[Mesa-dev] [Bug 72895] Missing trees in flightgear 2.12.1 with r600 driver and mesa 10.0.1
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 5 11:59:19 PST 2014
https://bugs.freedesktop.org/show_bug.cgi?id=72895
--- Comment #11 from Benjamin Bellec <b.bellec at gmail.com> ---
I confirm the bug with mesa master and r600g (AMD CYPRESS).
You can try with this command (on Fedora 19):
/usr/bin/fgfs --fg-root=/usr/share/flightgear
--fg-scenery=/usr/share/flightgear/Scenery --airport=KPAO
--aircraft=c172p-canvas --enable-random-objects --enable-horizon-effect
--enable-enhanced-lighting --enable-ai-models --enable-ai-traffic
--disable-real-weather-fetch --enable-clouds3d --geometry=1024x768
Maybe, you should then increase the numbers of trees (set trees density to 10.0
in "View --> Rendering options").
You will see trees in the scene. You then start the engine (stay pushing "S"
key) and as soon as the propeller is at full speed (the propeller is
differently rendered), the trees will disappears.
They can reappears later during the flight, quite randomly.
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