_fmask(rscreen, rtex);
+		r600_texture_allocate_cmask(rscreen, rtex);
+		rtex->cmask_buffer = &rtex->resource;
+	}
+
+	if (!rtex->is_depth && base->nr_samples > 1 &&
+	    (!rtex->fmask.size || !rtex->cmask.size)) {
+		FREE(rtex);
+		return NULL;
+	}
+
+	if (rtex->is_depth &&
+	    !(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
+			     R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
+	    !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
+		if (rscreen->chip_class >= SI) {
+			/* XXX implement Hyper-Z for SI.
+			 * Reuse the CMASK allocator, which is almost the same as HTILE. */
+		} else {
+			r600_texture_allocate_htile(rscreen, rtex);
+		}
+	}
+
+	/* Now create the backing buffer. */
+	if (!buf) {
+		unsigned base_align = rtex->surface.bo_alignment;
+		unsigned usage = rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D ?
+					 PIPE_USAGE_STATIC : base->usage;
+
+		if (!r600_init_resource(rscreen, resource, rtex->size, base_align, FALSE, usage)) {
+			FREE(rtex);
+			return NULL;
+		}
+	} else {
+		resource->buf = buf;
+		resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
+		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
+	}
+
+	if (rtex->cmask.size) {
+		/* Initialize the cmask to 0xCC (= compressed state). */
+		r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
+					 rtex->cmask.offset, rtex->cmask.size, 0xCCCCCCCC);
+	}
+
+	if (rscreen->debug_flags & DBG_VM) {
+		fprintf(stderr, "VM start=0x%llX  end=0x%llX | Texture %ix%ix%i, %i levels, %i samples, %s\n",
+			r600_resource_va(screen, &rtex->resource.b.b),
+			r600_resource_va(screen, &rtex->resource.b.b) + rtex->resource.buf->size,
+			base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
+			base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
+	}
+
+	if (rscreen->debug_flags & DBG_TEX_DEPTH && rtex->is_depth) {
+		printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
+		       "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
+		       "bpe=%u, nsamples=%u, flags=%u\n",
+		       rtex->surface.npix_x, rtex->surface.npix_y,
+		       rtex->surface.npix_z, rtex->surface.blk_w,
+		       rtex->surface.blk_h, rtex->surface.blk_d,
+		       rtex->surface.array_size, rtex->surface.last_level,
+		       rtex->surface.bpe, rtex->surface.nsamples,
+		       rtex->surface.flags);
+		if (rtex->surface.flags & RADEON_SURF_ZBUFFER) {
+			for (int i = 0; i <= rtex->surface.last_level; i++) {
+				printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
+				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+				       i, rtex->surface.level[i].offset,
+				       rtex->surface.level[i].slice_size,
+				       u_minify(rtex->resource.b.b.width0, i),
+				       u_minify(rtex->resource.b.b.height0, i),
+				       u_minify(rtex->resource.b.b.depth0, i),
+				       rtex->surface.level[i].nblk_x,
+				       rtex->surface.level[i].nblk_y,
+				       rtex->surface.level[i].nblk_z,
+				       rtex->surface.level[i].pitch_bytes,
+				       rtex->surface.level[i].mode);
+			}
+		}
+		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+			for (int i = 0; i <= rtex->surface.last_level; i++) {
+				printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
+				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+				       i, rtex->surface.stencil_level[i].offset,
+				       rtex->surface.stencil_level[i].slice_size,
+				       u_minify(rtex->resource.b.b.width0, i),
+				       u_minify(rtex->resource.b.b.height0, i),
+				       u_minify(rtex->resource.b.b.depth0, i),
+				       rtex->surface.stencil_level[i].nblk_x,
+				       rtex->surface.stencil_level[i].nblk_y,
+				       rtex->surface.stencil_level[i].nblk_z,
+				       rtex->surface.stencil_level[i].pitch_bytes,
+				       rtex->surface.stencil_level[i].mode);
+			}
+		}
+	}
+	return rtex;
+}
+
+static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
+				   const struct pipe_resource *templ)
+{
+	const struct util_format_description *desc = util_format_description(templ->format);
+
+	/* MSAA resources must be 2D tiled. */
+	if (templ->nr_samples > 1)
+		return RADEON_SURF_MODE_2D;
+
+	/* Transfer resources should be linear. */
+	if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
+		return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+	/* Handle common candidates for the linear mode.
+	 * Compressed textures must always be tiled. */
+	if (!(templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) &&
+	    !util_format_is_compressed(templ->format)) {
+		/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600-Cayman. */
+		if (rscreen->chip_class <= CAYMAN &&
+		    desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+		/* Scanout buffers are linear on R600-Cayman. (XXX double-check) */
+		if (rscreen->chip_class <= CAYMAN &&
+		    (templ->bind & PIPE_BIND_SCANOUT))
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+		/* Cursors are linear on SI. (XXX double-check for CIK) */
+		if (rscreen->chip_class >= SI &&
+		    (templ->bind & PIPE_BIND_CURSOR))
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+		if (templ->bind & PIPE_BIND_LINEAR)
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+		/* Textures with a very small height are recommended to be linear. */
+		if (templ->target == PIPE_TEXTURE_1D ||
+		    templ->target == PIPE_TEXTURE_1D_ARRAY ||
+		    templ->height0 <= 4)
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+		/* Textures likely to be mapped often. */
+		if (templ->usage == PIPE_USAGE_STAGING ||
+		    templ->usage == PIPE_USAGE_STREAM)
+			return RADEON_SURF_MODE_LINEAR_ALIGNED;
+	}
+
+	/* Make small textures 1D tiled. */
+	if (templ->width0 <= 16 || templ->height0 <= 16)
+		return RADEON_SURF_MODE_1D;
+
+	/* XXX 2D tiling is currently unimplemented on CIK */
+	if (rscreen->chip_class >= CIK)
+		return RADEON_SURF_MODE_1D;
+
+	/* The allocator will switch to 1D if needed. */
+	return RADEON_SURF_MODE_2D;
+}
+
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+					  const struct pipe_resource *templ)
+{
+	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+	struct radeon_surface surface = {0};
+	int r;
+
+	r = r600_init_surface(rscreen, &surface, templ,
+			      r600_choose_tiling(rscreen, templ),
+			      templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
+	if (r) {
+		return NULL;
+	}
+	r = rscreen->ws->surface_best(rscreen->ws, &surface);
+	if (r) {
+		return NULL;
+	}
+	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
+								  0, NULL, &surface);
+}
+
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+					       const struct pipe_resource *templ,
+					       struct winsys_handle *whandle)
+{
+	struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+	struct pb_buffer *buf = NULL;
+	unsigned stride = 0;
+	unsigned array_mode;
+	enum radeon_bo_layout micro, macro;
+	struct radeon_surface surface;
+	int r;
+
+	/* Support only 2D textures without mipmaps */
+	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
+	      templ->depth0 != 1 || templ->last_level != 0)
+		return NULL;
+
+	buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
+	if (!buf)
+		return NULL;
+
+	rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
+				       &surface.bankw, &surface.bankh,
+				       &surface.tile_split,
+				       &surface.stencil_tile_split,
+				       &surface.mtilea);
+
+	if (macro == RADEON_LAYOUT_TILED)
+		array_mode = RADEON_SURF_MODE_2D;
+	else if (micro == RADEON_LAYOUT_TILED)
+		array_mode = RADEON_SURF_MODE_1D;
+	else
+		array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+	r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
+	if (r) {
+		return NULL;
+	}
+
+	/* always set the scanout flags on SI */
+	if (rscreen->chip_class >= SI)
+		surface.flags |= RADEON_SURF_SCANOUT;
+
+	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
+								  stride, buf, &surface);
+}
+
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+				     struct pipe_resource *texture,
+				     struct r600_texture **staging)
+{
+	struct r600_texture *rtex = (struct r600_texture*)texture;
+	struct pipe_resource resource;
+	struct r600_texture **flushed_depth_texture = staging ?
