[Mesa-dev] [PATCH 3/8] glsl: Use UniformBooleanTrue value for uniform initializers.

Matt Turner mattst88 at gmail.com
Sun Aug 10 16:18:33 PDT 2014


---
 src/glsl/link_uniform_initializers.cpp            | 24 +++++++++++--------
 src/glsl/link_uniforms.cpp                        |  5 ++--
 src/glsl/linker.cpp                               |  2 +-
 src/glsl/linker.h                                 |  6 +++--
 src/glsl/tests/copy_constant_to_storage_tests.cpp | 28 ++++++++++++++---------
 src/glsl/tests/set_uniform_initializer_tests.cpp  | 11 +++++----
 src/glsl/tests/uniform_initializer_utils.cpp      |  7 +++---
 src/glsl/tests/uniform_initializer_utils.h        |  3 ++-
 8 files changed, 52 insertions(+), 34 deletions(-)

diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp
index c6fe6a9..a745c7c 100644
--- a/src/glsl/link_uniform_initializers.cpp
+++ b/src/glsl/link_uniform_initializers.cpp
@@ -60,7 +60,8 @@ void
 copy_constant_to_storage(union gl_constant_value *storage,
 			 const ir_constant *val,
 			 const enum glsl_base_type base_type,
-			 const unsigned int elements)
+                         const unsigned int elements,
+                         unsigned int boolean_true)
 {
    for (unsigned int i = 0; i < elements; i++) {
       switch (base_type) {
@@ -75,7 +76,7 @@ copy_constant_to_storage(union gl_constant_value *storage,
 	 storage[i].f = val->value.f[i];
 	 break;
       case GLSL_TYPE_BOOL:
-	 storage[i].b = int(val->value.b[i]);
+	 storage[i].b = val->value.b[i] ? boolean_true : 0;
 	 break;
       case GLSL_TYPE_ARRAY:
       case GLSL_TYPE_STRUCT:
@@ -156,7 +157,7 @@ set_block_binding(gl_shader_program *prog, const char *block_name, int binding)
 void
 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 			const char *name, const glsl_type *type,
-			ir_constant *val)
+                        ir_constant *val, unsigned int boolean_true)
 {
    if (type->is_record()) {
       ir_constant *field_constant;
@@ -168,7 +169,7 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 	 const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
 					    type->fields.structure[i].name);
 	 set_uniform_initializer(mem_ctx, prog, field_name,
-				 field_type, field_constant);
+                                 field_type, field_constant, boolean_true);
 	 field_constant = (ir_constant *)field_constant->next;
       }
       return;
@@ -179,7 +180,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 	 const char *element_name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
 
 	 set_uniform_initializer(mem_ctx, prog, element_name,
-				 element_type, val->array_elements[i]);
+                                 element_type, val->array_elements[i],
+                                 boolean_true);
       }
       return;
    }
@@ -204,7 +206,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 	 copy_constant_to_storage(& storage->storage[idx],
 				  val->array_elements[i],
 				  base_type,
-				  elements);
+                                  elements,
+                                  boolean_true);
 
 	 idx += elements;
       }
@@ -212,7 +215,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
       copy_constant_to_storage(storage->storage,
 			       val,
 			       val->type->base_type,
-			       val->type->components());
+                               val->type->components(),
+                               boolean_true);
 
       if (storage->type->is_sampler()) {
          for (int sh = 0; sh < MESA_SHADER_STAGES; sh++) {
@@ -232,7 +236,8 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 }
 
 void
-link_set_uniform_initializers(struct gl_shader_program *prog)
+link_set_uniform_initializers(struct gl_shader_program *prog,
+                              unsigned int boolean_true)
 {
    void *mem_ctx = NULL;
 
