[Mesa-dev] Compiling llvm windows name mangled
Jason Anderssen
JAnderssen at exactal.com
Tue Dec 9 13:45:48 PST 2014
Hi All,
I am trying to compile osmesa on linux with llvm for win32. I added the CFLAGS += -DUSE_MGL_NAMESPACE to the environment of the SConstruct, and the build process seems to be ok until the end when it tries to link the opengl32.dll, basically a lot of symbol not defined errors.
Was wondering what is the correct way to build this mangled version of the dll?, or what step have I missed.
The instructions on building the mesa3d dll that I follow is from this link http://qt-project.org/wiki/Cross-compiling-Mesa-for-Windows
Cheers
Jason Anderssen.
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