[Mesa-dev] [PATCH 02/19] mesa: Add a _BoundTextures field in gl_texture_unit

Fredrik Höglund fredrik at kde.org
Mon Apr 21 14:57:40 PDT 2014


This will be used by glBindTextures() when unbinding textures,
to avoid having to loop over all the targets.
---

v2: Use &= ~(1 << index) to clear bits

 src/mesa/main/mtypes.h   | 6 +++++-
 src/mesa/main/texobj.c   | 6 ++++++
 src/mesa/main/texstate.c | 3 +++
 3 files changed, 14 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b07ad58..ac5e7ac 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1195,7 +1195,8 @@ struct gl_texture_object
    GLuint Name;                /**< the user-visible texture object ID */
    GLchar *Label;               /**< GL_KHR_debug */
    GLenum Target;              /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
-   gl_texture_index TargetIndex; /**< The gl_texture_unit::CurrentTex index */
+   gl_texture_index TargetIndex; /**< The gl_texture_unit::CurrentTex index.
+                                      Only valid when Target is valid. */
 
    struct gl_sampler_object Sampler;
 
@@ -1370,6 +1371,9 @@ struct gl_texture_unit
 
    /** Points to highest priority, complete and enabled texture object */
    struct gl_texture_object *_Current;
+
+   /** Texture targets that have a non-default texture bound */
+   GLbitfield _BoundTextures;
 };
 
 
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 7909907..054b41b 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1102,6 +1102,7 @@ unbind_texobj_from_texunits(struct gl_context *ctx,
             _mesa_reference_texobj(&unit->CurrentTex[tex],
                                    ctx->Shared->DefaultTex[tex]);
             ASSERT(unit->CurrentTex[tex]);
+            unit->_BoundTextures &= ~(1 << tex);
             break;
          }
       }
@@ -1357,6 +1358,11 @@ _mesa_BindTexture( GLenum target, GLuint texName )
    _mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
    ASSERT(texUnit->CurrentTex[targetIndex]);
 
+   if (texName != 0)
+      texUnit->_BoundTextures |= (1 << targetIndex);
+   else
+      texUnit->_BoundTextures &= ~(1 << targetIndex);
+
    /* Pass BindTexture call to device driver */
    if (ctx->Driver.BindTexture)
       ctx->Driver.BindTexture(ctx, target, newTexObj);
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index b68920c..b31e2c4 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -109,6 +109,7 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
             _mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
                                    src->Texture.Unit[u].CurrentTex[tex]);
          }
+         dst->Texture.Unit[u]._BoundTextures = src->Texture.Unit[u]._BoundTextures;
          _mesa_unlock_context_textures(dst);
       }
    }
@@ -783,6 +784,8 @@ init_texture_unit( struct gl_context *ctx, GLuint unit )
       _mesa_reference_texobj(&texUnit->CurrentTex[tex],
                              ctx->Shared->DefaultTex[tex]);
    }
+
+   texUnit->_BoundTextures = 0;
 }
 
 
-- 
1.8.5.3



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