[Mesa-dev] [PATCH 2/4] glapi: Fix build break in 'make check' on non-shared-glapi builds
Timothy Arceri
t_arceri at yahoo.com.au
Tue Apr 1 23:12:00 PDT 2014
On Wed, 2014-04-02 at 00:56 +0200, Dieter Nützel wrote:
> Hello Ian, hello Timothy,
>
> does this fix the regression introduced with commit fb78fa58?
>
> [Mesa-dev] Mesa git (r600g): OpenGL Error(GL_INVALID_OPERATION):
> initTexture2D (bisected)
> http://lists.freedesktop.org/archives/mesa-dev/2014-March/056165.html
>
> Thanks,
> Dieter
Hi Dieter,
I just ran ./build/Release/gl-320-primitive-sprite on Mesa 10.2.0-devel
(git-76ba50a) on Intel graphics and it ran fine with no error. Have you
tried running it again with the latest code from git?
Tim
>
>
> Am 01.04.2014 22:15, schrieb Ian Romanick:
> > From: Ian Romanick <ian.d.romanick at intel.com>
> >
> > Commit fb78fa58 made the GL_ARB_debug_output functions aliases of the
> > GL_KHR_debug output functions. As a result, the function names in
> > struct _glapi_table also changed. The table in check_table.cpp used
> > the
> > ARB names.
> >
> > Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> > Cc: Vinson Lee <vlee at freedesktop.org>
> > Cc: Timothy Arceri <t_arceri at yahoo.com.au>
> > ---
> > src/mapi/glapi/tests/check_table.cpp | 8 ++++----
> > 1 file changed, 4 insertions(+), 4 deletions(-)
> >
> > diff --git a/src/mapi/glapi/tests/check_table.cpp
> > b/src/mapi/glapi/tests/check_table.cpp
> > index 375645b..89d9073 100644
> > --- a/src/mapi/glapi/tests/check_table.cpp
> > +++ b/src/mapi/glapi/tests/check_table.cpp
> > @@ -1227,10 +1227,10 @@ const struct name_offset known_dispatch[] = {
> > { "glGetShaderPrecisionFormat", _O(GetShaderPrecisionFormat) },
> > { "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) },
> > { "glShaderBinary", _O(ShaderBinary) },
> > - { "glDebugMessageCallbackARB", _O(DebugMessageCallbackARB) },
> > - { "glDebugMessageControlARB", _O(DebugMessageControlARB) },
> > - { "glDebugMessageInsertARB", _O(DebugMessageInsertARB) },
> > - { "glGetDebugMessageLogARB", _O(GetDebugMessageLogARB) },
> > + { "glDebugMessageCallback", _O(DebugMessageCallback) },
> > + { "glDebugMessageControl", _O(DebugMessageControl) },
> > + { "glDebugMessageInsert", _O(DebugMessageInsert) },
> > + { "glGetDebugMessageLog", _O(GetDebugMessageLog) },
> > { "glGetGraphicsResetStatusARB", _O(GetGraphicsResetStatusARB) },
> > { "glGetnColorTableARB", _O(GetnColorTableARB) },
> > { "glGetnCompressedTexImageARB", _O(GetnCompressedTexImageARB) },
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