[Mesa-dev] [PATCH v2 6/7] i915: Don't emit saturate for vertex shaders

Matt Turner mattst88 at gmail.com
Mon Dec 1 10:50:47 PST 2014


I think i915's vertex shaders can use saturate. I don't think this is needed.

The code you were modifying (in Gallium) in the original patch doesn't
affect this driver.


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