+			staging : &rtex->flushed_depth_texture;
+
+	if (!staging && rtex->flushed_depth_texture)
+		return true; /* it's ready */
+
+	resource.target = texture->target;
+	resource.format = texture->format;
+	resource.width0 = texture->width0;
+	resource.height0 = texture->height0;
+	resource.depth0 = texture->depth0;
+	resource.array_size = texture->array_size;
+	resource.last_level = texture->last_level;
+	resource.nr_samples = texture->nr_samples;
+	resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
+	resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
+	resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
+
+	if (staging)
+		resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
+
+	*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+	if (*flushed_depth_texture == NULL) {
+		R600_ERR("failed to create temporary texture to hold flushed depth\n");
+		return false;
+	}
+
+	(*flushed_depth_texture)->is_flushing_texture = TRUE;
+	(*flushed_depth_texture)->non_disp_tiling = false;
+	return true;
+}
+
+/**
+ * Initialize the pipe_resource descriptor to be of the same size as the box,
+ * which is supposed to hold a subregion of the texture "orig" at the given
+ * mipmap level.
+ */
+static void r600_init_temp_resource_from_box(struct pipe_resource *res,
+					     struct pipe_resource *orig,
+					     const struct pipe_box *box,
+					     unsigned level, unsigned flags)
+{
+	memset(res, 0, sizeof(*res));
+	res->format = orig->format;
+	res->width0 = box->width;
+	res->height0 = box->height;
+	res->depth0 = 1;
+	res->array_size = 1;
+	res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
+	res->flags = flags;
+
+	/* We must set the correct texture target and dimensions for a 3D box. */
+	if (box->depth > 1 && util_max_layer(orig, level) > 0)
+		res->target = orig->target;
+	else
+		res->target = PIPE_TEXTURE_2D;
+
+	switch (res->target) {
+	case PIPE_TEXTURE_1D_ARRAY:
+	case PIPE_TEXTURE_2D_ARRAY:
+	case PIPE_TEXTURE_CUBE_ARRAY:
+		res->array_size = box->depth;
+		break;
+	case PIPE_TEXTURE_3D:
+		res->depth0 = box->depth;
+		break;
+	default:;
+	}
+}
+
+static void *r600_texture_transfer_map(struct pipe_context *ctx,
+				       struct pipe_resource *texture,
+				       unsigned level,
+				       unsigned usage,
+				       const struct pipe_box *box,
+				       struct pipe_transfer **ptransfer)
+{
+	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+	struct r600_texture *rtex = (struct r600_texture*)texture;
+	struct r600_transfer *trans;
+	boolean use_staging_texture = FALSE;
+	struct r600_resource *buf;
+	unsigned offset = 0;
+	char *map;
+
+	/* We cannot map a tiled texture directly because the data is
+	 * in a different order, therefore we do detiling using a blit.
+	 *
+	 * Also, use a temporary in GTT memory for read transfers, as
+	 * the CPU is much happier reading out of cached system memory
+	 * than uncached VRAM.
+	 */
+	if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
+		use_staging_texture = TRUE;
+
+	/* Use a staging texture for uploads if the underlying BO is busy. */
+	if (!(usage & PIPE_TRANSFER_READ) &&
+	    (r600_rings_is_buffer_referenced(rctx, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
+	     rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
+		use_staging_texture = TRUE;
+	}
+
+	if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
+		use_staging_texture = FALSE;
+	}
+
+	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
+		return NULL;
+	}
+
+	trans = CALLOC_STRUCT(r600_transfer);
+	if (trans == NULL)
+		return NULL;
+	trans->transfer.resource = texture;
+	trans->transfer.level = level;
+	trans->transfer.usage = usage;
+	trans->transfer.box = *box;
+
+	if (rtex->is_depth) {
+		struct r600_texture *staging_depth;
+
+		if (rtex->resource.b.b.nr_samples > 1) {
+			/* MSAA depth buffers need to be converted to single sample buffers.
+			 *
+			 * Mapping MSAA depth buffers can occur if ReadPixels is called
+			 * with a multisample GLX visual.
+			 *
+			 * First downsample the depth buffer to a temporary texture,
+			 * then decompress the temporary one to staging.
+			 *
+			 * Only the region being mapped is transfered.