@@ -301,7 +306,8 @@ link_set_uniform_initializers(struct gl_shader_program *prog)
             }
          } else if (var->constant_value) {
             linker::set_uniform_initializer(mem_ctx, prog, var->name,
-                                            var->type, var->constant_value);
+                                            var->type, var->constant_value,
+                                            boolean_true);
          }
       }
    }
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 3251097..ddb2056 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -841,7 +841,8 @@ link_set_image_access_qualifiers(struct gl_shader_program *prog)
 }
 
 void
-link_assign_uniform_locations(struct gl_shader_program *prog)
+link_assign_uniform_locations(struct gl_shader_program *prog,
+                              unsigned int boolean_true)
 {
    ralloc_free(prog->UniformStorage);
    prog->UniformStorage = NULL;
@@ -1014,7 +1015,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
    prog->UniformStorage = uniforms;
 
    link_set_image_access_qualifiers(prog);
-   link_set_uniform_initializers(prog);
+   link_set_uniform_initializers(prog, boolean_true);
 
    return;
 }
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 0096fb0..72f2223 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -2821,7 +2821,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
       goto done;
 
    update_array_sizes(prog);
-   link_assign_uniform_locations(prog);
+   link_assign_uniform_locations(prog, ctx->Const.UniformBooleanTrue);
    link_assign_atomic_counter_resources(ctx, prog);
    store_fragdepth_layout(prog);
 
diff --git a/src/glsl/linker.h b/src/glsl/linker.h
index 8851da6..beb9bb2 100644
--- a/src/glsl/linker.h
+++ b/src/glsl/linker.h
@@ -34,10 +34,12 @@ extern void
 link_invalidate_variable_locations(exec_list *ir);
 
 extern void
-link_assign_uniform_locations(struct gl_shader_program *prog);
+link_assign_uniform_locations(struct gl_shader_program *prog,
+                              unsigned int boolean_true);
 
 extern void
-link_set_uniform_initializers(struct gl_shader_program *prog);
+link_set_uniform_initializers(struct gl_shader_program *prog,
+                              unsigned int boolean_true);
 
 extern int
 link_cross_validate_uniform_block(void *mem_ctx,
diff --git a/src/glsl/tests/copy_constant_to_storage_tests.cpp b/src/glsl/tests/copy_constant_to_storage_tests.cpp
index 65a9d50..acf2789 100644
--- a/src/glsl/tests/copy_constant_to_storage_tests.cpp
+++ b/src/glsl/tests/copy_constant_to_storage_tests.cpp
@@ -32,7 +32,8 @@ extern void
 copy_constant_to_storage(union gl_constant_value *storage,
 			 const ir_constant *val,
 			 const enum glsl_base_type base_type,
-			 const unsigned int elements);
+                         const unsigned int elements,
+                         unsigned int boolean_true);
 }
 
 class copy_constant_to_storage : public ::testing::Test {
@@ -77,9 +78,10 @@ copy_constant_to_storage::int_test(unsigned rows)
    linker::copy_constant_to_storage(storage,
 				    val,
 				    val->type->base_type,
-				    val->type->components());
+                                    val->type->components(),
+                                    0xF00F);
 
-   verify_data(storage, 0, val, red_zone_size);
+   verify_data(storage, 0, val, red_zone_size, 0xF00F);
 }
 
 void
@@ -96,9 +98,10 @@ copy_constant_to_storage::uint_test(unsigned rows)
    linker::copy_constant_to_storage(storage,
 				    val,
 				    val->type->base_type,
-				    val->type->components());
+                                    val->type->components(),
+                                    0xF00F);
 
-   verify_data(storage, 0, val, red_zone_size);
+   verify_data(storage, 0, val, red_zone_size, 0xF00F);
 }
 
 void
@@ -115,9 +118,10 @@ copy_constant_to_storage::float_test(unsigned columns, unsigned rows)
    linker::copy_constant_to_storage(storage,
 				    val,
 				    val->type->base_type,
-				    val->type->components());
+                                    val->type->components(),
+                                    0xF00F);
 
-   verify_data(storage, 0, val, red_zone_size);
+   verify_data(storage, 0, val, red_zone_size, 0xF00F);
 }
 
 void
@@ -134,9 +138,10 @@ copy_constant_to_storage::bool_test(unsigned rows)
    linker::copy_constant_to_storage(storage,
 				    val,
 				    val->type->base_type,
-				    val->type->components());
+                                    val->type->components(),
+                                    0xF00F);
 
-   verify_data(storage, 0, val, red_zone_size);
+   verify_data(storage, 0, val, red_zone_size, 0xF00F);
 }
 
 /**
@@ -158,9 +163,10 @@ copy_constant_to_storage::sampler_test(void)
    linker::copy_constant_to_storage(storage,
 				    val,
 				    GLSL_TYPE_SAMPLER,
-				    val->type->components());
+                                    val->type->components(),
+                                    0xF00F);
 
