[Mesa-dev] [PATCH 40/41] main: Checking for cube completeness in GetTextureImage.
Laura Ekstrand
laura at jlekstrand.net
Mon Dec 15 17:22:55 PST 2014
This is part of a potential solution to Khronos Bug 13223. Cube completeness
is a concept from glGenerateMipmap, but it seems reasonable to check for it in
GetTextureImage when the target is GL_TEXTURE_CUBE_MAP.
---
src/mesa/main/texgetimage.c | 25 +++++++++++++------------
1 file changed, 13 insertions(+), 12 deletions(-)
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 3cc3df6..29b1cb4 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1105,18 +1105,19 @@ _mesa_GetTextureImage( GLuint texture, GLint level, GLenum format,
"glGetTextureImage(insufficient cube map storage)");
return;
}
- for (i = 0; i < 6; ++i) { /* For each face. */
- if (!texObj->Image[i][level]) {
- /* Not enough image planes for a cube map. The spec does not say
- * what should happen in this case because the user has always
- * specified each cube face separately (using
- * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
- * This is addressed in Khronos Bug 13223.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTextureImage(insufficient cube map storage)");
- return;
- }
+ if (!_mesa_cube_complete(texObj)) {
+ /*
+ * In Section 8.14.4 Manual Mipmap Generation, the OpenGL 4.5 Core
+ * Profile spec (30.10.2014) says:
+ * "An INVALID_OPERATION error is generated by
+ * GenerateTextureMipmap if the effective target is
+ * TEXTURE_CUBE_MAP or TEXTURE_CUBE_MAP_ARRAY, and the texture
+ * object is not cube complete or cube array complete,
+ * respectively."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetTextureImage(cube map incomplete)");
+ return;
}
--
2.1.0
More information about the mesa-dev
mailing list