+			 */
+			struct pipe_resource resource;
+
+			r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
+
+			if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
+				R600_ERR("failed to create temporary texture to hold untiled copy\n");
+				FREE(trans);
+				return NULL;
+			}
+
+			if (usage & PIPE_TRANSFER_READ) {
+				struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
+
+				r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
+				rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+							    0, 0, 0, box->depth, 0, 0);
+				pipe_resource_reference((struct pipe_resource**)&temp, NULL);
+			}
+		}
+		else {
+			/* XXX: only readback the rectangle which is being mapped? */
+			/* XXX: when discard is true, no need to read back from depth texture */
+			if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
+				R600_ERR("failed to create temporary texture to hold untiled copy\n");
+				FREE(trans);
+				return NULL;
+			}
+
+			rctx->blit_decompress_depth(ctx, rtex, staging_depth,
+						    level, level,
+						    box->z, box->z + box->depth - 1,
+						    0, 0);
+
+			offset = r600_texture_get_offset(staging_depth, level, box);
+		}
+
+		trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
+		trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
+		trans->staging = (struct r600_resource*)staging_depth;
+	} else if (use_staging_texture) {
+		struct pipe_resource resource;
+		struct r600_texture *staging;
+
+		r600_init_temp_resource_from_box(&resource, texture, box, level,
+						 R600_RESOURCE_FLAG_TRANSFER);
+
+		/* Create the temporary texture. */
+		staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+		if (staging == NULL) {
+			R600_ERR("failed to create temporary texture to hold untiled copy\n");
+			FREE(trans);
+			return NULL;
+		}
+		trans->staging = &staging->resource;
+		trans->transfer.stride = staging->surface.level[0].pitch_bytes;
+		trans->transfer.layer_stride = staging->surface.level[0].slice_size;
+		if (usage & PIPE_TRANSFER_READ) {
+			r600_copy_to_staging_texture(ctx, trans);
+		}
+	} else {
+		/* the resource is mapped directly */
+		trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
+		trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
+		offset = r600_texture_get_offset(rtex, level, box);
+	}
+
+	if (trans->staging) {
+		buf = trans->staging;
+	} else {
+		buf = &rtex->resource;
+	}
+
+	if (!(map = r600_buffer_map_sync_with_rings(rctx, buf, usage))) {
+		pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
+		FREE(trans);
+		return NULL;
+	}
+
+	*ptransfer = &trans->transfer;
+	return map + offset;
+}
+
+static void r600_texture_transfer_unmap(struct pipe_context *ctx,
+					struct pipe_transfer* transfer)
+{
+	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+	struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+	struct radeon_winsys_cs_handle *buf;
+	struct pipe_resource *texture = transfer->resource;
+	struct r600_texture *rtex = (struct r600_texture*)texture;
+
+	if (rtransfer->staging) {
+		buf = rtransfer->staging->cs_buf;
+	} else {
+		buf = r600_resource(transfer->resource)->cs_buf;
+	}
+	rctx->ws->buffer_unmap(buf);
+
+	if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
+		if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
+			ctx->resource_copy_region(ctx, texture, transfer->level,
+						  transfer->box.x, transfer->box.y, transfer->box.z,
+						  &rtransfer->staging->b.b, transfer->level,
+						  &transfer->box);
+		} else {
+			r600_copy_from_staging_texture(ctx, rtransfer);
+		}
+	}
+
+	if (rtransfer->staging)
+		pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
+
+	FREE(transfer);
+}
+
+static const struct u_resource_vtbl r600_texture_vtbl =
+{
+	r600_texture_get_handle,	/* get_handle */
+	r600_texture_destroy,		/* resource_destroy */
+	r600_texture_transfer_map,	/* transfer_map */
+	NULL,				/* transfer_flush_region */
+	r600_texture_transfer_unmap,	/* transfer_unmap */
+	NULL				/* transfer_inline_write */
+};
diff --git a/src/gallium/drivers/radeonsi/Makefile.sources b/src/gallium/drivers/radeonsi/Makefile.sources
index 3b04c80..1302c6a 100644
--- a/src/gallium/drivers/radeonsi/Makefile.sources
+++ b/src/gallium/drivers/radeonsi/Makefile.sources
@@ -6,7 +6,6 @@ C_SOURCES := \
 	r600_query.c \
 	r600_resource.c \
 	radeonsi_shader.c \
-	r600_texture.c \
 	r600_translate.c \
 	radeonsi_pm4.c \
 	radeonsi_compute.c \
diff --git a/src/gallium/drivers/radeonsi/r600.h b/src/gallium/drivers/radeonsi/r600.h
index 0f5d653..0a9380b 100644
--- a/src/gallium/drivers/radeonsi/r600.h
+++ b/src/gallium/drivers/radeonsi/r600.h
@@ -32,9 +32,6 @@
 
 #include "radeonsi_resource.h"
 
-#define R600_ERR(fmt, args...) \
-	fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
-
 struct winsys_handle;
 
 /* R600/R700 STATES */
diff --git a/src/gallium/drivers/radeonsi/r600_blit.c b/src/gallium/drivers/radeonsi/r600_blit.c
index 483596e..851b80c 100644
--- a/src/gallium/drivers/radeonsi/r600_blit.c
+++ b/src/gallium/drivers/radeonsi/r600_blit.c
@@ -108,12 +108,12 @@ static unsigned u_max_sample(struct pipe_resource *r)
 	return r->nr_samples ? r->nr_samples - 1 : 0;
 }
 
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-		struct r600_texture *texture,
-		struct r600_texture *staging,
-		unsigned first_level, unsigned last_level,
-		unsigned first_layer, unsigned last_layer,
-		unsigned first_sample, unsigned last_sample)
+static void r600_blit_decompress_depth(struct pipe_context *ctx,
+				       struct r600_texture *texture,
+				       struct r600_texture *staging,
+				       unsigned first_level, unsigned last_level,
+				       unsigned first_layer, unsigned last_layer,
+				       unsigned first_sample, unsigned last_sample)
 {
 	struct r600_context *rctx = (struct r600_context *)ctx;
 	unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
@@ -749,4 +749,5 @@ void si_init_blit_functions(struct r600_context *rctx)
 	rctx->b.b.resource_copy_region = r600_resource_copy_region;
 	rctx->b.b.blit = si_blit;
 	rctx->b.b.flush_resource = si_flush_resource;
+	rctx->b.blit_decompress_depth = r600_blit_decompress_depth;
 }
diff --git a/src/gallium/drivers/radeonsi/r600_buffer.c b/src/gallium/drivers/radeonsi/r600_buffer.c
index 12e5c4d..4c95130 100644
--- a/src/gallium/drivers/radeonsi/r600_buffer.c
+++ b/src/gallium/drivers/radeonsi/r600_buffer.c
@@ -96,50 +96,6 @@ static const struct u_resource_vtbl r600_buffer_vtbl =
 	NULL	/* transfer_inline_write */
 };
 
-bool si_init_resource(struct r600_screen *rscreen,
-			struct r600_resource *res,
-			unsigned size, unsigned alignment,
-			boolean use_reusable_pool, unsigned usage)
-{
-	uint32_t initial_domain, domains;
-
-	/* Staging resources particpate in transfers and blits only
-	 * and are used for uploads and downloads from regular
-	 * resources.  We generate them internally for some transfers.
