[Mesa-dev] [PATCH 39/41] main: glDeleteTextures now throws GL_INVALID_VALUE if n is negative.

Laura Ekstrand laura at jlekstrand.net
Mon Dec 15 17:22:54 PST 2014


This is in conformance with the OpenGL spec.
---
 src/mesa/main/texobj.c | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 9cf3461..ecb14cf 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1378,6 +1378,11 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
 
    FLUSH_VERTICES(ctx, 0); /* too complex */
 
+   if (n < 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTextures(n)");
+      return;
+   }
+
    if (!textures)
       return;
 
-- 
2.1.0



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