[Mesa-dev] [PATCH 2/2] draw: (trivial) use information about gs being present from variant key
Brian Paul
brianp at vmware.com
Fri Aug 8 11:56:43 PDT 2014
On 08/08/2014 11:02 AM, sroland at vmware.com wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> This is a purely cosmetic change.
> ---
> src/gallium/auxiliary/draw/draw_llvm.c | 9 ++++-----
> 1 file changed, 4 insertions(+), 5 deletions(-)
>
> diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
> index 5a7bedb..3d9ddf2 100644
> --- a/src/gallium/auxiliary/draw/draw_llvm.c
> +++ b/src/gallium/auxiliary/draw/draw_llvm.c
> @@ -1499,16 +1499,15 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant,
> LLVMValueRef fetch_max;
> struct lp_build_sampler_soa *sampler = 0;
> LLVMValueRef ret, clipmask_bool_ptr;
> - const struct draw_geometry_shader *gs = draw->gs.geometry_shader;
> struct draw_llvm_variant_key *key = &variant->key;
> /* If geometry shader is present we need to skip both the viewport
> * transformation and clipping otherwise the inputs to the geometry
> * shader will be incorrect.
> */
> - const boolean bypass_viewport = gs || key->bypass_viewport;
> - const boolean enable_cliptest = !gs && (key->clip_xy ||
> - key->clip_z ||
> - key->clip_user);
> + const boolean bypass_viewport = key->has_gs || key->bypass_viewport;
> + const boolean enable_cliptest = !key->has_gs && (key->clip_xy ||
> + key->clip_z ||
> + key->clip_user);
> LLVMValueRef variant_func;
> const unsigned pos = llvm->draw->vs.position_output;
> const unsigned cv = llvm->draw->vs.clipvertex_output;
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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