-	 */
-	if (usage == PIPE_USAGE_STAGING) {
-		domains = RADEON_DOMAIN_GTT;
-		initial_domain = RADEON_DOMAIN_GTT;
-	} else {
-		domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-
-		switch(usage) {
-		case PIPE_USAGE_DYNAMIC:
-		case PIPE_USAGE_STREAM:
-		case PIPE_USAGE_STAGING:
-			initial_domain = RADEON_DOMAIN_GTT;
-			break;
-		case PIPE_USAGE_DEFAULT:
-		case PIPE_USAGE_STATIC:
-		case PIPE_USAGE_IMMUTABLE:
-		default:
-			initial_domain = RADEON_DOMAIN_VRAM;
-			break;
-		}
-	}
-
-	res->buf = rscreen->b.ws->buffer_create(rscreen->b.ws, size, alignment,
-                                              use_reusable_pool,
-                                              initial_domain);
-	if (!res->buf) {
-		return false;
-	}
-
-	res->cs_buf = rscreen->b.ws->buffer_get_cs_handle(res->buf);
-	res->domains = domains;
-	return true;
-}
-
 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
 				       const struct pipe_resource *templ)
 {
@@ -156,7 +112,7 @@ struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
 	rbuffer->b.vtbl = &r600_buffer_vtbl;
 	util_range_init(&rbuffer->valid_buffer_range);
 
-	if (!si_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
+	if (!r600_init_resource(&rscreen->b, rbuffer, templ->width0, alignment, TRUE, templ->usage)) {
 		FREE(rbuffer);
 		return NULL;
 	}
diff --git a/src/gallium/drivers/radeonsi/r600_resource.c b/src/gallium/drivers/radeonsi/r600_resource.c
index 660e279..745d3ba 100644
--- a/src/gallium/drivers/radeonsi/r600_resource.c
+++ b/src/gallium/drivers/radeonsi/r600_resource.c
@@ -29,7 +29,7 @@ static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
 	if (templ->target == PIPE_BUFFER) {
 		return si_buffer_create(screen, templ);
 	} else {
-		return si_texture_create(screen, templ);
+		return r600_texture_create(screen, templ);
 	}
 }
 
@@ -40,7 +40,7 @@ static struct pipe_resource *r600_resource_from_handle(struct pipe_screen * scre
 	if (templ->target == PIPE_BUFFER) {
 		return NULL;
 	} else {
-		return si_texture_from_handle(screen, templ, whandle);
+		return r600_texture_from_handle(screen, templ, whandle);
 	}
 }
 
diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h
index 116287c..be9ab33 100644
--- a/src/gallium/drivers/radeonsi/r600_resource.h
+++ b/src/gallium/drivers/radeonsi/r600_resource.h
@@ -31,18 +31,6 @@ struct r600_surface {
 
 void r600_init_screen_resource_functions(struct pipe_screen *screen);
 
-/* r600_texture */
-struct pipe_resource *si_texture_create(struct pipe_screen *screen,
-					const struct pipe_resource *templ);
-struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
-					     const struct pipe_resource *base,
-					     struct winsys_handle *whandle);
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-				     struct pipe_resource *texture,
-				     struct r600_texture **staging);
-
-
 struct r600_context;
 
 void r600_upload_const_buffer(struct r600_context *rctx, struct r600_resource **rbuffer,
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c
deleted file mode 100644
index fd6afb9..0000000
--- a/src/gallium/drivers/radeonsi/r600_texture.c
+++ /dev/null
@@ -1,864 +0,0 @@
-/*
- * Copyright 2010 Jerome Glisse <glisse at freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- *      Jerome Glisse
- *      Corbin Simpson
- */
-#include <errno.h>
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
-#include "util/u_math.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include "pipebuffer/pb_buffer.h"
-#include "radeonsi_pipe.h"
-#include "r600_resource.h"
-#include "sid.h"
-
-/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
-static void r600_copy_region_with_blit(struct pipe_context *pipe,
-				       struct pipe_resource *dst,
-                                       unsigned dst_level,
-                                       unsigned dstx, unsigned dsty, unsigned dstz,
-                                       struct pipe_resource *src,
-                                       unsigned src_level,
-                                       const struct pipe_box *src_box)
-{
-	struct pipe_blit_info blit;
-
-	memset(&blit, 0, sizeof(blit));
-	blit.src.resource = src;
-	blit.src.format = src->format;
-	blit.src.level = src_level;
-	blit.src.box = *src_box;
-	blit.dst.resource = dst;
-	blit.dst.format = dst->format;
-	blit.dst.level = dst_level;
-	blit.dst.box.x = dstx;
-	blit.dst.box.y = dsty;
-	blit.dst.box.z = dstz;
-	blit.dst.box.width = src_box->width;
-	blit.dst.box.height = src_box->height;
-	blit.dst.box.depth = src_box->depth;
-	blit.mask = util_format_get_mask(src->format) &
-		    util_format_get_mask(dst->format);
-	blit.filter = PIPE_TEX_FILTER_NEAREST;
-
-	if (blit.mask) {
-		pipe->blit(pipe, &blit);
-	}
-}
-
-/* Copy from a full GPU texture to a transfer's staging one. */
-static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-	struct pipe_resource *dst = &rtransfer->staging->b.b;
-	struct pipe_resource *src = transfer->resource;
-
-	if (src->nr_samples > 1) {
-		r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
-					   src, transfer->level, &transfer->box);
-		return;
-	}
-
-	if (!rctx->b.dma_copy(ctx, dst, 0, 0, 0, 0,
-			      src, transfer->level,
-			      &transfer->box)) {
-		ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
-					  src, transfer->level, &transfer->box);
-	}
-}
-
-/* Copy from a transfer's staging texture to a full GPU one. */
-static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
-{
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
-	struct pipe_resource *dst = transfer->resource;
-	struct pipe_resource *src = &rtransfer->staging->b.b;
-	struct pipe_box sbox;
-
-	u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
-
-	if (dst->nr_samples > 1) {
-		r600_copy_region_with_blit(ctx, dst, transfer->level,
-					   transfer->box.x, transfer->box.y, transfer->box.z,
-					   src, 0, &sbox);
-		return;
-	}
-
-	if (!rctx->b.dma_copy(ctx, dst, transfer->level,
-			      transfer->box.x, transfer->box.y, transfer->box.z,
-			      src, 0, &sbox)) {
-		ctx->resource_copy_region(ctx, dst, transfer->level,
