[Mesa-dev] [PATCH] radeonsi: force NaNs to 0
Michel Dänzer
michel at daenzer.net
Thu Dec 11 00:51:46 PST 2014
On 11.12.2014 07:08, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes incorrect rendering in Unreal Engine demos.
> I don't know why it's called "dx10 clamp mode". MSDN doesn't mention it.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83510
Assuming this doesn't affect compute shaders,
Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Mesa and X developer
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