[Mesa-dev] [PATCH 07/13] r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
Marek Olšák
maraeo at gmail.com
Sun Apr 20 18:59:28 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
Cc: 10.0 10.1 mesa-stable at lists.freedesktop.org
---
src/gallium/drivers/radeon/r600_texture.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index c410543..55caece 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -289,6 +289,12 @@ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
fmask.nsamples = 1;
fmask.flags |= RADEON_SURF_FMASK;
+ /* Force 2D tiling if it wasn't set. This may occur when creating
+ * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
+ * destination buffer must have an FMASK too. */
+ fmask.flags = RADEON_SURF_CLR(fmask.flags, MODE);
+ fmask.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
+
if (rscreen->chip_class >= SI) {
fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
}
--
1.8.3.2
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