-					  transfer->box.x, transfer->box.y, transfer->box.z,
-					  src, 0, &sbox);
-	}
-}
-
-static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
-					const struct pipe_box *box)
-{
-	enum pipe_format format = rtex->resource.b.b.format;
-
-	return rtex->surface.level[level].offset +
-	       box->z * rtex->surface.level[level].slice_size +
-	       box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
-	       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
-}
-
-static int r600_init_surface(struct r600_screen *rscreen,
-			     struct radeon_surface *surface,
-			     const struct pipe_resource *ptex,
-			     unsigned array_mode,
-			     bool is_flushed_depth)
-{
-	const struct util_format_description *desc =
-		util_format_description(ptex->format);
-	bool is_depth, is_stencil;
-
-	is_depth = util_format_has_depth(desc);
-	is_stencil = util_format_has_stencil(desc);
-
-	surface->npix_x = ptex->width0;
-	surface->npix_y = ptex->height0;
-	surface->npix_z = ptex->depth0;
-	surface->blk_w = util_format_get_blockwidth(ptex->format);
-	surface->blk_h = util_format_get_blockheight(ptex->format);
-	surface->blk_d = 1;
-	surface->array_size = 1;
-	surface->last_level = ptex->last_level;
-
-	if (!is_flushed_depth &&
-	    ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-		surface->bpe = 4; /* stencil is allocated separately on evergreen */
-	} else {
-		surface->bpe = util_format_get_blocksize(ptex->format);
-		/* align byte per element on dword */
-		if (surface->bpe == 3) {
-			surface->bpe = 4;
-		}
-	}
-
-	surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
-	surface->flags = 0;
-
-	switch (array_mode) {
-	case V_009910_ARRAY_1D_TILED_THIN1:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
-		break;
-	case V_009910_ARRAY_2D_TILED_THIN1:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
-		break;
-	case V_009910_ARRAY_LINEAR_ALIGNED:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
-		break;
-	case V_009910_ARRAY_LINEAR_GENERAL:
-	default:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
-		break;
-	}
-	switch (ptex->target) {
-	case PIPE_TEXTURE_1D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
-		break;
-	case PIPE_TEXTURE_RECT:
-	case PIPE_TEXTURE_2D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
-		break;
-	case PIPE_TEXTURE_3D:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
-		break;
-	case PIPE_TEXTURE_1D_ARRAY:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
-		surface->array_size = ptex->array_size;
-		break;
-	case PIPE_TEXTURE_2D_ARRAY:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
-		surface->array_size = ptex->array_size;
-		break;
-	case PIPE_TEXTURE_CUBE:
-		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
-		break;
-	case PIPE_BUFFER:
-	default:
-		return -EINVAL;
-	}
-	if (ptex->bind & PIPE_BIND_SCANOUT) {
-		surface->flags |= RADEON_SURF_SCANOUT;
-	}
-
-	if (!is_flushed_depth && is_depth) {
-		surface->flags |= RADEON_SURF_ZBUFFER;
-		if (is_stencil) {
-			surface->flags |= RADEON_SURF_SBUFFER |
-				RADEON_SURF_HAS_SBUFFER_MIPTREE;
-		}
-	}
-	surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
-	return 0;
-}
-
-static int r600_setup_surface(struct pipe_screen *screen,
-			      struct r600_texture *rtex,
-			      unsigned pitch_in_bytes_override)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	int r;
-
-	r = rscreen->b.ws->surface_init(rscreen->b.ws, &rtex->surface);
-	if (r) {
-		return r;
-	}
-
-	rtex->size = rtex->surface.bo_size;
-
-	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
-		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
-		 * for those
-		 */
-		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
-		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
-		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
-		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-			rtex->surface.stencil_offset =
-			rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
-		}
-	}
-	return 0;
-}
-
-static boolean r600_texture_get_handle(struct pipe_screen* screen,
-					struct pipe_resource *ptex,
-					struct winsys_handle *whandle)
-{
-	struct r600_texture *rtex = (struct r600_texture*)ptex;
-	struct r600_resource *resource = &rtex->resource;
-	struct radeon_surface *surface = &rtex->surface;
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-
-	rscreen->b.ws->buffer_set_tiling(resource->buf,
-				       NULL,
-				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
-				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
-				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
-				       surface->bankw, surface->bankh,
-				       surface->tile_split,
-				       surface->stencil_tile_split,
-				       surface->mtilea,
-				       surface->level[0].pitch_bytes);
-
-	return rscreen->b.ws->buffer_get_handle(resource->buf,
-					      surface->level[0].pitch_bytes, whandle);
-}
-
-static void r600_texture_destroy(struct pipe_screen *screen,
-				 struct pipe_resource *ptex)
-{
-	struct r600_texture *rtex = (struct r600_texture*)ptex;
-	struct r600_resource *resource = &rtex->resource;
-
-	if (rtex->flushed_depth_texture)
-		r600_resource_reference((struct r600_resource **)&rtex->flushed_depth_texture, NULL);
-
-	pb_reference(&resource->buf, NULL);
-	FREE(rtex);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl;
-
-/* The number of samples can be specified independently of the texture. */
-static void r600_texture_get_fmask_info(struct r600_screen *rscreen,
-					struct r600_texture *rtex,
-					unsigned nr_samples,
-					struct r600_fmask_info *out)
-{
-	/* FMASK is allocated like an ordinary texture. */
-	struct radeon_surface fmask = rtex->surface;
-
-	memset(out, 0, sizeof(*out));
-
-	fmask.bo_alignment = 0;
-	fmask.bo_size = 0;
-	fmask.nsamples = 1;
-	fmask.flags |= RADEON_SURF_FMASK | RADEON_SURF_HAS_TILE_MODE_INDEX;
-
-	switch (nr_samples) {
-	case 2:
-	case 4:
-		fmask.bpe = 1;
-		break;
-	case 8:
-		fmask.bpe = 4;
-		break;
-	default:
-		R600_ERR("Invalid sample count for FMASK allocation.\n");
