[Mesa-dev] [PATCH 6/6] rbug: only add textures to the list
Marek Olšák
maraeo at gmail.com
Mon Aug 18 14:24:31 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
rbug-gui cannot display buffers, so it's pointless to add them.
---
src/gallium/drivers/rbug/rbug_objects.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/rbug/rbug_objects.c b/src/gallium/drivers/rbug/rbug_objects.c
index 2d80164..db18f2e 100644
--- a/src/gallium/drivers/rbug/rbug_objects.c
+++ b/src/gallium/drivers/rbug/rbug_objects.c
@@ -58,7 +58,8 @@ rbug_resource_create(struct rbug_screen *rb_screen,
rb_resource->base.screen = &rb_screen->base;
rb_resource->resource = resource;
- rbug_screen_add_to_list(rb_screen, resources, rb_resource);
+ if (resource->target != PIPE_BUFFER)
+ rbug_screen_add_to_list(rb_screen, resources, rb_resource);
return &rb_resource->base;
@@ -71,7 +72,9 @@ void
rbug_resource_destroy(struct rbug_resource *rb_resource)
{
struct rbug_screen *rb_screen = rbug_screen(rb_resource->base.screen);
- rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
+
+ if (rb_resource->base.target != PIPE_BUFFER)
+ rbug_screen_remove_from_list(rb_screen, resources, rb_resource);
pipe_resource_reference(&rb_resource->resource, NULL);
FREE(rb_resource);
--
1.9.1
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