[Mesa-dev] [PATCH 2/2] draw: (trivial) use information about gs being present from variant key
sroland at vmware.com
sroland at vmware.com
Fri Aug 8 10:02:36 PDT 2014
From: Roland Scheidegger <sroland at vmware.com>
This is a purely cosmetic change.
---
src/gallium/auxiliary/draw/draw_llvm.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 5a7bedb..3d9ddf2 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1499,16 +1499,15 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
LLVMValueRef fetch_max;
struct lp_build_sampler_soa *sampler = 0;
LLVMValueRef ret, clipmask_bool_ptr;
- const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
struct draw_llvm_variant_key *key = &variant->key;
/* If geometry shader is present we need to skip both the viewport
* transformation and clipping otherwise the inputs to the geometry
* shader will be incorrect.
*/
- const boolean bypass_viewport = gs || key->bypass_viewport;
- const boolean enable_cliptest = !gs && (key->clip_xy ||
- key->clip_z ||
- key->clip_user);
+ const boolean bypass_viewport = key->has_gs || key->bypass_viewport;
+ const boolean enable_cliptest = !key->has_gs && (key->clip_xy ||
+ key->clip_z ||
+ key->clip_user);
LLVMValueRef variant_func;
const unsigned pos = llvm->draw->vs.position_output;
const unsigned cv = llvm->draw->vs.clipvertex_output;
--
1.9.1
More information about the mesa-dev
mailing list