-		return;
-	}
-
-	if (rscreen->b.ws->surface_init(rscreen->b.ws, &fmask)) {
-		R600_ERR("Got error in surface_init while allocating FMASK.\n");
-		return;
-	}
-
-	assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
-
-	out->slice_tile_max = (fmask.level[0].nblk_x * fmask.level[0].nblk_y) / 64;
-	if (out->slice_tile_max)
-		out->slice_tile_max -= 1;
-
-	out->tile_mode_index = fmask.tiling_index[0];
-	out->pitch = fmask.level[0].nblk_x;
-	out->bank_height = fmask.bankh;
-	out->alignment = MAX2(256, fmask.bo_alignment);
-	out->size = fmask.bo_size;
-}
-
-static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
-					struct r600_texture *rtex)
-{
-	r600_texture_get_fmask_info(rscreen, rtex,
-				    rtex->resource.b.b.nr_samples, &rtex->fmask);
-
-	rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
-	rtex->size = rtex->fmask.offset + rtex->fmask.size;
-}
-
-static void si_texture_get_cmask_info(struct r600_screen *rscreen,
-				      struct r600_texture *rtex,
-				      struct r600_cmask_info *out)
-{
-	unsigned pipe_interleave_bytes = rscreen->b.tiling_info.group_bytes;
-	unsigned num_pipes = rscreen->b.tiling_info.num_channels;
-	unsigned cl_width, cl_height;
-
-	switch (num_pipes) {
-	case 2:
-		cl_width = 32;
-		cl_height = 16;
-		break;
-	case 4:
-		cl_width = 32;
-		cl_height = 32;
-		break;
-	case 8:
-		cl_width = 64;
-		cl_height = 32;
-		break;
-	default:
-		assert(0);
-		return;
-	}
-
-	unsigned base_align = num_pipes * pipe_interleave_bytes;
-
-	unsigned width = align(rtex->surface.npix_x, cl_width*8);
-	unsigned height = align(rtex->surface.npix_y, cl_height*8);
-	unsigned slice_elements = (width * height) / (8*8);
-
-	/* Each element of CMASK is a nibble. */
-	unsigned slice_bytes = slice_elements / 2;
-
-	out->slice_tile_max = (width * height) / (128*128);
-	if (out->slice_tile_max)
-		out->slice_tile_max -= 1;
-
-	out->alignment = MAX2(256, base_align);
-	out->size = rtex->surface.array_size * align(slice_bytes, base_align);
-}
-
-static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
-					struct r600_texture *rtex)
-{
-	si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
-
-	if (rtex->cmask.size) {
-		rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
-		rtex->size = rtex->cmask.offset + rtex->cmask.size;
-	}
-}
-
-static struct r600_texture *
-r600_texture_create_object(struct pipe_screen *screen,
-			   const struct pipe_resource *base,
-			   unsigned pitch_in_bytes_override,
-			   struct pb_buffer *buf,
-			   struct radeon_surface *surface)
-{
-	struct r600_texture *rtex;
-	struct r600_resource *resource;
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	int r;
-
-	rtex = CALLOC_STRUCT(r600_texture);
-	if (rtex == NULL)
-		return NULL;
-
-	resource = &rtex->resource;
-	resource->b.b = *base;
-	resource->b.vtbl = &r600_texture_vtbl;
-	pipe_reference_init(&resource->b.b.reference, 1);
-	resource->b.b.screen = screen;
-	rtex->pitch_override = pitch_in_bytes_override;
-
-	/* don't include stencil-only formats which we don't support for rendering */
-	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
-
-	rtex->surface = *surface;
-	r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
-	if (r) {
-		FREE(rtex);
-		return NULL;
-	}
-
-	if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
-		r600_texture_allocate_fmask(rscreen, rtex);
-		r600_texture_allocate_cmask(rscreen, rtex);
-	}
-
-	if (!rtex->is_depth && base->nr_samples > 1 &&
-	    (!rtex->fmask.size || !rtex->cmask.size)) {
-		FREE(rtex);
-		return NULL;
-	}
-
-	/* Now create the backing buffer. */
-	if (!buf) {
-		unsigned base_align = rtex->surface.bo_alignment;
-
-		if (!si_init_resource(rscreen, resource, rtex->size, base_align, FALSE, base->usage)) {
-			FREE(rtex);
-			return NULL;
-		}
-	} else if (buf) {
-		resource->buf = buf;
-		resource->cs_buf = rscreen->b.ws->buffer_get_cs_handle(buf);
-		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
-	}
-
-	if (rtex->cmask.size) {
-		/* Initialize the cmask to 0xCC (= compressed state). */
-		r600_screen_clear_buffer(&rscreen->b, &resource->b.b,
-					 rtex->cmask.offset, rtex->cmask.size,
-					 0xCCCCCCCC);
-	}
-
-	if (rscreen->b.debug_flags & DBG_TEX_DEPTH && rtex->is_depth) {
-		printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
-		       "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
-		       "bpe=%u, nsamples=%u, flags=%u\n",
-		       rtex->surface.npix_x, rtex->surface.npix_y,
-		       rtex->surface.npix_z, rtex->surface.blk_w,
-		       rtex->surface.blk_h, rtex->surface.blk_d,
-		       rtex->surface.array_size, rtex->surface.last_level,
-		       rtex->surface.bpe, rtex->surface.nsamples,
-		       rtex->surface.flags);
-		if (rtex->surface.flags & RADEON_SURF_ZBUFFER) {
-			for (int i = 0; i <= rtex->surface.last_level; i++) {
-				printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-				       i, rtex->surface.level[i].offset,
-				       rtex->surface.level[i].slice_size,
-				       rtex->surface.level[i].npix_x,
-				       rtex->surface.level[i].npix_y,
-				       rtex->surface.level[i].npix_z,
-				       rtex->surface.level[i].nblk_x,
-				       rtex->surface.level[i].nblk_y,
-				       rtex->surface.level[i].nblk_z,
-				       rtex->surface.level[i].pitch_bytes,
-				       rtex->surface.level[i].mode);
-			}
-		}
-		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-			for (int i = 0; i <= rtex->surface.last_level; i++) {
-				printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
-				       "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-				       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
-				       i, rtex->surface.stencil_level[i].offset,
-				       rtex->surface.stencil_level[i].slice_size,
-				       rtex->surface.stencil_level[i].npix_x,
-				       rtex->surface.stencil_level[i].npix_y,
-				       rtex->surface.stencil_level[i].npix_z,
-				       rtex->surface.stencil_level[i].nblk_x,
-				       rtex->surface.stencil_level[i].nblk_y,
-				       rtex->surface.stencil_level[i].nblk_z,
