[Mesa-dev] IGNORE Re: [PATCH 4/4] i965: Make sure VALIGN_4 surfaces are Y tiled

Ben Widawsky ben at bwidawsk.net
Tue Dec 9 19:21:58 PST 2014


On Tue, Dec 09, 2014 at 04:03:00PM -0800, Ben Widawsky wrote:
> Quoting the workaround already there:
> "This field must be set to VALIGN_4 for all tiled Y Render Target surfaces."
> 
> This patch simply asserts we return Y tiled, instead of X or Y. It has no effect
> on the code since the only caller already does the right thing. However, I think
> it makes the workaround more understandable, and more future-proof.
> 
> Signed-off-by: Ben Widawsky <ben at bwidawsk.net>

NAK. I didn't mean to send this out. Please ignore.


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