[Mesa-dev] [PATCH 2/3] glcpp: Disallow undefining GL_* builtin macros.

Ian Romanick idr at freedesktop.org
Thu Dec 4 14:12:44 PST 2014


On 11/29/2014 12:54 PM, Chris Forbes wrote:
> Fixes the piglit test: spec/glsl-es-3.00/compiler/undef-GL_ES.vert
> 
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
>  src/glsl/glcpp/glcpp-parse.y | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index e0ec3b6..bd34faf 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -290,7 +290,8 @@ control_line_success:
>  		macro_t *macro;
>  		if (strcmp("__LINE__", $4) == 0
>  		    || strcmp("__FILE__", $4) == 0
> -		    || strcmp("__VERSION__", $4) == 0)
> +		    || strcmp("__VERSION__", $4) == 0
> +		    || strncmp("GL_", $4, 3) == 0)
>  			glcpp_error(& @1, parser, "Built-in (pre-defined)"
>  				    " macro names can not be undefined.");

Bonus points for the follow-on patch that s/can not/cannot/.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>



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