-				       rtex->surface.stencil_level[i].pitch_bytes,
-				       rtex->surface.stencil_level[i].mode);
-			}
-		}
-	}
-	return rtex;
-}
-
-struct pipe_resource *si_texture_create(struct pipe_screen *screen,
-					const struct pipe_resource *templ)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	struct radeon_surface surface = {0};
-	unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
-	int r;
-
-	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
-	    !(templ->bind & (PIPE_BIND_CURSOR | PIPE_BIND_LINEAR))) {
-		if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING ||
-		    templ->nr_samples > 1) {
-			array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-		} else if (util_format_is_compressed(templ->format)) {
-			array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-		} else if (templ->usage != PIPE_USAGE_STAGING &&
-			   templ->usage != PIPE_USAGE_STREAM &&
-			   templ->target != PIPE_TEXTURE_1D &&
-			   templ->target != PIPE_TEXTURE_1D_ARRAY &&
-			   templ->height0 > 3 &&
-			   rscreen->b.chip_class < CIK /* XXX fix me */) {
-			array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-		} else {
-			array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-		}
-	}
-
-	r = r600_init_surface(rscreen, &surface, templ, array_mode,
-			      templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
-	if (r) {
-		return NULL;
-	}
-	r = rscreen->b.ws->surface_best(rscreen->b.ws, &surface);
-	if (r) {
-		return NULL;
-	}
-	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-								  0, NULL, &surface);
-}
-
-struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
-					     const struct pipe_resource *templ,
-					     struct winsys_handle *whandle)
-{
-	struct r600_screen *rscreen = (struct r600_screen*)screen;
-	struct pb_buffer *buf = NULL;
-	unsigned stride = 0;
-	unsigned array_mode;
-	enum radeon_bo_layout micro, macro;
-	struct radeon_surface surface;
-	int r;
-
-	/* Support only 2D textures without mipmaps */
-	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
-	      templ->depth0 != 1 || templ->last_level != 0)
-		return NULL;
-
-	buf = rscreen->b.ws->buffer_from_handle(rscreen->b.ws, whandle, &stride);
-	if (!buf)
-		return NULL;
-
-	rscreen->b.ws->buffer_get_tiling(buf, &micro, &macro,
-				       &surface.bankw, &surface.bankh,
-				       &surface.tile_split,
-				       &surface.stencil_tile_split,
-				       &surface.mtilea);
-
-	if (macro == RADEON_LAYOUT_TILED)
-		array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-	else if (micro == RADEON_LAYOUT_TILED)
-		array_mode = V_009910_ARRAY_1D_TILED_THIN1;
-	else
-		array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
-
-	r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
-	if (r) {
-		return NULL;
-	}
-
-	/* always set the scanout flags */
-	surface.flags |= RADEON_SURF_SCANOUT;
-
-	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
-								  stride, buf, &surface);
-}
-
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
-				     struct pipe_resource *texture,
-				     struct r600_texture **staging)
-{
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-	struct pipe_resource resource;
-	struct r600_texture **flushed_depth_texture = staging ?
-			staging : &rtex->flushed_depth_texture;
-
-	if (!staging && rtex->flushed_depth_texture)
-		return true; /* it's ready */
-
-	resource.target = texture->target;
-	resource.format = texture->format;
-	resource.width0 = texture->width0;
-	resource.height0 = texture->height0;
-	resource.depth0 = texture->depth0;
-	resource.array_size = texture->array_size;
-	resource.last_level = texture->last_level;
-	resource.nr_samples = texture->nr_samples;
-	resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
-	resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
-	resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
-
-	if (staging)
-		resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
-
-	*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
-	if (*flushed_depth_texture == NULL) {
-		R600_ERR("failed to create temporary texture to hold flushed depth\n");
-		return false;
-	}
-
-	(*flushed_depth_texture)->is_flushing_texture = TRUE;
-	return true;
-}
-
-/**
- * Initialize the pipe_resource descriptor to be of the same size as the box,
- * which is supposed to hold a subregion of the texture "orig" at the given
- * mipmap level.
- */
-static void r600_init_temp_resource_from_box(struct pipe_resource *res,
-					     struct pipe_resource *orig,
-					     const struct pipe_box *box,
-					     unsigned level, unsigned flags)
-{
-	memset(res, 0, sizeof(*res));
-	res->format = orig->format;
-	res->width0 = box->width;
-	res->height0 = box->height;
-	res->depth0 = 1;
-	res->array_size = 1;
-	res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
-	res->flags = flags;
-
-	/* We must set the correct texture target and dimensions for a 3D box. */
-	if (box->depth > 1 && util_max_layer(orig, level) > 0)
-		res->target = orig->target;
-	else
-		res->target = PIPE_TEXTURE_2D;
-
-	switch (res->target) {
-	case PIPE_TEXTURE_1D_ARRAY:
-	case PIPE_TEXTURE_2D_ARRAY:
-	case PIPE_TEXTURE_CUBE_ARRAY:
-		res->array_size = box->depth;
-		break;
-	case PIPE_TEXTURE_3D:
-		res->depth0 = box->depth;
-		break;
-	default:;
-	}
-}
-
-static void *si_texture_transfer_map(struct pipe_context *ctx,
-				     struct pipe_resource *texture,
-				     unsigned level,
-				     unsigned usage,
-				     const struct pipe_box *box,
-				     struct pipe_transfer **ptransfer)
-{
-	struct r600_context *rctx = (struct r600_context *)ctx;
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-	struct r600_transfer *trans;
-	boolean use_staging_texture = FALSE;
-	struct radeon_winsys_cs_handle *buf;
-	unsigned offset = 0;
-	char *map;
-
-	/* We cannot map a tiled texture directly because the data is
-	 * in a different order, therefore we do detiling using a blit.
-	 *
-	 * Also, use a temporary in GTT memory for read transfers, as
-	 * the CPU is much happier reading out of cached system memory
-	 * than uncached VRAM.