-   verify_data(storage, 0, val, red_zone_size);
+   verify_data(storage, 0, val, red_zone_size, 0xF00F);
 }
 
 TEST_F(copy_constant_to_storage, bool_uniform)
diff --git a/src/glsl/tests/set_uniform_initializer_tests.cpp b/src/glsl/tests/set_uniform_initializer_tests.cpp
index 1d4169b..d3fdeb3 100644
--- a/src/glsl/tests/set_uniform_initializer_tests.cpp
+++ b/src/glsl/tests/set_uniform_initializer_tests.cpp
@@ -31,7 +31,7 @@ namespace linker {
 extern void
 set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
 			const char *name, const glsl_type *type,
-			ir_constant *val);
+                        ir_constant *val, unsigned int boolean_true);
 }
 
 class set_uniform_initializer : public ::testing::Test {
@@ -179,11 +179,11 @@ non_array_test(void *mem_ctx, struct gl_shader_program *prog,
    ir_constant *val;
    generate_data(mem_ctx, base_type, columns, rows, val);
 
-   linker::set_uniform_initializer(mem_ctx, prog, name, type, val);
+   linker::set_uniform_initializer(mem_ctx, prog, name, type, val, 0xF00F);
 
    verify_initialization(prog, actual_index);
    verify_data(prog->UniformStorage[actual_index].storage, 0, val,
-	       red_zone_components);
+	       red_zone_components, 0xF00F);
 }
 
 TEST_F(set_uniform_initializer, int_uniform)
@@ -335,11 +335,12 @@ array_test(void *mem_ctx, struct gl_shader_program *prog,
    generate_array_data(mem_ctx, base_type, columns, rows,
 		       array_size + excess_data_size, val);
 
-   linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val);
+   linker::set_uniform_initializer(mem_ctx, prog, name, element_type, val,
+                                   0xF00F);
 
    verify_initialization(prog, actual_index);
    verify_data(prog->UniformStorage[actual_index].storage, array_size,
-	       val, red_zone_components);
+	       val, red_zone_components, 0xF00F);
 }
 
 TEST_F(set_uniform_initializer, int_array_uniform)
diff --git a/src/glsl/tests/uniform_initializer_utils.cpp b/src/glsl/tests/uniform_initializer_utils.cpp
index c61ef0d..6f47acd 100644
--- a/src/glsl/tests/uniform_initializer_utils.cpp
+++ b/src/glsl/tests/uniform_initializer_utils.cpp
@@ -187,14 +187,15 @@ generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
  */
 void
 verify_data(gl_constant_value *storage, unsigned storage_array_size,
-	    ir_constant *val, unsigned red_zone_size)
+            ir_constant *val, unsigned red_zone_size,
+            unsigned int boolean_true)
 {
    if (val->type->base_type == GLSL_TYPE_ARRAY) {
       const glsl_type *const element_type = val->array_elements[0]->type;
 
       for (unsigned i = 0; i < storage_array_size; i++) {
 	 verify_data(storage + (i * element_type->components()), 0,
-		     val->array_elements[i], 0);
+		     val->array_elements[i], 0, boolean_true);
       }
 
       const unsigned components = element_type->components();
@@ -217,7 +218,7 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size,
 	    EXPECT_EQ(val->value.f[i], storage[i].f);
 	    break;
 	 case GLSL_TYPE_BOOL:
-	    EXPECT_EQ(int(val->value.b[i]), storage[i].i);
+	    EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i);
 	    break;
          case GLSL_TYPE_ATOMIC_UINT:
 	 case GLSL_TYPE_STRUCT:
diff --git a/src/glsl/tests/uniform_initializer_utils.h b/src/glsl/tests/uniform_initializer_utils.h
index f8c06d2..b4d0c10 100644
--- a/src/glsl/tests/uniform_initializer_utils.h
+++ b/src/glsl/tests/uniform_initializer_utils.h
@@ -44,4 +44,5 @@ generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
 
 extern void
 verify_data(gl_constant_value *storage, unsigned storage_array_size,
-	    ir_constant *val, unsigned red_zone_size);
+            ir_constant *val, unsigned red_zone_size,
+            unsigned int boolean_true);
-- 
1.8.5.5



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