[Mesa-dev] [PATCH 2/3] glcpp: Disallow undefining GL_* builtin macros.
Ian Romanick
idr at freedesktop.org
Thu Dec 4 14:12:44 PST 2014
On 11/29/2014 12:54 PM, Chris Forbes wrote:
> Fixes the piglit test: spec/glsl-es-3.00/compiler/undef-GL_ES.vert
>
> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
> ---
> src/glsl/glcpp/glcpp-parse.y | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
> index e0ec3b6..bd34faf 100644
> --- a/src/glsl/glcpp/glcpp-parse.y
> +++ b/src/glsl/glcpp/glcpp-parse.y
> @@ -290,7 +290,8 @@ control_line_success:
> macro_t *macro;
> if (strcmp("__LINE__", $4) == 0
> || strcmp("__FILE__", $4) == 0
> - || strcmp("__VERSION__", $4) == 0)
> + || strcmp("__VERSION__", $4) == 0
> + || strncmp("GL_", $4, 3) == 0)
> glcpp_error(& @1, parser, "Built-in (pre-defined)"
> " macro names can not be undefined.");
Bonus points for the follow-on patch that s/can not/cannot/.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
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