-	 */
-	if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED &&
-	    rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR)
-		use_staging_texture = TRUE;
-
-	/* Use a staging texture for uploads if the underlying BO is busy. */
-	if (!(usage & PIPE_TRANSFER_READ) &&
-	    (rctx->b.ws->cs_is_buffer_referenced(rctx->b.rings.gfx.cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
-	     rctx->b.ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
-		use_staging_texture = TRUE;
-	}
-
-	if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
-		use_staging_texture = FALSE;
-	}
-
-	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
-		return NULL;
-	}
-
-	trans = CALLOC_STRUCT(r600_transfer);
-	if (trans == NULL)
-		return NULL;
-	trans->transfer.resource = texture;
-	trans->transfer.level = level;
-	trans->transfer.usage = usage;
-	trans->transfer.box = *box;
-
-	if (rtex->is_depth) {
-		struct r600_texture *staging_depth;
-
-		if (rtex->resource.b.b.nr_samples > 1) {
-			/* MSAA depth buffers need to be converted to single sample buffers.
-			 *
-			 * Mapping MSAA depth buffers can occur if ReadPixels is called
-			 * with a multisample GLX visual.
-			 *
-			 * First downsample the depth buffer to a temporary texture,
-			 * then decompress the temporary one to staging.
-			 *
-			 * Only the region being mapped is transfered.
-			 */
-			struct pipe_resource resource;
-
-			r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
-
-			if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
-				R600_ERR("failed to create temporary texture to hold untiled copy\n");
-				FREE(trans);
-				return NULL;
-			}
-
-			if (usage & PIPE_TRANSFER_READ) {
-				struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
-
-				r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-				r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-							   0, 0, 0, box->depth, 0, 0);
-				pipe_resource_reference((struct pipe_resource**)&temp, NULL);
-			}
-		}
-		else {
-			/* XXX: only readback the rectangle which is being mapped? */
-			/* XXX: when discard is true, no need to read back from depth texture */
-			if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
-				R600_ERR("failed to create temporary texture to hold untiled copy\n");
-				FREE(trans);
-				return NULL;
-			}
-
-			r600_blit_decompress_depth(ctx, rtex, staging_depth,
-						   level, level,
-						   box->z, box->z + box->depth - 1,
-						   0, 0);
-
-			offset = r600_texture_get_offset(staging_depth, level, box);
-		}
-
-		trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
-		trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
-		trans->staging = (struct r600_resource*)staging_depth;
-	} else if (use_staging_texture) {
-		struct pipe_resource resource;
-		struct r600_texture *staging;
-
-		r600_init_temp_resource_from_box(&resource, texture, box, level,
-						 R600_RESOURCE_FLAG_TRANSFER);
-
-		/* Create the temporary texture. */
-		staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
-		if (staging == NULL) {
-			R600_ERR("failed to create temporary texture to hold untiled copy\n");
-			FREE(trans);
-			return NULL;
-		}
-		trans->staging = &staging->resource;
-		trans->transfer.stride = staging->surface.level[0].pitch_bytes;
-		trans->transfer.layer_stride = staging->surface.level[0].slice_size;
-		if (usage & PIPE_TRANSFER_READ) {
-			r600_copy_to_staging_texture(ctx, trans);
-		}
-	} else {
-		/* the resource is mapped directly */
-		trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
-		trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
-		offset = r600_texture_get_offset(rtex, level, box);
-	}
-
-	if (trans->staging) {
-		buf = trans->staging->cs_buf;
-	} else {
-		buf = rtex->resource.cs_buf;
-	}
-
-	if (!(map = rctx->b.ws->buffer_map(buf, rctx->b.rings.gfx.cs, usage))) {
-		pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
-		FREE(trans);
-		return NULL;
-	}
-
-	*ptransfer = &trans->transfer;
-	return map + offset;
-}
-
-static void si_texture_transfer_unmap(struct pipe_context *ctx,
-				      struct pipe_transfer* transfer)
-{
-	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-	struct r600_context *rctx = (struct r600_context*)ctx;
-	struct radeon_winsys_cs_handle *buf;
-	struct pipe_resource *texture = transfer->resource;
-	struct r600_texture *rtex = (struct r600_texture*)texture;
-
-	if (rtransfer->staging) {
-		buf = rtransfer->staging->cs_buf;
-	} else {
-		buf = r600_resource(transfer->resource)->cs_buf;
-	}
-	rctx->b.ws->buffer_unmap(buf);
-
-	if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
-		if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
-			ctx->resource_copy_region(ctx, texture, transfer->level,
-						  transfer->box.x, transfer->box.y, transfer->box.z,
-						  &rtransfer->staging->b.b, transfer->level,
-						  &transfer->box);
-		} else {
-			r600_copy_from_staging_texture(ctx, rtransfer);
-		}
-	}
-
-	if (rtransfer->staging)
-		pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
-
-	FREE(transfer);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl =
-{
-	r600_texture_get_handle,	/* get_handle */
-	r600_texture_destroy,		/* resource_destroy */
-	si_texture_transfer_map,	/* transfer_map */
-	u_default_transfer_flush_region,/* transfer_flush_region */
-	si_texture_transfer_unmap,	/* transfer_unmap */
-	NULL	/* transfer_inline_write */
-};
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.h b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
index 3e7332d..26f7e09 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.h
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
@@ -205,22 +205,12 @@ struct r600_context {
 
 /* r600_blit.c */
 void si_init_blit_functions(struct r600_context *rctx);
-void r600_blit_decompress_depth(struct pipe_context *ctx,
-		struct r600_texture *texture,
-		struct r600_texture *staging,
-		unsigned first_level, unsigned last_level,
-		unsigned first_layer, unsigned last_layer,
-		unsigned first_sample, unsigned last_sample);
 void si_flush_depth_textures(struct r600_context *rctx,
 			     struct r600_textures_info *textures);
 void r600_decompress_color_textures(struct r600_context *rctx,
 				    struct r600_textures_info *textures);
 
 /* r600_buffer.c */
-bool si_init_resource(struct r600_screen *rscreen,
-		      struct r600_resource *res,
-		      unsigned size, unsigned alignment,
-		      boolean use_reusable_pool, unsigned usage);
 struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
 				       const struct pipe_resource *templ);
 void r600_upload_index_buffer(struct r600_context *rctx,
-- 
1.8.1.2



More information about the mesa-dev mailing list