[Mesa-dev] [PATCH 088/133] nir: Use the enum for the variable mode
Connor Abbott
cwabbott0 at gmail.com
Wed Dec 17 17:39:56 PST 2014
Again, this looks pretty self-contained and pretty easy to squash.
On Tue, Dec 16, 2014 at 1:11 AM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> ---
> src/glsl/nir/nir.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h
> index b04a137..fc16cb5 100644
> --- a/src/glsl/nir/nir.h
> +++ b/src/glsl/nir/nir.h
> @@ -155,7 +155,7 @@ typedef struct {
> *
> * \sa nir_variable_mode
> */
> - unsigned mode:4;
> + nir_variable_mode mode:4;
>
> /**
> * Interpolation mode for shader inputs / outputs
> --
> 2.2.0
>
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