[Mesa-dev] [PATCH v2 6/7] i915: Don't emit saturate for vertex shaders

Matt Turner mattst88 at gmail.com
Mon Dec 1 11:27:44 PST 2014


On Mon, Dec 1, 2014 at 10:50 AM, Matt Turner <mattst88 at gmail.com> wrote:
> I think i915's vertex shaders can use saturate. I don't think this is needed.
>
> The code you were modifying (in Gallium) in the original patch doesn't
> affect this driver.

Actually, i915 doesn't do hardware vertex shaders, so I don't know
what to do here.


More information about the mesa-dev mailing list