[Mesa-dev] [PATCH 2/3] glcpp: Disallow undefining GL_* builtin macros.

Anuj Phogat anuj.phogat at gmail.com
Thu Dec 4 00:03:24 PST 2014


On Sun, Nov 30, 2014 at 2:24 AM, Chris Forbes <chrisf at ijw.co.nz> wrote:
> Fixes the piglit test: spec/glsl-es-3.00/compiler/undef-GL_ES.vert
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
>  src/glsl/glcpp/glcpp-parse.y | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index e0ec3b6..bd34faf 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -290,7 +290,8 @@ control_line_success:
>                 macro_t *macro;
>                 if (strcmp("__LINE__", $4) == 0
>                     || strcmp("__FILE__", $4) == 0
> -                   || strcmp("__VERSION__", $4) == 0)
> +                   || strcmp("__VERSION__", $4) == 0
> +                   || strncmp("GL_", $4, 3) == 0)
>                         glcpp_error(& @1, parser, "Built-in (pre-defined)"
>                                     " macro names can not be undefined.");
>
> --
> 2.1.3
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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