[Mesa-dev] [RFC PATCH 00/16] A new IR for Mesa
Greg Fischer
greg at lunarg.com
Tue Aug 26 21:25:25 PDT 2014
My apologies for a too-brief response to this question.
GlassyMesa links LLVM statically into Mesa. I believe that previous posters
to this thread have already done a pretty good job of arguing that this is
at least a workable approach.
Best regards,
Greg
On Tue, Aug 26, 2014 at 7:14 PM, Kenneth Graunke <kenneth at whitecape.org>
wrote:
> On Tuesday, August 26, 2014 06:45:42 PM Greg Fischer wrote:
> > The GlassyMesa effort is ongoing despite the lack of recent activity. We
> > continue to embrace LLVM as a basis for shader compilation in Mesa and
> > elsewhere.
> >
> > We agree that translating from LLVM back "up" to GLSL IR is problematic
> and
> > that an architecture that supports LLVM backends would be desirable.
> >
> > The current published code is a work-in-progress. We are currently
> working
> > on tuning of compilation time and code generation quality, and some of
> that
> > work will likely be appearing soon. There have also been recent
> > improvements in glslang, the parser for this stack.
> >
> > Packaging and ABI stability have not been an issue for us.
>
> As far as I know, you haven't actually shipped your software in any Linux
> distribution yet, so a lack of packaging problems sort of goes without
> saying...
>
> --Ken
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